This page refers to content introduced at launch, with Chapter I: Rise of the Demon Lord. |
Zone Information | ||||||||
---|---|---|---|---|---|---|---|---|
Continent | Candara | |||||||
Type | Persistent Dungeon | |||||||
Expansion | Ch.I: Rise of the Demon Lord | |||||||
Level Range | 30 to 55 | |||||||
Connecting Zones | Ystra Highlands | |||||||
Dungeons | ||||||||
|
Harvesting
Level (Rarity) | Wood | Ore | Herb |
---|
Please see Category:Resource Node (Object Type) for a complete list of all Harvestable Resources.
To enter the Labyrinth, speak to Bila Aido [Ailic's Community] at the Snoop Portal in Harf Trading Post.
Ystra Labyrinth is not actually a zone. Rather, it is a group of three zones:
- Revivers' Corridor - When you enter from Harf Trading Post (via Bila Aido), this is where you start
- Guards' Corridor
- General's Room - Instance (requires an Ominous Piece of Bone)
- Royals' Refuge
- Leader's Room - Instance (requires a Release Rune)
- Blood Royalty Room - Instance (requires a Red Feather)
NOTE: Your Transport Book will not work in any of the sub-zones of the Labyrinth. You cannot use Marking Ink to mark a spot, nor can you use a Transport Rune to enter or exit.
Merchants[ | ]
Only the Ailic's Aides are licensed to buy and sell in the underground city. They sell all the items you would expect a General Merchant to sell.