Map of Ystra Labyrinth |
This page refers to content introduced at launch, with Chapter I: Rise of the Demon Lord. |
| Zone Information | |||||||
|---|---|---|---|---|---|---|---|
| Continent | Candara | ||||||
| Type | Persistent Dungeon | ||||||
| Expansion | Ch.I: Rise of the Demon Lord | ||||||
| Level Range | 30 to 55 | ||||||
| Connecting Zones | Ystra Highlands | ||||||
| Dungeons | |||||||
| Resources | There are no harvestable resource nodes in this zone. | ||||||
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To enter the Labyrinth, speak to Bila Aido [Ailic's Community] at the Snoop Portal in Harf Trading Post.
Ystra Labyrinth is not actually a zone. Rather, it is a group of three zones:
- Revivers' Corridor - When you enter from Harf Trading Post (via Bila Aido), this is where you start
- Guards' Corridor
- General's Room - Instance (requires an
Ominous Piece of Bone)
- General's Room - Instance (requires an
- Royals' Refuge
- Leader's Room - Instance (requires a
Release Rune) - Blood Royalty Room - Instance (requires a
Red Feather)
- Leader's Room - Instance (requires a
NOTE: Your Transport Book will not work in any of the sub-zones of the Labyrinth. You cannot use
Marking Ink to mark a spot, nor can you use a
Transport Rune to enter or exit.
Merchants[]
Only the Ailic's Aides are licensed to buy and sell in the underground city. They sell all the items you would expect a General Merchant to sell.
