Tells the game engine to start moving the frame according to the mouse movement.
MyFrame:StartMoving( anchor );
Parameters[ | ]
Arguments[ | ]
- anchor
- string - Anchor to move from (this appears to be optional)
- Valid values are
- TOPLEFT
- TOP
- TOPRIGHT
- LEFT
- CENTER
- RIGHT
- BOTTOMLEFT
- BOTTOM
- BOTTOMRIGHT
- Valid values are
Returns[ | ]
- None
Example[ | ]
frame:StartMoving();
Notes[ | ]
The anchor parameter may be redundant. Both variants have been seen in the standard RoM UI code, though calls with no parameter is more commonly seen.