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Whirlwind is one of three area of effect skills a Warrior has access to, learned at level 8. It is the first AoE ability a Warrior has, and is the only AoE ability Warriors supply as a secondary class.
Rank Table[ | ]
Whirlwind | |||
---|---|---|---|
Level | Damage | ||
0 | 70 % | ||
5 | 91 % | ||
10 | 112 % | ||
15 | 133 % | ||
20 | 154 % | ||
25 | 175 % | ||
30 | 196 % | ||
35 | 217 % | ||
40 | 238 % | ||
45 | 259 % | ||
50 | 280 % | ||
55 | 301 % |
Notes[ | ]
- Whirlwind's primary importance is as an AoE available to other classes through the dual classing system. Its rage cost is rather prohibitive to main-class warriors who will be dumping their rage into {{skilllink|Slash]] or Probing combos, not to mention leveling warriors are better off putting their TP into single-target damage abilities. Warriors as a secondary can afford to spend the extra TP. In fact, Rogue/Warriors and Knight/Warriors have two elite skills - Whirlwind Mastery and Deadly Whirlwind respectively - that enhance Whirlwind, reducing both its rage cost and cooldown.
Monsters Using Whirlwind[ | ]
This is not an exhaustive list. Treat it as representative of the Monsters that know this skill.