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(Wild Fury)

Warrior / Warden gains a host of abilities that lets it perform very well not just in group PvE, but also in PvP. Preferring to use large two-handed axes or swords to make the most of their learned skill Mental Beastiary, this combination emphasizes heavy critical damage and actively chasing down enemies who try to run away. The only possible argument against this combo is that it has no ranged attacks, but it nonetheless makes the most of its melee attacks.

Main Ways of Build[ | ]

Strength takes priority for this combo when it comes to statting, since Strength will enable it to deal as much damage as possible with its physical attacks. Dexterity is important, too, for physical accuracy, and Stamina is always a good option for taking any unexpected damage from a boss.

From the start it becomes apparent how much this build enjoys engaging enemies. Savage Strike makes the most of Surprise Attack, closing the gap quickly. Awakening of the Wild helps remove Root and Stun effects, which makes this combo immune to kiting for a short while, and Barbaric Execution turns the staple skill of this build, Savage Whirlwind, into an effect with a Stun effect. This brutal start and high critical damage terrorizes other players, especially ones that like to have distance.

Savage Whirlwind is important not just for its damage, but also for boosting allies' damage. When fighting multiple opponents, Air Tremor is a solid option, especially since it reduces enemy damage caused, which is very effective for handling a mob. Slash and Probing Attack are still important skills to train; not only do they lower aggro while under the effect of Battle Creed, Probing Attack allows the use of Attack Weakener, which makes the tank's life so much easier.

Skills[ | ]

(to see Class Main Skills of Warrior, see Warrior Skills)

Secondary Class Basic Skills[ | ]

Classicon warden Warden General[ | ]

Icon Skill Name Level Cost Cast Time Cooldown Range Skill Effect Upgrade
Skill ward1-1 Charged Chop 1 20 MP Instant 1 second 50 Concentrates power in your weapon, then releases it to strike a mighty blow! Causes 120.0% main hand weapon DPS plus 0.30 times STR to your target.

It shares Cooldown with Power of the Wood Spirit.

+7.3% per level
Skill ward4-1 Briar Shield 4 30 MP Instant Thorns surround you for 900.0 seconds increasing your Physical Defense by 5.0%. When you are physically attacked, it reflects 1.0% main hand weapon DPS. (Only effective on targets within a range of 50)

The maximum level of this skill is 50.

lvl 50 = 38% and 5,8%
Skill ward8-1 Power of the Wood Spirit 8 15 MP Instant 1 second 50 Uses the Power of the Wood Spirit to attack up to 3 targets, causing 60.0% main hand weapon DPS. It shares Cooldown with Charged Chop. +3.6% per level
Skill ward12-1 Enhanced Accuracy 12 Increases your physical attack accuracy by 1.0%.

The maximum level of this skill is 50.

+.08% per level
Skill ward16-1 Elven Amulet 16 150 MP Instant 1 minute, 10 seconds You obtain the protection of the Elves. Received physical damage is reduced by 20.0% for 10.0 seconds.
Skill ward20-1 Savage Power 20 40 MP Instant 1 minute, 30 seconds Draw out the savage power inside of you, temporarily increasing your physical attack power by 3.0% for 30.0 seconds.

The maximum level of this skill is 50.

+0.28% per level

Elite Skills[ | ]

Classicon warrior warden Warrior / Warden[ | ]

Icon Skill Name Level Cost Cast Time Cooldown Range Skill Effect Upgrade
Skill war new15-6 Savage Strike 15 Increase your Physical Attack Power after you hit a target with a Surprise Attack.

(This effect can only be triggered once every 20 seconds.) Increases Physical Attack Power by 0.2% per level

Skill war new20-6 Attack Weakener 20 35 (+3.5Lvl) MP Instant 15 seconds 50 Use when target is vulnerable to inflict 100% main hand weapon DPS and reduce target's physical attack by 10% for 10 seconds. +6.6% per level
Skill war new25-2 Mental Bestiary 25 Understand the structure of organisms, increasing the damage of your slash attacks on vulnerable beasts and humanoid monsters.
Skill war new30-3 Savage Whirlwind 30 35 (+3Lvl) MP Instant 8 seconds 50 Harness primal natural forces to launch an attack. Inflicts 110% main hand weapon DPS on target. +6.6% per level
Skill war new35-3fw Wild Howl 35 Upon hitting the target your Savage Whirlwind can temporary increase your own and your party members' physical and magical damage. (This effect can only be triggered once every 40 seconds.)

The whole party's Physical and Magical damage are increased by 5% for 15 seconds

Skill war new40-4fw Awakening of the Wild 40 Instant 60 seconds Renders you immune to Root and Slow effects for 10.0 seconds, and also makes your next attack a Critical attack. (Effect can only be removed if target has Movement Impairing Effect)
Skill war new45-2w Battle Creed 45 30 (+3Lvl) MP Instant 30 Seconds Increases your physical critical damage by 1% for 600 seconds. While the effect lasts, when you strike a target with a Slash or Probing Attack, it may lower aggro by 15.0% for 15 seconds.

(This effect can only be triggered once every 30 seconds.)

+0.18% per level
Skill war new50-1w Air Tremor 50 40 MP, 10% MP Instant 4 seconds 80 Coalesces the power within the surrounding atmosphere in your body and then releases it in an instant, inflicting 50% main hand weapon DPS to all targets within a radius of 80. +3.0% per level
Skill war ward60 Visceral Impact 60 Makes your Air Tremor hits cause an additional reduction of Physical Attack Power and Magical Attack Power.
Skill war ward70 Barbaric Execution 70 Makes it possible for your Savage Whirlwind hits to inflict an additional Stun effect for 1.0 seconds. Also increases critical hit by 50% against enemies with less than 30% HP.

Combos[ | ]

(to see Basic Combos of class, see at Warrior)

Notes[ | ]

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