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(Combat Archer)

Warrior, on its own, already deals tremendous damage. Warrior / Scout gains the ability to deal amazing damage from a distance. This combination is one of the best choices for a Warrior, especially for group PvE combat, with a skill kit that so excellently rounds out the Warrior's ability to deal damage that it challenges most other secondary classes, with the notable exception of Warrior / Mage, as a good choice for a player once they hit level 10. If you don't have an end-goal in mind and simply aren't sure which secondary class to choose, Scout is definitely a safe and potent option.

Main Ways of Build[ | ]

Strength is the primary attribute to look for in gear, with Stamina and Dexterity taking an important, but secondary, position. Strength grants the highest Physical Attack increase for a Warrior, which is what causes damaging skills to deal all the more damage. Dexterity helps with accuracy so attacks land, and Stamina gives extra health to survive a surprise burst of damage from an enemy.

This combo looks for two-handed weapons for their damage, and not just to make the most out of Slash->Tactical Attack. One of the strongest moves after getting to level 25 is Moon Cleave, thanks to Moon Cleave Perfection reducing its cooldown to a shockingly low 10 seconds, and while the (modified) 40 rage cost may seem extravagant, rage generation is a non-issue, since most of the damaging skills use focus instead. The ability to practically spam Moon Cleave is what makes it so fantastic in group PvE environments, making it able to clear out numerous packs of mobs with ease.

What's more, the combo gains multiple abilities that handle bosses from both melee and ranged. Aim for the Wound and Sword Breath are ranged sources of damage, and while they do have cooldowns on them, Shot serves as reliable filler in the meantime. Both of these skills help with rage generation, which is great when a phase change calls for melee combat. Skull Breaker becomes an almost spammable skill against single targets, both against bosses and players thanks to the accuracy reduction, and The Final Battle is an execution-style skill that deals tremendous damage against enemies that are low on health. To boost melee damage even higher, investing in Blood Arrow is worthwhile, as at level 70 it dramatically increases the damage caused.

Skills[ | ]

(to see Class Main Skills of Warrior, see Warrior Skills)

Secondary Class Basic Skills[ | ]

Classicon ranger Scout general skills[ | ]

Icon Skill Name Level Cost Cast Time Cooldown Range Skill Effect Upgrade
Skill ran1-3 Bow Training 1 Can equip bows and crossbows.
Skill ran1-2 Shot 1 1 piece of ammunition Instant 2 180 Fires one shot at the target causing 40.0% ranged weapon DPS. +2.4% per level
Skill ran6-3 Vampire Arrows 4 20 focus Instant 10 seconds 180 Inflicts 55.0% ranged weapon DPS and additionally consumes the target's 16.0 HP every 2 seconds for 10.0 seconds. +3.3% and +8.0 per level
Skill ran1-1 Joint Blow 8 15 focus Instant 100 Causes 16.4 points of physical damage and Slows the target by 40% for 4.0 seconds. (For players this effect lasts for 2.0 seconds.) +3.28 and +0.12 (+0.06) per level
Skill ran9-1 Blood Arrow 12 Instant 2 minutes For 30.0 seconds, every second your HP are reduced by 3% and ranged damage is increased by 5.0%. (Right click the Buff icon to stop effect.) +0.9% per level
Skill ran6-1 Throat Attack 16 15 focus Instant 12 seconds 100 Causes 16.4 physical damage and interrupts the target's spell casting. (The interrupted spell will enter a cooldown phase. If the interrupted spell has no cooldown, all spells will enter a cooldown time of 3 seconds.) +3.28 per level
Skill ran18-2 Wrist Attack 20 35 focus Instant 30 seconds 50 Damage dealt by the target is decreased by 30.0% for 5.0 seconds.
Skill war1-2 Swiftness 24 Permanently increases Dexterity by (current dexterity + 11.0) x 1.0% +11.0. +0.99 and +0.09% per level
Skill ran15-2 Speed Shooting Mastery 28 The speed of bows and crossbows is increased by 11.0%.

The maximum level of this skill is 50.

+0.55% per level

Elite Skills[ | ]

Classicon warrior ranger Warrior / Scout[ | ]

Icon Skill Name Level Cost Cast Time Cooldown Range Skill Effect Upgrade
Skill war new45-1 Skull Breaker 15 30 focus Instant 50 Precise strike at the enemy's head that causes 80% main hand weapon's DPS and adds a 50% chance of lowering target's accuracy by 10%. +4.8% and +0.7% per level
Skill war new20-1 Stun Shot 20 30 focus Instant 10 seconds 150 Causes your target to be Stunned for 4 seconds. (Requires ranged weapon.)
Skill war new60-1 Moon Cleave Perfection 25 Reduces your Moon Cleave rage cost by 10 points and cool down by 20 seconds.
Skill war new15-1 Aim for the Wound 30 30 focus Instant 10 seconds 200 Inflict 70% ranged weapon DPS. Has a chance of gaining an additoinal 5 points of rage. (Requires a ranged weapon.)

(This skill generate a maximum of an additional 30 points of rage.)

+4.2 and +0.5 per level
Skill war new35-1 Sword Breath 35 25 focus Instant 8.0 seconds 150 Sword breath pierces the target, inflicting 70.0% main hand weapon DPS and also has a chance to raise rage by 5.

(This skill generates a maximum of an additional 30 points of rage.)

+4.2% and +0.3 per level
Skill war new40-1 Calm 40 When Skull Breaker fails you have the opportunity to enter a state of calm in order to increase accuracy by 2 points. Effective for 10 seconds. +0.56 per level
Skill war new45-6 Waiting Game 45 When you use Aim for the Wound or hit the target with a Moon Cleave it may raise your physical attack power. (Can be used only once every 20 seconds.)
Skill war new50-3 The Final Battle 50 25 rage Instant 6 seconds 50 Inflict 60% main hand weapon DPS. If target's HP is lower than 30%, it will inflict 120% main hand weapon DPS. +3.6% and +7.2% per level
Skill war ran60 Battle Focus 60 Increases Physical Attack Accuracy when your Skull Breaker hits, and recovers 20 Focus. Lasts for 6 seconds. (After the effect has ended it cannot be triggered again for 20 seconds.)
Skill war ran70 Blood Battle 70 Blood Arrow increases your Melee Weapon Damage at the same time.

Combos[ | ]

(to see Basic Combos of class, see at Warrior)

Notes[ | ]

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