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Runes of Magic Wiki
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==Synergy== ===General=== In general Warlocks have synergy in more ways: *Attack / Defense Boosters *Attribute Booster *Damage Lowing & Healing Received increasing *Dark Damage Increasing (until +9%) => Synergy with Dark Damage Dealers *Some Control (Fears & stunts) *Shields *Combat Resurrection (5 min cd) ===[[Warlock / Champion]]=== *+10% extra Dark damage Received by target. *Shield Spam *10% chance to get until +60% magic damage by 5s (increasing too the shield by +60%) ===[[Warlock / Mage]]=== *Perma party boost of +10% Summoning Speed & +20% attack speed. *Increas of Dark and Fire damage recived by target, until +36%. *Lowers target's Critical Physical Resistance and Critical Magical Resistance. *Doble all party damage over 2 seconds each 24 seconds. (I don't know sure!) ===[[Warlock / Priest]]=== *Healing (AE, HoT, Burst, Instant) *Increases party Intelligence and Wisdom by +10% *Increases party healing recived until +30%. *Increases party Max. HP until +50%. ===[[Warlock / Rogue]]=== *Increases Elemental Damage recived by targets until +50%. *Lowers damage done by a target for -50%. *Reduces the aggro caused by party members, less the taget, until -30% and increases the aggro caused by target until +30%. *15-20% extra magic damage, due to wand+dagger, that increases the HP of the shields. ===[[Warlock / Warrior]]=== *Increases Dark Damage recived by targets by +30%. *Reduces damage recived by a friendly targetby -50%.
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