(Oak Walker Companion)
Warden / Rogue is a combination that delivers consistent damage, with critical hits being complemented with some damage over time. It greatly appreciates having access to the Rogue's energy bar, and is a good option for players that want to be able to hit hard and often. However, this combination doesn't provide much in terms of supporting a group. While this does make it difficult for this combo to work in group play, it can still work fairly effectively while soloing.
Main Ways of Build[ | ]
This combo prefers Strength as its primary attribute to hit as hard as possible, with Dexterity complementing its gear for increased accuracy and critical hit chance. Stamina, as with all classes, is good to have for the extra health for surprise damage.
A good way to open a fight is to use Thorny Vines followed by Gravel Attack, to get damage over time effects on your target. Achilles' Heel Strike and Charged Chop can take down single targets fairly while, while Power of the Wood Spirit can be used if there's an additional target nearby. Once at level 30, the Oak Walker is the most effective pet to use, as it will help this combo deal as many critical hits as possible.
Skills[ | ]
(to see Class Main Skills of Warden, see Warden Skills)
Secondary Class Basic Skills[ | ]
Rogue General[ | ]
Elite Skills[ | ]
Warden / Rogue[ | ]
Icon | Skill Name | Level | Cost | Cast Time | Cooldown | Range | Skill Effect | Upgrade |
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Achilles' Heel Strike | 15 | 30 energy | Instant | 2 seconds | 50 | Attacks the target's Achilles' heel. Inflicts 80.0.. 560.0% main hand weapon DPS, and it has a chance of increasing both your pet's and your Critical Physical Hit Rate 20.0.. 268.0 points for 15.0 seconds.
(After the effect has ended it cannot be triggered again for 25.0 seconds.) |
+4.8% and +1.2 per level | |
Thorn Upgrade | 20 | 30(+4.5LvL) MP (Thorny Vines) | Thorny Vines | 8 seconds (Thorny Vines) | 50 (Thorny Vines) | Increases damage done by Thorny Vines and has a chance of restoring your mana when the effect ends.
Mana restored: 10% of Maximum Mana after 8.0 seconds |
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Gravel Attack | 25 | 30 energy | Instant | 6 seconds | 50 | Inflicts 90.0.. 585.0% main hand weapon DPS on target. It also additionally deals 6.0.. 306.0 earth damage every 2 seconds for 6.0 seconds. | +5% and +3 per level | |
Soul of the Spirit Tree | 30 | - | - | - | - | Increases the damage inflicted by Power of the Wood Spirit. When the target's HP reaches 30%, the critical hit chance of the Wood Spirit increases by 15%.
Damage Increased: 33.33%, and, as less, it has 15% of Critical Hit Chance when condition |
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Store Power | 35 | - | - | - | - | Slightly increases the damage of your Charged Chop, and also increases its critical hit rate by 10%.
Damage Increased: 8.33%, and, as less, it has 10% of Critical Hit Chance |
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Critical Feeling | 40 | - | Sepal Stab | 30 seconds | Self | If your Oak Walkers' skill successfully hits its target, there is a chance of your next 2 attacks within 15.0 seconds being critical hits.
(After the effect has ended it cannot be triggered again for 30.0 seconds.) |
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Walker Spirit | 45 | - | Instant | 3 minutes | Self | Awakens the spirit of the Oak Walker within you, temporarily increasing your movement speed by 50.0% and dodge rate by 50.0% for 10.0 seconds. | - | |
Together | 50 | 50 energy | Instant | 2 minutes | 50 | Immediately inflicts 300.0% main hand weapon DPS to your target and simultaneously increases the damage dealt by you and your pet by 10.0% for 15.0 seconds. | - | |
Force Fountain | 60 | 55 MP (Heart of the Oak) | Heart of the Oak | 60 seconds (Heart of the Oak) | Self | While your Heart of the Oak is in effect, it causes an additional increase in Strength.
Strength Increased: 1.0.. 20.0% (Heart of the Oak can upgrade until level 50), and it disappears if "Heart of the Oak" Effect disappears. It lasts for 60.0 seconds. |
+0,38% pel lvl of Heart of the Oak | |
Enemy Sigil | 70 | 55 MP | Instant | 2 minutes | 150 | Inflicts Enemy Sigil on target and makes your Charged Chop, Power of the Wood Spirit, Achilles' Heel Strike and Gravel Attack cause additional Strength damage.
Additional Strength Damage: ??.0%, and lasts for ??.0 seconds. |
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Combos[ | ]
(to see Basic Combos of class, see at Warden)