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(Oak Walker Companion)

Warden / Rogue is a combination that delivers consistent damage, with critical hits being complemented with some damage over time. It greatly appreciates having access to the Rogue's energy bar, and is a good option for players that want to be able to hit hard and often. However, this combination doesn't provide much in terms of supporting a group. While this does make it difficult for this combo to work in group play, it can still work fairly effectively while soloing.

Main Ways of Build[ | ]

This combo prefers Strength as its primary attribute to hit as hard as possible, with Dexterity complementing its gear for increased accuracy and critical hit chance. Stamina, as with all classes, is good to have for the extra health for surprise damage.

A good way to open a fight is to use Thorny Vines followed by Gravel Attack, to get damage over time effects on your target. Achilles' Heel Strike and Charged Chop can take down single targets fairly while, while Power of the Wood Spirit can be used if there's an additional target nearby. Once at level 30, the Oak Walker is the most effective pet to use, as it will help this combo deal as many critical hits as possible.

Skills[ | ]

(to see Class Main Skills of Warden, see Warden Skills)

Secondary Class Basic Skills[ | ]

Classicon thief Rogue General[ | ]

Icon Skill Name Level Cost Cast Time Cooldown Range Skill Effect Upgrade
Skill thi1-1 Shadowstab 1 20 energy Instant 50 Causes 70.0% main hand weapon DPS + 0.20 x Dexterity physical damage with an additional Bleed effect. For 10.0 seconds Bleed causes 5.0 damage every 2 seconds. (Extra effect is only produced only if the main hand is wielding a dagger.) +4.9% and +2.5 per level
Skill thi1-2 Throw 4 1 projectile Instant 4 seconds Throws a hidden weapon at the target, causing 50.0% main hand weapon DPS plus 1.00 times Projectile Damage. +3.5% per level
Skill thi9-1 Blind Stab 8 20 energy Instant 10 seconds 50 Inflicts 20.0 + 0.20 x Dexterity physical damage with an additional Blind effect for 15.0 seconds. (Must be in front of the target to use skill.) +4.0 per level
Skill thi1-3 Projectile Training 12 Can equip projectiles.
Skill war30-3 Off Hand Training 16 1-H weapons can be held in off hand. (Class-related limitations still apply.)
Skill thi12-2 Agility 20 Permanently increases dodge rate by 2.0%.

The maximum level of this skill is 50.

+0.1% per level
Skill thi15-2 Nimble Hands 24 Increases attack speed by 2.0%. +0.1% per level
Skill thi27-2 Shadow Step 28 20 energy Insant 20 seconds 100 Instantly move behind the target.

Elite Skills[ | ]

Classicon warden thief Warden / Rogue[ | ]

Icon Skill Name Level Cost Cast Time Cooldown Range Skill Effect Upgrade
Skill ward new15-6 Achilles' Heel Strike 15 30 energy Instant 2 seconds 50 Attacks the target's Achilles' heel. Inflicts 80.0.. 560.0% main hand weapon DPS, and it has a chance of increasing both your pet's and your Critical Physical Hit Rate 20.0.. 268.0 points for 15.0 seconds.

(After the effect has ended it cannot be triggered again for 25.0 seconds.)

+4.8% and +1.2 per level
Skill ward new20-6 Thorn Upgrade 20 30(+4.5LvL) MP (Thorny Vines) Thorny Vines 8 seconds (Thorny Vines) 50 (Thorny Vines) Increases damage done by Thorny Vines and has a chance of restoring your mana when the effect ends.

Mana restored: 10% of Maximum Mana after 8.0 seconds

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Skill ward new25-4 Gravel Attack 25 30 energy Instant 6 seconds 50 Inflicts 90.0.. 585.0% main hand weapon DPS on target. It also additionally deals 6.0.. 306.0 earth damage every 2 seconds for 6.0 seconds. +5% and +3 per level
Skill thi new30-1 Soul of the Spirit Tree 30 - - - - Increases the damage inflicted by Power of the Wood Spirit. When the target's HP reaches 30%, the critical hit chance of the Wood Spirit increases by 15%.

Damage Increased: 33.33%, and, as less, it has 15% of Critical Hit Chance when condition

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Skill thi new35-1wt Store Power 35 - - - - Slightly increases the damage of your Charged Chop, and also increases its critical hit rate by 10%.

Damage Increased: 8.33%, and, as less, it has 10% of Critical Hit Chance

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Skill thi new40-1wt Critical Feeling 40 - Sepal Stab 30 seconds Self If your Oak Walkers' skill successfully hits its target, there is a chance of your next 2 attacks within 15.0 seconds being critical hits.

(After the effect has ended it cannot be triggered again for 30.0 seconds.)

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Skill ward new45-5 Walker Spirit 45 - Instant 3 minutes Self Awakens the spirit of the Oak Walker within you, temporarily increasing your movement speed by 50.0% and dodge rate by 50.0% for 10.0 seconds. -
Skill ward new50-5 Together 50 50 energy Instant 2 minutes 50 Immediately inflicts 300.0% main hand weapon DPS to your target and simultaneously increases the damage dealt by you and your pet by 10.0% for 15.0 seconds. -
Skill ward thi60 Force Fountain 60 55 MP (Heart of the Oak) Heart of the Oak 60 seconds (Heart of the Oak) Self While your Heart of the Oak is in effect, it causes an additional increase in Strength.

Strength Increased: 1.0.. 20.0% (Heart of the Oak can upgrade until level 50), and it disappears if "Heart of the Oak" Effect disappears. It lasts for 60.0 seconds.

+0,38% pel lvl of Heart of the Oak
Skill ward thi70 Enemy Sigil 70 55 MP Instant 2 minutes 150 Inflicts Enemy Sigil on target and makes your Charged Chop, Power of the Wood Spirit, Achilles' Heel Strike and Gravel Attack cause additional Strength damage.

Additional Strength Damage: ??.0%, and lasts for ??.0 seconds.

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Combos[ | ]

(to see Basic Combos of class, see at Warden)

Notes[ | ]

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