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Map of Silverspring

Rise of the Demon Lord

This page refers to content introduced at launch, with Chapter I: Rise of the Demon Lord.

Map zone2.png
Zone Information
Zone ID#2
Continent Candara
Type Public Outdoor
Expansion Ch.I: Rise of the Demon Lord
Level Range 8 to 20
Connecting Zones Howling Mountains, Aslan Valley, Ravenfell
CavesTwilight Mine
World Bosses
ResourcesWillow Wood [RP], Tin Ore [RP], Beetroot [RP], Stone Rotan Wood [RP], Cyanide [RP], Bison Grass [RP], Maple Wood [RP], Iron Ore [RP], Bitterleaf [RP]
QuestsSeriesDailies Mobs Loot ObjectsPOIs

Common races: Human, Elf, Kobold

If you are one of the classes that uses Ammunition or Projectiles, get used to not needing merchants in {{poilink|Varanas]], because none of them sell any. The only place in the entire zone to buy these needed supplies is from Chryse [Caravan Blacksmith] at Vender Caravan.


1 Ash Wood, Zinc Ore, Mountain Demon Grass
1 Rare Chime Wood, Flame Dust, Rosemary
8 Willow Wood, Tin Ore, Beetroot
11 Rare (Stone Rotan Wood, Cyanide, Bison Grass
14 Maple Wood, Iron Ore, Bitterleaf

Gathering and Crafting trainers are in Varanas Lower City East or Varanas Lower City West.


Merchants in this zone are found in two places only. One is inside Varanas City (in Varanas Lower City West and Varanas Lower City East). The second merchant location is Vender Caravan.

Daily Quests[]

Coincidentally, there are two Bulletin Boards in this zone. Varanas Bulletin Board is in Varanas Lower City West, and Silverspring Bulletin Board is at Vender Caravan.

Featured Places[]

The Plain of Silverspring[]

The Plain of Silverspring has always been important farmland and even ore mining has taken place here before. The name Silverspring was supposedly chosen to reflect the abundance of this place's natural resources.

But in reality the name was first mentioned on a map, which was left behind by alchemists. In alchemy silver represents the magical essence, and so Silverspring is an indicator of ancient magic, of which remains can still be found there.

It is this magic that the Eye of Wisdom is after. In order to be close to it, the Eye of Wisdom moved from the old continent of Kolydia to Varanas - the city that holds sway over the Silverspring plain.

Peerston Farm, Maidge's Farm, & Dorian's Farm[]

These three farms are important life veins of Varanas. Unfortunately a short while ago a disease broke out, which led to a less magnificent harvest then previous years. Even so, the savants of the Eye of Wisdom work busily on a solution for this pesky and urgent problem.

Forsaken Abbey[]

Built some 70 years ago, the abbey had to be abandoned 40 years later. Once it was used by an ominous organization, which, while keeping its identity secret, has worked alongside the Eye of Wisdom on forbidden magical experiments.

30 years ago an accident happened and almost completely annihilated the organization. After this incident the abbey was abandoned. Now the interior has become a fearsome place with hordes of restless Undead wandering around.

Twilight Mine[]

The Twilight Mine was once brimming with ore and highly significant for the trade of Varanas. But when the rare material was almost completely depleted, the original trading company moved to the Quicksand Canyon to tap new resources. It evolved into today's Order of the Dark Glory.

Nowadays only a few profitable ore veins remain, which are guarded by giant spiders lurking in the depth. In addition to that devious raiders prowl around the area, so normal people shun the place.

Lake of Magic Mist[]

In between the Twilight Mine and Tagena lies a lake. On bright days the light glimmers on its surface and dancing sun rays amaze passers by. When water vapor ascends from the deep it is covered by haze - thin like a veil, a perfect dream. This natural spectacle gave the lake its name.

Once dusk settles and the last sun rays shine through the vapor, a golden belt begins to shimmer. On an island in the lake's middle looms an old cottage, which was build by a hermit. It is said that he was once a magician who worked on behalf of the Eye of Wisdom. Nobody knows for sure why he decided to retire and live a secluded life there.


This area covers the remains of an ancient, monumental city, whose splendor was lost long ago and only ruins attest to its former glory. Apart from some isolated platforms, the whole city was erected on level ground. The decayed vestiges of the once majestic city wall glimmer tentatively through the prevailing monotony emanating from this place. Savants believe that the tremendous outward appearance of the wall greatly exceeds its meaning.

Monstrous guardians tirelessly patrol the city's ruins. It is obvious though that the thing they are watching over is already destroyed and only their unconscious protective instinct is driving them. Maybe there is a connection to the nearby gates though. Nobody so far has been able to open them…

The Hall of Survivors[]

It is a monumental relict, which was leftover from the ancient civilization. It is the opinion of scholars that there were many different paths leading to this place from every direction, making it easy for all to gather here. Now these massive doors, which lead from Tagena to the Hall of Survivors, are closed. Nobody can pass through them…

Oblivion Shrine[]

In Tagena lay the ruins of a hall, of which all four walls collapsed long ago. Only the foundation with it stone masonry work in the classic style and the toppled pillars remain. It is a bright and spacious place, and one can feel a sense of past glory through the waft of mist. Outside of the Hall ruins there are huge guards who relentlessly patrol the grounds.

It is obvious that what they once protected was destroyed long ago, and they are now only driven by their unconscious protective instinct.

Other links[]