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Scout / Knight
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Scout / Knight
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= [[File:Classicon_ranger_knight.png|link=|alt=]] Scout / Knight -- The Spiritual Arrow = == Main Way of Playing == The Scout / Knight has a '''ranged support''' role designed around '''healing and restoring the resources of allies'''. Its elite skills fit the aesthetic of maintaining overwatch, keeping an eye on enemies and party members simultaneously to know who to focus on next. This combination prioritizes Dexterity, Stamina, and Wisdom; more specifically, Physical Attack and Healing to provide the best healing possible. Key abilities for Scout / Knight are Reflected Shot, Disarmament, and Enhanced Armor. == Equipment Available == {{weaponschart | dagger-1h = yes | sword-1h = yes | axe-1h = no | hammer-1h = no | sword-2h = no | axe-2h = no | hammer-2h = no | wand-1h = no | staff-2h = no | bow = yes | crossbow = yes | thrown = no }} {{ArmorChart | cloth = yes | leather = yes | chain = no | plate = no | shield = no | talisman = no }} == [[File:Classicon ranger.png|link=|alt=]] Scout general skills == {|class="romtable" style="border-collapse:collapse; text-align:center; margin-bottom:5em;" |- ! scope="col" style="background:#241405; color:white;" | Icon ! scope="col" style="background:#241405; color:white;" | Skill Name ! scope="col" style="background:#241405; color:white;" | Level ! scope="col" style="background:#241405; color:white;" | Cost ! scope="col" style="background:#241405; color:white;" | Cast Time ! scope="col" style="background:#241405; color:white;" | Cooldown ! scope="col" style="background:#241405; color:white;" | Range ! scope="col" style="background:#241405; color:white;" | Skill Effect ! scope="col" style="background:#241405; color:white;" | Upgrade |- | [[File:Skill ran1-3.png]] ! scope="row" style="background:#241405; color:seagreen;" | Bow Training | 1 | | | | | <span style="color:deepskyblue">Can equip bows and crossbows. | |- | [[File:Skill ran1-2.png]] ! scope="row" style="background:#241405; color:white;" | Shot | 1 | 1 piece of ammunition | Instant | 2 | 180 | <span style="color:deepskyblue">Fires one shot at the target causing 40.0% ranged weapon DPS. | +2.4% per level |- | [[File:skill_ran6-3.png|64px]] ! scope="row" style="background:#241405; color:white;" | Vampire Arrows | 4 | 20 focus | Instant | 10 seconds | 180 | <span style="color:deepskyblue">Inflicts 55.0% ranged weapon DPS and additionally consumes the target's 16.0 HP every 2 seconds for 10.0 seconds. | +3.3% and +8.0 per level |- | [[File:Skill ran1-1.png]] ! scope="row" style="background:#241405; color:white;" | Joint Blow | 8 | 15 focus | Instant | | 100 | <span style="color:deepskyblue">Causes 16.4 points of physical damage and Slows the target by 40% for 4.0 seconds. (For players this effect lasts for 2.0 seconds.) | +3.28 and +0.12 (+0.06) per level |- | [[File:Skill ran9-1.png]] ! scope="row" style="background:#241405; color:white;" | Blood Arrow | 12 | | Instant | 2 minutes | | <span style="color:deepskyblue">For 30.0 seconds, every second your HP are reduced by 3% and ranged damage is increased by 5.0%. (Right click the Buff icon to stop effect.) | +0.9% per level |- | [[File:Skill ran6-1.png]] ! scope="row" style="background:#241405; color:white;" | Throat Attack | 16 | 15 focus | Instant | 12 seconds | 100 | <span style="color:deepskyblue">Causes 16.4 physical damage and interrupts the target's spell casting. (The interrupted spell will enter a cooldown phase. If the interrupted spell has no cooldown, all spells will enter a cooldown time of 3 seconds.) | +3.28 per level |- | [[File:skill_ran18-2.png]] ! scope="row" style="background:#241405; color:white;" | Wrist Attack | 20 | 35 focus | Instant | 30 seconds | 50 | <span style="color:deepskyblue">Damage dealt by the target is decreased by 30.0% for 5.0 seconds. | |- | [[File:skill_war1-2.png]] ! scope="row" style="background:#241405; color:seagreen;" | Swiftness | 24 | | | | | <span style="color:deepskyblue">Permanently increases Dexterity by (current dexterity + 11.0) x 1.0% +11.0. | +0.99 and +0.09% per level |- | [[File:skill_ran15-2.png]] ! scope="row" style="background:#241405; color:seagreen;" | Speed Shooting Mastery | 28 | | | | | <span style="color:deepskyblue">The speed of bows and crossbows is increased by 11.0%. <span style="color:#CC00CC">The maximum level of this skill is 50. | +0.55% per level |} == [[File:Classicon ranger.png|link=|alt=]] Scout class-specific skills == {|class="romtable" style="border-collapse:collapse; text-align:center; margin-bottom:5em;" |- ! scope="col" style="background:#241405; color:white;" | Icon ! scope="col" style="background:#241405; color:white;" | Skill Name ! scope="col" style="background:#241405; color:white;" | Level ! scope="col" style="background:#241405; color:white;" | Cost ! scope="col" style="background:#241405; color:white;" | Cast Time ! scope="col" style="background:#241405; color:white;" | Cooldown ! scope="col" style="background:#241405; color:white;" | Range ! scope="col" style="background:#241405; color:white;" | Skill Effect ! scope="col" style="background:#241405; color:white;" | Upgrade |- | [[File:Skill ran mentalarrow.png]] ! scope="row" style="background:#241405; color:white;" | Arrow of Essence | 1 | | Instant | 5 minutes | | <span style="color:deepskyblue">Increases ranged weapon damage by 40.0% and increases attack speed by 40.0% for 15.0 seconds. | |- | [[File:Skill ran new35-7.png]] ! scope="row" style="background:#241405; color:white;" | Autoshot | 1 | 1 piece of ammunition | Instant | 2 seconds | 180 | <span style="color:deepskyblue">Fires a shot at the target inflicting ranged weapon Damage. (Afterwards Autoshot mode will be active.) | |- | [[File:skill_ran3-3.png]] ! scope="row" style="background:#241405; color:white;" | Wind Arrows | 2 | 15 focus | Instant | | 225 | <span style="color:deepskyblue">Quick shot at the target, causing 35% ranged weapon DPS. | +2.8% per level |- | [[File:Skill ran15-2.png]] ! scope="row" style="background:#241405; color:seagreen;" | Ranged Weapon Mastery | 6 | | | | | <span style="color:deepskyblue">Bow and crossbow accuracy is increased by 8.0%, and ranged damage is increased by 8.0%. <span style="color:#CC00CC">The maximum level of this skill is 50. | +0.64% and +0.64% per level |- | [[File:skill_ran15-1.png]] ! scope="row" style="background:#241405; color:white;" | Frost Arrow | 10 | 20 focus | Instant | | | <span style="color:deepskyblue">For 600.0 seconds, all Wind Arrow shots will have a chance of adding Frost, slowing down target for 6 seconds. <span style="color:#009900">Frost Slowdown slows by 40.0%.</span> | |- | [[File:skill_ran12-2.png]] ! scope="row" style="background:#241405; color:white;" | Mana Drain Shot | 12 | | Instant | 30 seconds | 180 | <span style="color:deepskyblue">Inflict 60% ranged weapon DPS, reduces target's Magical Damage by 1.0% for 10.0 seconds. | +3,6% and +0.19% per level |- | [[File:Skill ran21-2.png|64px]] ! scope="row" style="background:#241405; color:white;" | Lasso | 14 | 35 focus | 1 second | | 150 | <span style="color:deepskyblue">Throw a lasso, rooting the enemy for 10.0 seconds. This effect will disappear if the target is further attacked. (For players this effect lasts for 3.0 seconds if not further attacked.)<br> (Only one target at a time can be kept under control.)<br> <span style="color:#CC00CC">The maximum level of this skill is 50. | +0.4 (+0.14) per level |- | [[File:Skill ran21-1.png|64px]] ! scope="row" style="background:#241405; color:white;" | Piercing Arrow | 18 | 2 pieces of ammunition | Instant | 4 seconds | 220 | <span style="color:deepskyblue">Fires a piercing arrow at the target and all enemies in a straight line behind the target for 70.0% ranged weapon DPS + 20.0 damage. | +4.2% and +3.0 per level |- | [[File:Skill ran3-2.png|64px]] ! scope="row" style="background:#241405; color:seagreen;" | Eagle Eyes | 20 | | | | | <span style="color:deepskyblue">Your chance to deal critical damage is permanently increased by 25.0. | +3.825 per level |- | [[File:Skill ran1-1.png]] ! scope="row" style="background:#241405; color:seagreen;" | Cripple Joint | 20 | | | | | <span style="color:deepskyblue">Adds a 55% chance to your Joint Blow to Root the target for 5 seconds. | |- | [[File:Skill ran18-1.png|64px]] ! scope="row" style="background:#241405; color:white;" | Snipe | 22 | 1 piece of ammunition | 3 seconds | 15 seconds | 240 | <span style="color:deepskyblue">For Snipe, your range is increased by 60 and deals 250.0% ranged weapon DPS plus 100.0 damage. (Will be interrupted as soon as damage is taken.) | +15% and +10.0 per level |- | [[File:Skill ran51-2.png]] ! scope="row" style="background:#241405; color:white;" | Detection | 26 | 9 focus | Instant | | | <span style="color:deepskyblue">While the skill lasts the caster can detect nearby hidden enemies. (This skill costs 5 focus points every three seconds. Status disappears once focus reaches 0.) | |- | [[File:Skill ran3-1.png]] ! scope="row" style="background:#241405; color:white;" | Combo Shot | 30 | 3 pieces of ammunition | Instant | 8 seconds | 180 | <span style="color:deepskyblue">Fires triple shots at the target causing 45.0% ranged weapon DPS. (Will be interrupted as soon as damage is taken.) | +2.7% per level |- | [[File:skill_ran12-1.png]] ! scope="row" style="background:#241405; color:white;" | Neck Strike | 34 | 30 focus | Instant | 30 seconds | 50 | <span style="color:deepskyblue">Target is Stunned for 6.0 seconds. (For players this effect lasts for 3.0 seconds.) | |- | [[File:Skill ran27-1.png]] ! scope="row" style="background:#241405; color:white;" | Reflected Shot | 36 | 1 piece of ammunition | Instant | 10 seconds | 180 | <span style="color:deepskyblue">Causes 75.0% ranged weapon DPS. Shot will deflect 2 times to other targets within range. Damage decreases by half each time. | +4.5% per level |- | [[File:Skill ran48-2.png]] ! scope="row" style="background:#241405; color:white;" | Concentration | 38 | | Instant | 5 minutes | | <span style="color:deepskyblue">For 10.0 seconds, focus regeneration speed is increased by 50.0%. | +0.5 seconds per level |- | [[File:Skill ran54-1.png]] ! scope="row" style="background:#241405; color:white;" | Target Area | 40 | | Instant | | | <span style="color:deepskyblue">While the effect lasts, your accuracy is increased by 10.0% and the critical hit rate is increased by 30.0. (This skill costs 3.0 focus points per second. Effect disappears once focus reaches 0.) | +11.7 per level |} == [[File:Classicon knight.png|link=|alt=]] Knight General == {|class="romtable" style="border-collapse:collapse; text-align:center; margin-bottom:5em;" |- ! scope="col" style="background:#241405; color:white;" | Icon ! scope="col" style="background:#241405; color:white;" | Skill Name ! scope="col" style="background:#241405; color:white;" | Level ! scope="col" style="background:#241405; color:white;" | Cost ! scope="col" style="background:#241405; color:white;" | Cast Time ! scope="col" style="background:#241405; color:white;" | Cooldown ! scope="col" style="background:#241405; color:white;" | Range ! scope="col" style="background:#241405; color:white;" | Skill Effect ! scope="col" style="background:#241405; color:white;" | Upgrade |- | [[File:Skill kni5-1.png]] ! scope="row" style="background:#241405; color:white;" | Holy Strike | 1 | 15 MP | Instant | | 50 | <span style="color:deepskyblue">Deals 65% to 483,6% main hand weapon Physical Light Damage per second, and adds one layer of Holy Seal effect. Each skill level adds to aggro. Holy Seal: Causes 2 Physical Damage every 2 seconds for 10 seconds. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength) | +4.55% per level |- | [[File:skill_kni1-2.png]] ! scope="row" style="background:#241405; color:white;" | Punishment | 1 | 20 MP | Instant | 8 seconds | 50 | <span style="color:deepskyblue">Activates the Light Seals on the target.<br> <br> If the target has the Holy Seal effect, according to the amount of the effect stacks, the Holy Seal will deal extra 30 to 120 + current Stamina x 0.16 to 0.64 Physical Light Damage. Every Holy Seal stack adds 30 + current Stamina x 0.16 Light damage. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength) <br> (Requires at least one Light Seal on the target.) | +9 light damage per level per seal |- | [[File:skill_kni12-1.png]] ! scope="row" style="background:#241405; color:white;" | Disarmament | 4 | 20 MP | Instant | | 50 | <span style="color:deepskyblue">Inflicts 65.0% main hand weapon DPS to the target and reduces its armor value by 3% to 12% for 8.0 seconds. Can be stacked 4 times. <span style="color:green"><br />Reduces targets physical defence | +4.76% dps per level |- | [[File:skill_kni6-1.png]] ! scope="row" style="background:#241405; color:white;" | Shield of Atonement | 8 | 6 MP | Instant | 30 seconds | 90 | <span style="color:deepskyblue">Attacks target with a shield, causing 20.0 physical damage. Also prevents the opponent from using physical and common attacks for 3.0 seconds. (Shield must be equipped.) <span style="color:red"><br />Removed | +5 and +0.055 per level |- | [[File:skill_kni3-1.png]] ! scope="row" style="background:#241405; color:white;" | Enhanced Armor | 12 | 20 MP | Instant | | | <span style="color:deepskyblue">Increases Physical Defense by 5.0% for 300.0 seconds. <span style="color:#CC00CC"><br />The maximum level of this skill is 50. | +1.15% per level |- | [[File:skill_kni9-2.png]] ! scope="row" style="background:#241405; color:seagreen;" | Defense Technique | 16 | | | | | <span style="color:deepskyblue">Increases parry rate by 25.0. | +3.4 per level |- | [[File:skill_kni3-2.png]] ! scope="row" style="background:#241405; color:seagreen;" | Resilience | 20 | | | | | <span style="color:deepskyblue">Increases Stamina by (current Stamina + 12) x 1.0% + 12. | +1.0 and +0.1% per level |- | [[File:Skill kni48-1.png]] ! scope="row" style="background:#241405; color:white;" | Shield of Discipline | 36 | 99 MP | Instant | 60 seconds | | <span style="color:deepskyblue">Changed from “class-specific skill” to “general skill”, and the skill description now reads Enhances the shield with the power of Light to absorb 5% Magical Damage in the next 30 seconds. Also deals 100 points Light damage to the attacking spell caster. (Must have a shield equipped) <span style="color:#CC00CC"><br /><br />The maximum level of this skill is 50. | +1.2% per level |} == [[File:Classicon_ranger_knight.png|link=|alt=]] Scout / Knight == {|class="romtable" style="border-collapse:collapse; text-align:center; margin-bottom:5em;" |- ! scope="col" style="background:#241405; color:white;" | Icon ! scope="col" style="background:#241405; color:white;" | Skill Name ! scope="col" style="background:#241405; color:white;" | Level ! scope="col" style="background:#241405; color:white;" | Cost ! scope="col" style="background:#241405; color:white;" | Cast Time ! scope="col" style="background:#241405; color:white;" | Cooldown ! scope="col" style="background:#241405; color:white;" | Range ! scope="col" style="background:#241405; color:white;" | Skill Effect ! scope="col" style="background:#241405; color:white;" | Upgrade |- | [[File:Skill ran new25-5.png]] ! scope="row" style="background:#241405; color:white;" | Repelling Arrow | 15 | 30 mana | Instant | 25.0 seconds | 150 | <span style="color:deepskyblue">Repelling your target Roots it for 4.0 seconds and inflicts 50.0% ranged weapon DPS. | +3.0% per level |- | [[File:Skill ran new20-1.png]] ! scope="row" style="background:#241405; color:white;" | Healing Shot | 20 | 20 MP | Instant | 8 seconds | 150 | <span style="color:deepskyblue">Heals your target for (30.0 + 0.20 x (ranged weapon damage)) HP. | +5.4 HP per upgrade |- | [[File:Skill ran new60-6.png]] ! scope="row" style="background:#241405; color:seagreen;" | Enhanced Armor Perfection</span> | 25 | | | | | <span style="color:deepskyblue">Enhanced Armor now lasts 600 seconds. | |- | [[File:Skill ran new50-5.png]] ! scope="row" style="background:#241405; color:white;" | Mana Conversion | 30 | 50 MP | Instant | 60.0 seconds | | <span style="color:deepskyblue">Converts mana into 10.0 focus points. | +1.8 focus per upgrade |- | [[File:Skill ran new35-5.png]] ! scope="row" style="background:#241405; color:seagreen;" | Mana Recovery</span> | 35 | | | | | <span style="color:deepskyblue">Gives your Healing Shots a certain chance to recover 50 mana as well. | +5 per level |- | [[File:Skill ran new40-5.png]] ! scope="row" style="background:#241405; color:seagreen;" | Armor-piercing Arrow</span> | 40 | | | | | <span style="color:deepskyblue">Extends the range of your Disarmament. (Requires ranged weapon.) | 35% of r.dps, +2,1%/lvl |- | [[File:Skill ran new45-5.png]] ! scope="row" style="background:#241405; color:white;" | Escape Danger | 45 | | Instant | 5 minutes | | <span style="color:deepskyblue">For 10 seconds you are immune against Helpless, Stun, Root, and Slow effects. | |- | [[File:Skill ran new50-10.png]] ! scope="row" style="background:#241405; color:seagreen;" | Spirit Meld</span> | 50 | | | | | <span style="color:deepskyblue">Keep your Reflected Shots from losing reflective damage. Also, with every Reflected Shot, there is a chance that party members within a radius of 100 will receive a boost to their physical and magic attacks. (This effect can only be triggered once in a 20-second period.) | |- |[[File:skill_ran_kni60.png]] ! scope="row" style="background:#241405; color:seagreen;" | Blessed Quiver</span> | 60 | | | | | <span style="color:deepskyblue">Reduces your Healing Shot cooldown time by 4 seconds. Also increases your Healing Shot critical hit rate. When your Healing Shot is a critical attack, it will definitely trigger a Mana Recovery. | |- |[[File:skill_ran_kni70.png]] ! scope="row" style="background:#241405; color:seagreen;" | Transformation Torrent</span> | 70 | | | | | <span style="color:deepskyblue">When you use Mana Conversion, it affects all party members in a range of 90 by recovering Energy, Rage, and Focus. | |} == Tips and Tactics == * Don't be afraid to prioritize high damage equipment over gear with Healing. Wisdom is useful mainly for keeping a large mana pool, and Healing Shot increases its damage based on your ranged weapon's strength. * Despite using a ranged weapon, Scout / Knight prefers to be close to allies to help them with Transformation Torrent. Enhanced Armor helps you handle damage from enemies when you get close to the rest of your party for this very reason. * Despite having healing abilities, this isn't a primary healing class. Use your abilities to supplement the party healer. * Switching to a Knight / Scout gives the player a decent tanking option with a surprising amount of self-sustain. ==Notes== Torrential Torrent helps give Scout / Knight a niche role when it comes to groups. This is a good combination to use if you want to help your party succeed, even if they make mistakes with their own skills, whether it comes to rotations or timing. [[Category:Class Combo]] [[Category:Scout]] [[Category:Physical DPS]] [[Category:Range]] [[Category:SemiHealer]]
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