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Runes of Magic Wiki
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Scout / Druid
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Scout / Druid
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==Main Ways of Build== Like most Scouts, Dexterity is an important attribute for damage. However, unlike other Scouts, this combo gains Focus, which converts Wisdom into Physical Attack Power. This means that investing in Wisdom is genuinely useful, as it not only increases bow damage, but also assists with keeping a larger mana pool and improving the effectiveness of Recovery. Stamina, as with other classes, is good to supplement the health pool. Curse Breaker, Unbinding Magic, and Antidote from Druid gives this combo a healthy amount of dispelling. Furthermore, Vampire Arrows replenishes allies' mana, energy, focus, and rage, and Shot (through Archer Blessing) reduces the damage allies take. By investing in Wisdom, Recovery from Druid is also a reliable healing skill. All of this gives this combo a well-rounded supportive kit to supplement the main healer in group PvE. Elven Eye is similar to Blood Arrow. Instead of draining health for direct damage, Elven Eye consumes mana for increased critical hit chance. With the larger mana pool from Wisdom, this is a good skill to use when damage is the primary focus. For PvP, Vampire Arrows and Snake Poison Arrow deal consistent damage over time, and Snake Poison Arrow can cause a stun. This, along with Unbinding Magic and Joint Blow, makes these effective tools for kiting and wearing down opponents.
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