This page refers to content introduced in the expansion, Chapter II: The Elven Prophecy. |
Zone Information | |||||||||
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Zone ID# | 11 | ||||||||
Continent | Candara | ||||||||
Type | Public Outdoor | ||||||||
Expansion | Ch.II: The Elven Prophecy | ||||||||
Level Range | 52 to 55 | ||||||||
Connecting Zones | Weeping Coast (east), Aotulia Volcano (west), Silverspring (via the Hall of Survivors to the south) | ||||||||
Dungeons | |||||||||
Towns | Green Tower | ||||||||
Resources | Tarslin Demon Wood [RP], Moon Silver Ore [RP], Sinners Palm [RP], Dragonlair Wood [RP], Fairywood [RP], Abyssal Mercury Ore [RP], Frost Crystal [RP], Dragon Mallow [RP], Mirror Sedge [RP] | ||||||||
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The Naga and other races are destroying the peace in the rainforest. They are spilling into the secluded Elven settlements in order to regain their foothold in Taborea. Infiltrate them and try to put a stop to their evil doings, but be very careful; they destroy their adversaries without mercy.— from us.runesofmagic.gameforge.com
How do I get to Savage Lands the first time?: Through the Hall of Survivors (just the hallway outside, not the zone itself, emerge just south of Ape Mountain and Sanburs Camp) or the Weeping Coast (emerge north of Green Tower> Be aware, this route will require running through a bunch of Nagas that cast Fear making you run in circles).
Best route from Varanas to Savage Lands: via Snoop Portal direct to Green Tower in Savage Lands (3,000 )
Best route from Obsidian Stronghold to Savage Lands: via Snoop Portal direct to Green Tower in Savage Lands (3,000 )
Ailic's Community Transport Portal Location: Green Tower
Harvesting
Level (Rarity) | Wood | Ore | Herb |
---|---|---|---|
44 | |||
51 | |||
51 (Rare) |
Please see Category:Resource Node (Object Type) for a complete list of all Harvestable Resources.
After passing through the dark and dangerous Jungle Marsh, adventurers will find themselves facing the edge of a big pristine rainforest. Huge tree canopies allow little light to filter through, so the dark trees appear even more dangerous. However, not everything in the rainforest is gloomy. In the ancient elven base, the adventurer can enjoy plenty of sunshine and may, before conquering the dense rainforest of the Savage Lands, equipped themselves.
The rainforest, filled with the sounds of many creatures, can be a dangerous place. Adventures who were lured by these sounds and neglected to pay attention to their surroundings, soon fell into the hands of the many predators that inhabit the rainforest. Apemen, carnivorous humanoid creatures, will seize any opportunity to attack trespassing adventurers. They may look harmless and timid, but that doesn’t mean they can easily be beaten.
Then there are the cold-blooded nighmares, the Nagas! The only good news about the Naga presence in this zone is that they have not yet set up many strongholds as in the Jungle Marsh. Their fortifications in the rainforest are merely guarding their supply lines.
North of the Naga supply line lies Lake Heron, a peaceful mountain lake, that is the main water supply for the Savage Lands. But less and less water runs from the Lake Heron despite continuous rainfall in the Savage Lands. Creeks spreading across the forest have dried up and large trees on the other side of the forest have been dying. The Order fears that the Nagas are responsible for this. However, in order to carry out an expedition to the source of the White Egret Lake, the defensive system of the Nagas’ supply line would need to be crossed.
Further away from the dreadful Naga posts, the adventurers will find a small settlement that looks familiar somehow: the Fungus village. While the Fungus appear to be cheerful and harmless that however doesn’t mean that the adventures may come and go as they please. The Fungus King and his guards are said to be strict and unforgiving when it comes to protecting their tribe and land.
On the other side of the dense rainforest, adventurers will eventually encounter the Great Barrier, which lies between them and the Aotulia Volcano.
There are different stories as to who was so powerful to create this wall. One thing is for sure: whoever set it up, wanted to make sure that absolutely nothing could get out from the other side...
Stable Masters[ | ]
This zone has five Stable Masters:
- Sesian Tina [Stable Master] - Green Tower
- Jir Kabeil [Stable Master] - Wayt Camp
- Shad Drake [Stable Master] - Mirdor Camp
- Chargan Mif [Stable Master] - Norzen Camp
- Kamuje Frait [Stable Master] - Sanburs Camp