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Rogue / Scout
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Rogue / Scout
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==Main Ways of Build== This combination doesn't have many tricks different from other Rogue combos, but the tricks it does have make it great at pursuing enemies. While at lower levels Numbing Dagger doesn't get use despite its effectiveness because of the use of arrows over thrown projectiles, once you get to 60 you suddenly have access to great pursuing abilities. If an enemy is too far away, Shot's damage is good for picking on them, but once they're in range Numbing Dagger will give you the opportunity to catch up to them. If things get a little too heated, Substitute (along with Joint Blow) provides a means of escape, or at the very least a small stun window to make the most of Coerce and Wrist Attack should a fight drag on a little too long.
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