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Rogue / Knight
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Rogue / Knight
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== [[File:Classicon knight.png|link=|alt=]] Knight General == {|class="romtable" style="border-collapse:collapse; text-align:center; margin-bottom:5em;" |- ! scope="col" style="background:#241405; color:white;" | Icon ! scope="col" style="background:#241405; color:white;" | Skill Name ! scope="col" style="background:#241405; color:white;" | Level ! scope="col" style="background:#241405; color:white;" | Cost ! scope="col" style="background:#241405; color:white;" | Cast Time ! scope="col" style="background:#241405; color:white;" | Cooldown ! scope="col" style="background:#241405; color:white;" | Range ! scope="col" style="background:#241405; color:white;" | Skill Effect ! scope="col" style="background:#241405; color:white;" | Upgrade |- | [[File:Skill kni5-1.png]] ! scope="row" style="background:#241405; color:white;" | Holy Strike | 1 | 15 MP | Instant | | 50 | <span style="color:deepskyblue">Deals 65% to 483,6% main hand weapon Physical Light Damage per second, and adds one layer of Holy Seal effect. Each skill level adds to aggro. Holy Seal: Causes 2 Physical Damage every 2 seconds for 10 seconds. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength) | +4.55% per level |- | [[File:skill_kni1-2.png]] ! scope="row" style="background:#241405; color:white;" | Punishment | 1 | 20 MP | Instant | 8 seconds | 50 | <span style="color:deepskyblue">Activates the Light Seals on the target.<br> <br> If the target has the Holy Seal effect, according to the amount of the effect stacks, the Holy Seal will deal extra 30 to 120 + current Stamina x 0.16 to 0.64 Physical Light Damage. Every Holy Seal stack adds 30 + current Stamina x 0.16 Light damage. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength) <br> (Requires at least one Light Seal on the target.) | +9 light damage per level per seal |- | [[File:skill_kni12-1.png]] ! scope="row" style="background:#241405; color:white;" | Disarmament | 4 | 20 MP | Instant | | 50 | <span style="color:deepskyblue">Inflicts 65.0% main hand weapon DPS to the target and reduces its armor value by 3% to 12% for 8.0 seconds. Can be stacked 4 times. <span style="color:green"><br />Reduces targets physical defence | +4.76% dps per level |- | [[File:skill_kni6-1.png]] ! scope="row" style="background:#241405; color:white;" | Shield of Atonement | 8 | 6 MP | Instant | 30 seconds | 90 | <span style="color:deepskyblue">Attacks target with a shield, causing 20.0 physical damage. Also prevents the opponent from using physical and common attacks for 3.0 seconds. (Shield must be equipped.) <span style="color:red"><br />Removed | +5 and +0.055 per level |- | [[File:skill_kni3-1.png]] ! scope="row" style="background:#241405; color:white;" | Enhanced Armor | 12 | 20 MP | Instant | | | <span style="color:deepskyblue">Increases Physical Defense by 5.0% for 300.0 seconds. <span style="color:#CC00CC"><br />The maximum level of this skill is 50. | +1.15% per level |- | [[File:skill_kni9-2.png]] ! scope="row" style="background:#241405; color:seagreen;" | Defense Technique | 16 | | | | | <span style="color:deepskyblue">Increases parry rate by 25.0. | +3.4 per level |- | [[File:skill_kni3-2.png]] ! scope="row" style="background:#241405; color:seagreen;" | Resilience | 20 | | | | | <span style="color:deepskyblue">Increases Stamina by (current Stamina + 12) x 1.0% + 12. | +1.0 and +0.1% per level |- | [[File:Skill kni48-1.png]] ! scope="row" style="background:#241405; color:white;" | Shield of Discipline | 36 | 99 MP | Instant | 60 seconds | | <span style="color:deepskyblue">Changed from “class-specific skill” to “general skill”, and the skill description now reads Enhances the shield with the power of Light to absorb 5% Magical Damage in the next 30 seconds. Also deals 100 points Light damage to the attacking spell caster. (Must have a shield equipped) <span style="color:#CC00CC"><br /><br />The maximum level of this skill is 50. | +1.2% per level |}
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