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This is a minigame started by the Special Training Manager. See Drill Ground.

Daily Quest
[+] Drill Ground
 [50][Guild Daily] Rescue Trial
ONCE A DAY!
Tag / Questbook: / Guild Drill Ground
Expansion:
Icon - Start Daily Quest Start: Special Training Manager (Guild Drill Ground)
Related Mobs:
Icon - End Daily Quest End: Special Training Manager
Rewards
Choose one of:

Quest Chain
For a list of all minigames available here, see Drill Ground.

You need to be at least Level 48 to receive this quest.
This quest may be performed only once per day.
You need to be at least Level 42 to turn-in this quest.

Details

Speak to the Trial Instructor to repeat the directions or begin this trial.

This trial tests how fast you can heal injuries.

  • [Alt+1] Physical Wound: use Prepare for surgery!.
  • [Alt+2] Magical Wound: use Exorcise!.
  • [Alt+3] Deadly Powder: use Detox!.
  • [Alt+4] Spirit Dew: use Purify!.
  • [Alt+5] Rotten Fever: use Cool off!.
  • [Alt+6] Corpse Chill: use Heat therapy!.
  • [Alt+7] Heat Stroke: use Water splash!.
  • [Alt+8] Shock: use Electric Shock.

You will receive 1 point for every patient you heal, with your final score converted into Honor Points Honor Points ×(1.5 x Score).

Likewise, every patient that dies will be counted. If you lose 10 patients the trial will end.

Notes

Spoiler Alert!
We have some more information about how to perform this quest but recognize you might want to try it on your own before we tell you the secret...
You will be asked to choose a difficulty. This controls how many of the 9 pallets contain Suffering Commoners. Easy fills 3 beds, hard fills all 9. I think Medium was 5 beds. Target a Suffering Commoner. Look at the effect on him (it also has an animation above him so learn them to go faster!) and use the matching therapy to cure the patient.

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