Priest / Mage -- The Angel
Main Way of Playing[ | ]
The Priest / Mage has a magical support role emphasizing powerful mana restoration. Aesthetically, the Angel facilitates other casters to have the strength to continue using their magical abilities. Key attributes include Intellect, Stamina, and Wisdom; more specifically, Healing Power and Mana Points to take advantage of both classes' spell selection.
Key abilities include Heal, Group Heal, Bone Chill, and Lightning.
Equipment Available[ | ]
(1H) Dagger |
1H Sword |
1H Axe |
1H Hammer |
2H Sword |
2H Axe |
2H Hammer |
(1H) Wand |
(2H) Staff |
(R) Bow |
(R) Crossbow |
(R) Thrown |
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Cloth | Leather | Chain | Plate | Shield | Talisman |
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Priest General[ | ]
Priest Class-Specific[ | ]
Icon | Skill Name | Level | Cost | Cast Time | Cooldown | Range | Skill Effect | Upgrade |
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Soul Source | 1 | Instant | 5 minutes | The HP of all teammates within range is fully restored. Does not consume any MP. | ||||
Wave Armor | 3 | 60 MP | Instant | 20 seconds | 180 | Casts a shield of holy spring water that absorbs up to (50..2187.5) points of damage. Also reduces Received Physical Damage and Received Magical Damage by (1.0%..9.6%). Effect lasts for 60.0 seconds. | +22.5 per level | |
Heal | 6 | 40 MP | 2 seconds | 250 | Restore (90..2655) points of target's HP. | +27.0 per level | ||
Bone Chill | 8 | 30 MP | Instant | 180 | For 12.0 seconds, Bone Chill will cause (8.0..312) points of damage every 2 seconds. | +3.2 per level | ||
Ice Fog Rank 1 | 8 | 40 MP | 1 second | 15 seconds | 200 | Casts a cloud of icy fog around the target, causing 4.0 seconds of Slow effect. | ||
Soul Bond | 10 | 400 MP | Instant | 30 minutes | 225 | For 1800.0 seconds, the target can revive once in the same place. | ||
Resurrection | 10 | 150 MP | 5 seconds | 150 | Revives a dead target which accumulates 30% less death debt.
(Cannot be used in combat.) |
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Grace of Life | 14 | 30 MP | Instant | 200 | Increases Maximum HP increases by (current Maximum HP + (50..1285)) x (1%..9.6%)) + (50..1285)) for 1800.0 seconds. | |||
Group Heal | 14 | 70 MP | 3 seconds | Restores (65..1300)) HP to all party members within range of 120. You will enter a state of Exhaustion, increasing the mana requirement for group healing skills. | +13.0 per level | |||
Cleanse | 18 | 150 MP | Instant | 10 seconds | 200 | Removes harmful effects from target. | ||
Chain of Light (+) | 18 | 60 (+9 per Lvl) MP | Instant (Cast hold: 4s) | 6 seconds | 217 | Continuously deals 30.0.. 885.0 Light damage to the target.
It has 4 seconds of cast and hit 4 times. But stops if damage recived or movement. You can use it as instant when you move, but only 1 hit done! |
+9.0 per level | |
Amplified Attack | 20 | 36 MP | Instant | 150 | Increases Physical Attack Power by (current Physical Attack Power + (50..1000))) x (1%..9.6%)) + (50..1000)) for 1800.0 seconds.
(This effect does not stack with similar effects.) |
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Advanced Resurrection | 20 | 150 MP, Amulet of Light | 5 seconds | 150 | Revives a dead target which accumulates 45% less death debt. Requires an Amulet of Light. (Cannot be used in combat.) |
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Prayer | 22 | Increases Water Resistance by (2.0..50)) points and magical Water Damage by (5.0%..62.5%)).
The maximum level of this skill is 50. |
+0.4 and +1.0% per level | |||||
Faith | 24 | Effectiveness of Heal effects increases by (5.0%..35.0%)).
The maximum level of this skill is 50. |
+0.5% per level | |||||
Ice Fog Rank 2 | 26 | 120 MP | 1 second | 15 seconds | 200 | (Requires Grace of Life +20)
Casts a cloud of icy fog around the target, causing 6.0 seconds of Slow effect. |
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Healing Salve | 28 | 50 MP | Instant | 30 seconds | 150 | The effectiveness of heals received by the target increaes by (5.0%..20%)) for 60.0 seconds.
The maximum level of this skill is 50. |
+0.25% per level | |
Blessing of Humility | 30 | 99 MP | Instant | 3 minutes | For 15.0 seconds, you temporarily become the one with the least aggro. | |||
Supreme Resurrection | 30 | 150 MP, Golden Amulet | 5 seconds | 150 | Revives a dead target which accumulates 75% less death debt. Requires a Golden Amulet. (Cannot be used in combat.) |
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Ice Fog Rank 3 | 32 | 200 MP | 1 second | 15 seconds | 200 | (Requires Grace of Life +30)
Casts a cloud of icy fog around the target, causing 8.0 seconds of Slow effect. |
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Holy Candle | 34 | Instant | 10 minutes | Consumes 6.0% HP per second and increases effectiveness of heals by (5%..30%))
The maximum level of this skill is 50. |
+0.4% per level. |
Mage General[ | ]
Priest / Mage[ | ]
Tips and Tactics[ | ]
- Even though it has potent healing abilities, its skill kit gives it the option to deal decent damage. This puts the combination more in a support role rather than a dedicated healing role. Regardless, talent points can easily be spent to make an effective healer out of Priest / Mage.
- Angel's Blessing and Carol only restores mana. As such, Priest / Mage works best in groups that rely heavily on their mana pools for their skills.
- Switching to a Mage / Priest puts the player into a strong magical DPS role.