The Knight / Priest has the role of a tank with fantastic party-wide support. Aesthetically, it fits the mold of the heroic leader who successfully inspires and edifies those who are allied with them. Key attributes for it include Strength, Dexterity, Stamina, and Wisdom; more specifically, Physical Defense and Mana Points, to have a large mana pool to draw from its skills.
Key abilities for it include Holy Strike, Holy Seal, Holy Power Explosion, Whirlwind Shield, Threaten, Truth Shield Bash, and Resolution.
Equipment Available[ | ]
Weapon Types
(1H) Dagger
1H Sword
1H Axe
1H Hammer
2H Sword
2H Axe
2H Hammer
(1H) Wand
(2H) Staff
(R) Bow
(R) Crossbow
(R) Thrown
Armor Types
Cloth
Leather
Chain
Plate
Shield
Talisman
Knight General[ | ]
Icon
Skill Name
Level
Cost
Cast Time
Cooldown
Range
Skill Effect
Upgrade
Holy Strike
1
15 MP
Instant
50
Deals 65% to 483,6% main hand weapon Physical Light Damage per second, and adds one layer of Holy Seal effect. Each skill level adds to aggro. Holy Seal: Causes 2 Physical Damage every 2 seconds for 10 seconds. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength)
+4.55% per level
Punishment
1
20 MP
Instant
8 seconds
50
Activates the Light Seals on the target.
If the target has the Holy Seal effect, according to the amount of the effect stacks, the Holy Seal will deal extra 30 to 120 + current Stamina x 0.16 to 0.64 Physical Light Damage. Every Holy Seal stack adds 30 + current Stamina x 0.16 Light damage. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength)
(Requires at least one Light Seal on the target.)
+9 light damage per level per seal
Disarmament
4
20 MP
Instant
50
Inflicts 65.0% main hand weapon DPS to the target and reduces its armor value by 3% to 12% for 8.0 seconds. Can be stacked 4 times.
Reduces targets physical defence
+4.76% dps per level
Shield of Atonement
8
6 MP
Instant
30 seconds
90
Attacks target with a shield, causing 20.0 physical damage. Also prevents the opponent from using physical and common attacks for 3.0 seconds. (Shield must be equipped.)
Removed
+5 and +0.055 per level
Enhanced Armor
12
20 MP
Instant
Increases Physical Defense by 5.0% for 300.0 seconds.
The maximum level of this skill is 50.
+1.15% per level
Defense Technique
16
Increases parry rate by 25.0.
+3.4 per level
Resilience
20
Increases Stamina by (current Stamina + 12) x 1.0% + 12.
+1.0 and +0.1% per level
Shield of Discipline
36
99 MP
Instant
60 seconds
Changed from “class-specific skill” to “general skill”, and the skill description now reads
Enhances the shield with the power of Light to absorb 5% Magical Damage in the next 30 seconds. Also deals 100 points Light damage to the attacking spell caster. (Must have a shield equipped)
The maximum level of this skill is 50.
+1.2% per level
Knight Primary Only[ | ]
Icon
Skill Name
Level
Cost
Cast Time
Cooldown
Range
Skill Effect
Upgrade
Holy Shield
1
Instant
5 minutes
For 5.0 seconds, every party member within range receives a shield which can block all physical damage.
Holy Seal
2
30 MP
Instant
10 seconds
Deals 65% main hand weapon Physical Light Damage per second, and immediately adds 4 layers of Holy Seal effect. Each skill level adds to aggro. Holy Seal: Causes 2 Physical Damage every 2 seconds for 10 seconds. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength)
+4.55%, +1 Physical damage
Holy Power Explosion
2
Instant
40 seconds
100
Gives a buff restoring MP by 3% every 2 seconds, and increases the aggro of all attacks by 10%. It also restores 50 MP for 20 seconds while receiving healing.
+.5% aggro, +10 MP
Whirlwind Shield
6
20 MP
Instant
6 seconds
Deals 40% + 0.1 x the shield's defense value main hand weapon Physical Light Damage per second on multiple targets. Each skill level adds to aggro. (Must have a shield equipped) (This skill stat will increase and decrease based on equipment and target strength)
+2.8%
Shackles of Light
10
73 MP
Instant
60 seconds
Emanate shackles of light, Rooting an enemy for 6.0 seconds.
Resolution
14
120 MP
Instant
3 minutes
Increases maximum HP by (current Maximum HP + 350.0) x 1.0% + 350.0 for 60.0 seconds,
and restores 350.0 + (current Maximum HP) x (1.0%).
Charge
18
Instant
30 seconds
120
Charging towards the target causes 25 Physical Damage, stuns the target for 2 seconds and adds 2 layers Holy Seal effects. (For players the stun effect time lasts 2 seconds.) Holy Seal: Causes 2 Physical Damage every 2 seconds for 10 seconds. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength)
+5 and +1 per level
Threaten
20
30 MP
Instant
8 seconds
60
Deals 30 + current stamina x 0.15 Physical Light Damage and increases aggro by 21%...136,5% for 8 seconds.
If the target has the Holy Seal effect, it will deal 5...55 to 20...220 Physical Light Damage according to the number of the effect stacks and reduce the target's Physical Attack Power and Magical Attack Power by 1%...13,5% to 4%...54% for 8 seconds. Each Holy Seal adds 5...55 Light damage and reduces the target's physical and magical attack power by 1%...13,5%. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength)
The maximum level of this skill is 50.
+6, +2.31%
Shield Mastery
22
Increases shield's Physical Defense by 5.0%.
The maximum level of this skill is 50.
+1.0% per level
Devotion
24
Increases maximum MP by (current max MP + 30) * (1.0%) + 30, the healing you receive by 1% and Light damage dealt by you, by 1%.
Increases magical & physical light damage since patch 6.2.1.2729
+15.0, +0.1%, +0.25% healing & light damage
Plate Ability
24
Can equip plate armor.
Shield of Valor
26
30 MP
Instant
60 seconds
Enhances shield with the power of Light, increasing Parry rate by 5%. Each successful parry will reduce the cooldown time of the Holy Seal skill by 1 seconds for 15 seconds. (Must have a shield equipped)
The maximum level of this skill is 50.
+0.9%
Truth Shield Bash
28
150 MP
Instant
60 seconds
Deals 40 + 0.1 x the shield's defense value Physical Light Damage per second, based on the main hand weapon's damage per second. If the caster is under the Holy Power Explosion effect, the inflicted aggro will be increased too. If the target has the Holy Seal effect, all the Holy Seal effect will be consumed to generate a shield, absorbing an amount of damage equal to 2 ~ 8% maximum HP. Each shield generated by the Holy Seal can absorb an amount of damage equal to 2% maximal HP. The shield can be stacked up to 4 times. (Must have a shield equipped) (This skill stat will increase and decrease based on equipment and target strength)
+8 damage, +.005
Shock
30
25 MP
Instant
30 seconds
150
Deals 50% main hand weapon Light DPS and stuns the target for 1 second. If the target has the Holy Seal effect, it will deal additional 10 ~ 40 Light damage and increase the stun effect time by 2 ~ 5 seconds. Each Holy Seal increases Light damage by 10 and the stun effect time by 1 second. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength)
+5%
Holy Strength
34
50 MP
Instant
2 minutes
Increases Strength by 1%...20% and Light damage dealt by you, by 1%...20% for 15 seconds.
The maximum level of this skill is 50.
Increases magical & physical light damage since patch 6.2.1.2729
+.38%
Hall of Dead Heroes
42
Instant
3 minutes
After use, all party members within range will receive the Hall of Dead Heroes effect. Received Physical Damage decreases by 10%, Received Magical Damage decreases by 10%, and Movement Speed increases by 30% for 15 seconds.
Priest General[ | ]
Icon
Skill Name
Level
Cost
Cast Time
Cooldown
Range
Skill Effect
Upgrade
Rising Tide
1
12 MP
2 seconds
Summons a torrent that deals (40..1104) Water damage to the target.
+11.2 per level
Urgent Heal
1
25 MP
1 second
250
Quickcast that restores (35..700) points of target's HP.
+7.0 per level
Regenerate
4
35 MP
Instant
180
Regenerate (20..362) of target's HP every 2 seconds for 20.0 seconds.
+3.6 per level
Holy Aura
8
2% MP
Instant
2 minutes
Immune to all damage for 5.0 seconds.
Magic Barrier
12
120 MP
Instant
For 900.0 seconds, all party members' Magical Defense increases by (6.0%..39%).
The maximum level of this skill is 50.
+0.65% per level
Blessed Spring Water
16
120 MP
Instant
Increases party's Water resistance by (10..200) points for 900.0 seconds.
+2.0 per level
Knight / Priest[ | ]
Icon
Skill Name
Level
Cost
Cast Time
Cooldown
Range
Skill Effect
Upgrade
Holy Light's Fury
Reduces the cooldown time of Holy Seal by 3 seconds, also increases the damage dealt.
Holy Smite
20
30 MP
Instant
8 seconds
50
Deals 50% main hand weapon DPS Physical Light Damage each second. If the target has the Holy Seal effect, it will be all consumed to heal the caster and a nearby party member, restoring an amount of HP between 2% and 8% maximum HP, according to the amount of the Holy Seal.
Each Holy Seal restores 2% maximum HP.
It can be stacked up to 4 times.
Shield of Discipline, Hall of Dead Heroes and Honorable Fighter will reduce the healing recieved (The healing goes to closest party member, including pets)
+10% DPS per level, +0.06% healing per Holy Seal
Holy Protection
25
30 MP
Instant
150
Reduces inflicted aggro by 2% and increases Physical and Magical defenses by 2% for 900 seconds. If you cast it on yourself, it will increase the inflicted aggro by 2%.
The maximum level of this skill is 50.
+.46% per level
Free Will
30
30 MP
Instant
2 minutes
200
Target is immune against Root and Slow effects for 10.0 seconds.
(This skill can be used even if you are in a state that doesn't allow you to cast spells.)
NOTE: The Rogue primary skill Shadow Prison will place a "Helpless" effect on the target, not a "Root" effect
Firm Courage
35
Reduces the cooldown time of Truth Shield Bash by 30 seconds. When you use Truth Shield Bash, there is a chance of not consuming Holy Seal, but it will still cause the damage that the Holy Seal deals.
Concentration Practice
40
Increases Physical and Magical Attack Accuracies by 2%, as well as Critical Physical and Magical Hit Rates by 30.
(The maximum level of this skill is 50.)
+0.16%, +5.4 per level
Great Inspiration
45
Let your Resolution increase your maximum HP even further and enable the party members in a range of 60 to block one attack, including yourself.
Holy Illumination
50
50 MP, 5% MP
Instant
1 minute, 30 seconds
Boosts the healing capacity of party members within a radius of 60 by 4.0%, Physical Damage by 2.0% and Magical Damage by 2.0% for 30.0 seconds.
The maximum level of this skill is 50.
+0.32% healing bonus, +0.16 Physical/Magical damage per level
Angel Salvation
60
10% MP
4 seconds
10 minutes
150
Uses the holy light to resurrect a player. (Can be used in battle.)
-
Divine Protection
70
Holy Aura (Instant)
When Holy Aura is cast, companions can receive an extra 2.. 50% damage reduction. Also recovers HP every second.
The healing will only affect party members and cannot become critical
+0.48%
Tips and Tactics[ | ]
Knight / Priest is one of the best tanking options for players who want an answer for emergency situations. Its elite skills not only help take the pressure off of healers, but also provides many mercies for mistakes.
If you find yourself not needing to tank, switching to a Priest / Knight will instead make you an extremely effective healer. As such, a Knight / Priest is able to fit multiple cornerstone positions in PvE content.