Runes of Magic Wiki
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Related Quests:
  • [101] Breakthrough on the Sickle Moon path (RW/Ggl)

Known Drops:
                    • Blend Rune Blend Rune (Alchemy)
                    • Investigative Path Scout
                      [Inexorable League]
                      Race (MCT)Human (Humanoid)
                      TypeMonster
                      Class Knight
                      Level100 Solo aggressive
                      Respawn 00:01:30 GDRT
                      LocationVortis / Sickle Moon Path, Stormwatch
                      Race - Human

                      Race: Human

                      If you have a picture of this specific mob, you can upload it to File:Investigative Path Scout.jpg.

                      To find this mob in-game, use BACKSPACE to open the World Search window, then enter Investigative Path Scout in the Search field and click "Search". Remember, the field is case-sensitive and must be entered exactly as shown.

                      This mob is a member of the group collectively known as Inexorable League.

                      A Word About Common Drops: Every mob in the game has a chance to drop Sigils, Health Potions, Mana Potions, Ammunition, Runes and Festival Items, as well as a few rarer items such as Amulet of Light Amulet of Light. For this reason, we discourage listing them in the Known Drops section. See Common Drop Table for more information. Exception: All mobs always drop the same Production Rune and we will list it. Also see Vortis (Zone Loot Table) for more information about common drops in this zone.

                      Monster Compendium Card

                      This monster has a Monster Compendium card, Card - Investigative Path Scout Card - Investigative Path Scout, that can be earned by killing it and looting the corpse. You can right-click the card to copy it into your Monster Compendium. Do the same to remove the card from your Monster Compendium.

                      Keeping this card in your Monster Compendium will grant a stat boost of +1 Dexterity so long as this card remains in your book.

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