Runes of Magic Wiki
Register
Advertisement
Related Quests:
Known Drops:
                      Grand Spirit
                      Race (MCT)Ghost (Undead)
                      TypeMonster
                      Class Knight Knight
                      Level86 Elite aggressive
                      HP: 560,432   Crit: 21.63%
                      Mob Skills Soul-Hounding Arrow (RW/Ggl), Anguish of the Spirits (RW/Ggl), Siphon (RW/Ggl), Shadow of Sorrow (RW/Ggl)
                      Respawn 00:01:30 GDRT
                      LocationJungle of Hortek / Fathomless Swamp

                      We do not have a picture of this mob, nor of it's race. If you have a specific picture please upload it to File:Grand_Spirit.jpg, or a picture of it's race to File:Race - Ghost.jpg

                      .

                      To find this mob in-game, use BACKSPACE to open the World Search window, then enter Grand Spirit in the Search field and click "Search". Remember, the field is case-sensitive and must be entered exactly as shown.

                      A Word About Common Drops: Every mob in the game has a chance to drop Sigils, Health Potions, Mana Potions, Ammunition, Runes and Festival Items, as well as a few rarer items such as Amulet of Light Amulet of Light. For this reason, we discourage listing them in the Known Drops section. See Common Drop Table for more information. Exception: All mobs always drop the same Production Rune and we will list it. Also see Jungle of Hortek (Zone Loot Table) for more information about common drops in this zone.

                      Monster Compendium Card

                      This monster has a Monster Compendium card, Card - Grand Spirit Card - Grand Spirit, that can be earned by killing it and looting the corpse. You can right-click the card to copy it into your Monster Compendium. Do the same to remove the card from your Monster Compendium.

                      Keeping this card in your Monster Compendium will grant a stat boost of +3 Magical Attack so long as this card remains in your book.

                      Warning! All Elite mobs in Jungle of Hortek are MUCH harder than they are anywhere else. As a Good-equipped 93 Warrior/Mage with 25k HP, the Grand Spirit (86 Elite) one-shotted me. Even as a 100/100 Warden/Druid with over 100k HP, a Jalor Agent tore me apart in short order. We strongly advise you get several quest chains up to the point where an Elite mob is required to advance, then ask a high-level guildmate to come kill them all for you. With a little effort, you should be able to clear at least 3 or 4 Elites quickly. This content is located elsewhere. Click this icon to view/edit it where it lives.
                      The Elite mobs to worry about are:
                      Advertisement