The Druid / Mage has a magical support role that compounds their power by improving their party members. Aesthetically, the combination fits the role of a naturalist spellcaster surging during the peak of a summer day, when everything is going perfectly. Key attributes in Stamina, Intelligence, and Wisdom; more specifically, Magical Attack and Mana Points to draw from both classes' mana pools.
Key abilities include Restore Life, Rock Protection, Mother Nature's Wrath, and Fireball.
Equipment Available[ | ]
Weapon Types
(1H) Dagger
1H Sword
1H Axe
1H Hammer
2H Sword
2H Axe
2H Hammer
(1H) Wand
(2H) Staff
(R) Bow
(R) Crossbow
(R) Thrown
Armor Types
Cloth
Leather
Chain
Plate
Shield
Talisman
Druid General[ | ]
Icon
Skill Name
Level
Cost
Cast Time
Cooldown
Range
Skill Effect
Upgrade
Recover
1
55 MP
2 seconds
250
Restores 40.0 HP to your target and 20.0 HP every 2 seconds for 14.0 seconds.
Increases target's Physical Attack Accuracy and Magical Accuracy by 1.0% + 20.0 for 1800.0 seconds.
+0.1% per level
Earth Pulse
12
40 MP
Instant
15 seconds
180
The power of Mother Earth strikes the targets in a straight line before you causing 30.0 Earth damage.
+7.5 per level
Knowledge of Nature
16
Increases Wisdom by (current Wisdom + 1.0) x 1.0% +10.0.
+1, +0.1% and +1 per level
Mother Earth's Protection
20
100 MP
Instant
1 minute, 30 seconds
150
Uses the power of Mother Earth to build a protective shield around your target reducing its suffered magical and physical damage by 20.0% for 5.0 seconds.
Druid Class-Specific[ | ]
Icon
Skill Name
Level
Cost
Cast Time
Cooldown
Range
Skill Effect
Upgrade
Earth Arrow
1
12 MP
2 seconds
200
The power of mother Earth manifests in your hand causing 40.0 Earth damage to your target, and also gaining 1 point of Nature's Power.
+11.2 per level
Purify
2
150 MP
Instant
10 seconds
200
Cleanses your target from curses.
Briar Entwinement
2
15 MP
Instant
180
Pours the power of Mother Earth into your target causing every 2 seconds 8.0 Earth damage for 12.0 seconds.
+3.2 per level
Restore Life
6
40 MP
2 seconds
250
Condenses the power of Mother Earth to restore 70.0 HP to your target. Also regain 1 point of Nature's Power.
+19.6 per level
Unity with Mother Earth
10
Instant
5 minutes
Enables every spell you cast to land a critical attack, and increases Healing by 10.0% for 15.0 seconds, but you will be unable to move during this time.
+0.5% per level
Blossoming Life
10
35 MP
Instant
200
Lets your target regenerate 25.0 HP every 2 seconds for 20.0 seconds.
+4.5 per level
Rebirth
12
150 MP
5 seconds
150
Uses the power of nature to revive your target. Reduces death debt by 30%.
(Cannot be used in combat.)
Weakening Seed
14
50 MP
Instant
20 seconds
180
Plants a seed into your target's body reducing its Magical Defense by 1.6% for 20.0 seconds, and restores 1 point of Nature's Power.
If you possess Nature’s Power, it will consume 1 point of Nature's Power to enhance abilities and reduce target's Magical Defense by 2.0% for 20.0 seconds. Also 1 point of Nature's Power will be restored.
+0.1%, +0.15% per level
Rockslide
18
25 MP
Instant
8 seconds
180
Hits your target with falling stones after 5.0 seconds causing 40.0 Earth damage.
+8 per level
Advanced Rebirth
22
150 MP, Amulet of Light
5 seconds
150
Through Nature's power and the consumption of an Amulet of Light you can revive your target with 45% less death debt. (Cannot be used in combat.)
Knowledge of the Earth
22
Makes you understand the flow of Mother Earth's energy, permanently increasing your magical Earth damage by 5.0% and your Earth resistance by 2.0.
The maximum level of this skill is 50.
+1.2% and 0.5 per level
Binding Silence
24
100 MP
Instant
30 seconds
180
Causes 100.0 Earth damage and interrupts target's spell casting, rewarding you with 1 point of Nature's Power. (The interrupted spell will enter a cooldown phase. If the interrupted spell has no cooldown, all spells will enter a cooldown time of 3 seconds.)
Curing Seed
26
50 MP
Instant
30 seconds
150
Plants a healing seed into your target's body increasing the efficiency of heals received by 5.0% for 30.0 seconds. This restores 1 point of Nature's Power.
The maximum level of this skill is 50.
+0.3% per level
Concentration Prayer
28
35 MP
Instant
Sends a prayer to Mother Nature, beseeching her to increase all of your party members' Wisdom by (current Wisdom + 10.0) x 1.0% + 10.0 for 600.0 seconds.
+1 per level
Pure Healing
30
Permanently increases your heals by 5.0%.
The maximum level of this skill is 50.
+0.5% per level
Rock Protection
32
60 MP
Instant
3 minutes
Makes your body as hard as rock reducing damage taken by 45.0% for 5.0 seconds.
The maximum level of this skill is 50.
+1.08% per level
Supreme Rebirth
32
150 MP, Golden Amulet
5 seconds
150
Through Nature's power and the consumption of a Golden Amulet you can revive your target with 75% less death debt. (Cannot be used in combat.)
Spirit Guidance
34
200 MP
1 second
30 seconds
180
Consumes 1 point of Nature's Power, channeling it into your target, making it friendly for 3.0 seconds. (Cannot be used on players. If your reputation has a negative value, the target will still regard you as an enemy.)
The maximum level of this skill is 50.
+0.24 per level
Body Vitalization
36
100 MP
Instant
2 minutes
200
Increases target's Physical Attack Speed by 2.0% for 12.0 seconds.
+0.26% per level
Mother Earth's Fountain
38
60 MP
Instant
4 seconds
200
Restores 56.0 HP to your friendly targets within a range of 100 around the target of your spell.
If you posess Nature's Power, it will consume 1 point of Nature's Power to enhance the power and restore 70.0 HP.
+11.2 and +14 per level
Power of Protection
40
Additionally increases the damage reduction of Mother Earth's Protection.
Withering Seed
42
50 MP
Instant
20 seconds
180
Plants a seed into your target's body reducing its Physical Defense by 2.0% for 20.0 seconds, and restores 1 point of Nature's Power.
If you possess Nature’s Power, it will consume 1 point of Nature's Power to enhance abilities and reduce target's Physical Defense by 2.0% for 20.0 seconds. Also, 1 point of Nature's Power will be restored.
Mother Nature's Wrath
44
65 MP
Instant
10 seconds
180
Inflicts 48.0 Earth Damage on your target, and 16.0 Earth Damage every 2 seconds for 12.0 seconds. Also restores 1 point of Nature's Power.
If you possess Nature's Power, it will consume 1 point of Nature's Power to enhance abilities and inflict 60.0 Earth Damage and 16.0 Earth Damage every 2 seconds for 12.0 seconds. Also, 1 point of Nature's Power will be restored.
Summon Sandstorm
46
70 MP
Instant
8 seconds
180
Summons a large amount of sand and stones causing 30.0 Earth Damage to multiple targets in range.
If you possess Nature’s Power, it will consume 1 point of Nature's Power to enhance abilities and cause 40.0 Earth Damage to all targets in range twice.
Mage general[ | ]
Icon
Skill Name
Level
Cost
Cast Time
Cooldown
Range
Skill Effect
Upgrade
Fireball
4
30 MP
Instant
6 seconds
225
Casts a fireball, causing 70.0 + 0.30 x INT Fire Damage.
+28.0 per level
Lightning
8
20 MP
Instant
20 seconds
150
A lightning strike inflicts 35.8 + 0.10 x INT Wind Damage, rooting the target for 3.0 seconds.
(For players this effect lasts for 3.0 seconds.)
+6.95 and +0.12 (+0.09) per level
Wisdom
12
Increases Intelligence by (current Intelligence + 11.0) x 1.0% + 11.0.
+0.99 and +0.9% per level
Intensification
16
10 MP
Instant
2 minutes
For 20.0 seconds, Magical Damage is increased by 100.0.
+45.0 per level
Silence
20
50 MP
Instant
24 seconds
150
Silences the target for 4.0 seconds.
(For players this effect lasts for 2.0 seconds.) The maximum level of this skill is 50.
+0.12 (+0.06) per level
Fire Ward
24
120 MP
Instant
Increase the party's Fire resistance by 10.0 points for 10 minutes.