Requirements[ | ]
Library and stable of same level before upgrade (academy is also needed to build library and stable)
Normal Function[ | ]
- Allows you to play minigames.
- Choice of minigames is directly related to building level, each level adds a minigame
- You get Honor Points based on your score which can be traded for items or XP
Rank | Minigame | Honor Points per Completion |
Notes |
---|---|---|---|
I | [Guild Daily] Sharp Sight, Quick Hands | 10XP per platypus hit | Whack-a-mole |
II | |||
III | |||
IV | [Guild Daily] I Want to Survive [20][Guild Daily] Destiny |
30-100 1050 |
|
V | No new minigames | ||
VI | No new minigames | ||
VII | No new minigames | ||
VIII | No new minigames | ||
IX | |||
X |
|
Siege War Function[ | ]
can be used to increase merit gain
Price | |||
---|---|---|---|
Name | Effect | Crystals | Merits |
Will of Honor | Increase gain +1 | 50 | 50 |
Battle Tactics Knowledge | Gain merits while extracting +2 | 50 | 50 |
Max level is 10, all levels costs the same
Notes[ | ]
A good round is around 40-70 moles whacked and as a level 50 you still get 10xp per creature hit
which makes it a terrible building for earning experience, which is it's only function
my advise, don't build till it gets changed or fixed
Neouni 17:11, 16 October 2009 (UTC)
with the new patch build 1961, level 2 and 3 where added and according from the patch notes they are new games
Neouni 00:40, 23 November 2009 (UTC)