This summarized page lists in-game items or topics best summed up with a single wiki article. This is so we can avoid making dozens of pages all dealing with slight variations of the same thing. If they are created at all, the individual pages should all redirect here. |
Attribute[]
Dexterity is used in the computations for Attack Speed, Parry Rate, and Dodge.
Rune[]
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This Rune is a member of Rune Group: 45
The cost to extract
Dexterity from an Item is: 8,000
(per Tier).
| Rank | Stats | Tier | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| I | II | III | IV | V | VI | VII | VIII | IX | X | ||||||||||||||
| Rank 1 | Dexterity |
3 |
5 |
8 |
12 |
17 |
23 |
30 |
38 |
47 |
57 |
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For information on using the Arcane Transmutor to create rare runes from lesser ones, see Transmutation.
Each camp of Black Codex merchants will also have an Attribute Stone Exchange scholar.
Tier I and Tier II Runes have a chance to drop from nearly every common mob in the open world of the game. Tier III and Tier IV Runes are more likely to drop from Elite or Crown Elite mobs. All others must be built by combining Runes of a lower tier to tier-up.
Stat[]
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| Stats | Tier | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| I | II | III | IV | V | VI | VII | VIII | IX | X | XI | XII | XIII | XIV | XV | XVI | XVII | XVIII | XIX | XX | XXI | XXII | |
| Dexterity |
3 |
4 |
6 |
8 |
10 |
13 |
17 |
22 |
28 |
35 | 45 |
56 |
67 |
126 |
144 |
162 |
180 |
198 |
216 |
254 |
314 |
355 |
Stats cannot be created out of lesser Stats, they can only be extracted from items.
This Rune/Stat (tier) may be extracted from (at least) the following items:
Without a doubt there are more items with this Rune/Stat we have not encountered.
