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Classicon psyron augur Champion / Priest -- The Divine Craftsman

Main Way of Playing[ | ]

The Champion / Priest has a melee supportive role that focuses on restoring allies and off-tanking. Aesthetically, it fits the role of a divine martyr to greatly bolster allies' abilities. Key attributes of the combination are Strength, Stamina, and Wisdom.

Shield Form is the cornerstone of this class.

Equipment Available[ | ]

Weapon Types
(1H)
Dagger
1H
Sword
1H
Axe
1H
Hammer
2H
Sword
2H
Axe
2H
Hammer
(1H)
Wand
(2H)
Staff
(R)
Bow
(R)
Crossbow
(R)
Thrown
yes yes yes yes yes yes yes yes yes no no no
Armor Types
Cloth Leather Chain Plate Shield Talisman
yes yes yes no no yes

Classicon psyron Champion General[ | ]

Icon Skill Name Level Cost Cast Time Cooldown Range Skill Effect Upgrade
Heavy Strike Heavy Bash 1 20 rage Instant 50 Inflicts 65.0%..389% main hand weapon physical DPS on the target. There is also a chance it will cause Heavy Bash when it lands a hit. This reduces Physical Attack Power and Physical Defense by 2%. Lasts 12.0 seconds. Can be stacked max. 3 times.

(This skill stat will increase based on equipment and target strength)

+3.6% per level
Electrocution Electrocution 1 20 rage Instant 8 seconds 50 Inflicts 90.0%..612% main hand weapon physical DPS on target. Also invokes a state of Electrocution and interrupts target's spell casting. Lasts 8.0 seconds.

(This skill stat will increase and decrease based on equipment and target strength)

+5.8% per level
Hammer Weapon Prof Hammer Weapon Proficiency 4 Hammer weapons can be equipped.
Energy Influx State Energy Influx Strike 6 25 rage Instant 6 seconds 50 Adds a Charge Rune to your attacks. Inflicts 70.0%..385% main hand weapon DPS physical damage on targets. If the target is in an Electrocution state, this attack always lands a critical hit.

(This skill stat will increase and decrease based on equipment and target strength)

+3.5% per level
Rune Craft- Diversion Runecraft - Diversion 12 Increases Parry Rate by 75.0 points. +11.3 per level
Runescraft- Solidify Runecraft - Solidify 16 Increases your stamina. (Current stamina + 11.0 x 1.0% +11.0)

The maximum level of this skill is 50.

+1.0, +0.1% and +1.0 per level
Shock Strike Shock Strike 20 25 rage Instant 6 seconds Cone (R: 100) Inflicts 75.0%..417% main hand weapon physical DPS on multiple targets within a range of 100 in a fan-shaped area in front of you. Also Stuns targets for 1.0 seconds.

If used while in a Shield Form, then there is an extra increase of aggro caused by this skill.

+3.8% per level

Classicon psyron Champion Primary Only[ | ]

Icon Skill Name Level Cost Cast Time Cooldown Range Skill Effect Upgrade
Forge Forge 2 - Instant - Self Normal attack hits increase caster's Physical Attack Power by 2.0% for 300.0 seconds. Can be stacked 5 times. Also increases rage by 10.0 points and has a chance to make your next Rune Pulse be an instant spell and increases inflicted damage by 20.0%% for 8 seconds.

The Increasing of Extra Rage when hit is a chance, is: ??.?%

It does not depend of Weapon Base Cadence as Normal Rage Generation, it is per hit.

Rune Draw Rune Draw 4 - Instant 40 seconds 150 Uses rune power to drag targets to the front and interrupts its spell casting. Also forces it to concentrate on you and you become the one with the most aggro. It also increases your aggro by 5.0%.
Finishing Hammer Finishing Hammer 8 - - - Self Increases damage of one-handed and two-handed hammers by 5%.

The maximum level of this skill is 50.

+1.4% per level
Rune Pulse Rune Pulse 10 2 seconds 6 seconds 225 Inflicts 80%..512% main hand weapon DPS. If used while in shield form, the amount of aggro generated by this skill increases per level. +4.8% per level
Fearless Blow Fearless Blow 16 15 rage Instant 25 seconds 200 Inflicts 85%..544% main hand weapon DPS on the target in addition to restoring 3.0..16.5 rage. When the target's HP is below 30% this skill's damage increases by 30%. +5.1% and +0.15 per level
Shield Form Shield Form 18 Instant Activates Shield Form. Increases your accuracy by 5.0% and converts 10%..80% of your Strength to Stamina.

The maximum level of this skill is 50.

+1.4% per level
Runecraft- Fortify Runecraft - Fortify 18 While in shield form, Physical Defense is increased by 9.0%.

The maximum level of this skill is 50.

+2.1% per level
Rune energy Influx Rune Energy Influx 20 10 rage Instant 10 seconds Converts rage to life. Restores 1.0%..2.7% HP. If used while in Shield Form, then the amount of aggro caused by attacks is increased by 15.0%..163.5%. +0.02% and +1.65% per level
Chain Drive Chain Drive 22 While Forge is in effect, all hits landed by normal attacks have a chance to reset the cooldown time of Rune Pulseand and increase damage dealt. Also, turn the next charging skill into an instant skill.
Rune Growth Rune Growth 24 Instant 15 seconds Enhances your equipment in normal states. Increases Physical Attack Power by 1.0%..10.9% for 15.0 seconds.

When used in a Shield Form state, causes a reduction of Received Physical Damage and Received Magical Damage by 5.0%..18.5%.

+0.11% and +0.15% per level
Agitated Whirlpool Agitated Whirlpool 26 Instant 5 minutes Self circle (R: 75) Forces multiple targets within a radius of 75 to turn towards you, and you become the one with the most aggro. Also increases your aggro by 1.0%.

When it hits, it will reduce Received Physical Damage and Received Magical Damage by 5.0% for 5.0 seconds. (Can only be used in a Shield Form state.)

+0.1% and +0.2% per level
Vacuum Wave Vacuum Wave 28 40 rage Instant 30 seconds Self circle (R: 75) Silences multiple enemies within a radius of 75 for 2.0 seconds.

(If the target is a player, state lasts 2.0 seconds.)
The maximum level of this skill is 50.

+0.1% per level
Last Line of Defense Last Line of Defense 30 When used while in a Shield Form state and current HP is less than 30%, it reduces Received Physical Damage and Received Magical Damage by 2.0%.

The maximum level of this skill is 50.

+0.3% per level
Imprisonment Pulse Imprisonment Pulse 32 30 rage Instant 30 seconds 150, Circle (R:50) Sets up an imprisonment field in a designated area, inflicting 50.0%..320% main hand weapon physical DPS on most targets. Also reduces Movement Speed by 10.0%..30% for 5.0 seconds. Reduces target's Movement Speed by a maximum of 30.0%. If the target is a player, this state lasts for 5.0 seconds.

(This skill stat will increase and decrease based on equipment and target strength)

+3.0% and +0.4% per level
Kinetic Burn Kinetic Burn 34 30 rage Instant 60 seconds Self circle (R: 50) Heat is dispelled 30 times in an instant. Inflicts 20.0%..128% main hand weapon physical DPS to most targets in range. Also inflicts 3.0..124.5 points Fire Damage every 2 seconds. Lasts for 6.0 seconds.

(This skill stat will increase and decrease based on equipment and target strength)

Total Physical Damage: 600.0%..3840% main hand weapon physical DPS in 5,8 (6) seconds. Per second: 100.0%..640%.You can't cast other skills during the cast.

+1.2% and +1.35 per level
Feedback Defense Feedback Defense 36 10 rage Instant 60 seconds Self Activates a protective shield that lasts for 3.0 seconds. Raises Physical Defense by 5.0%..15.0% while in effect. Attacks received are reflected and cause 2.0%..8.0% main hand weapon physical DPS.

The maximum level of this skill is 50.
(Can only be used in a Shield Form state.)

Overrule Overrule 38 20 rage Instant 20 seconds Self Provides immunity to the effects of Helpless, Stun, Root and Slow. Lasts 3.0 seconds.

(Target must be affected by Movement Impairing Effect or Stun for removal to work.)
(This skill can be used even if you are in a state that doesn't allow you to cast spells.)
The maximum level of this skill is 50.

Remodeled Body Remodeled Body 38 Shield Form Instant 5 minutes Self Counteracts one fatal blow and restores all HP while in effect. Lasts for 8.0 seconds.

(Can only be used in a Shield Form state.)

Rune Overload Rune Overload 40 15 rage Instant 60 seconds Self circle (R: 75) Consumes 15.0 points rage every second while in effect. Continuously inflicts 60.0%..384% main hand weapon physical DPS to multiple targets in the immediate vicinity. (This effect ceases when rage reaches 0.) +3.6% per level

Classicon augur Priest General[ | ]

Icon Skill Name Level Cost Cast Time Cooldown Range Skill Effect Upgrade
Skill aug1-1 Rising Tide 1 12 MP 2 seconds Summons a torrent that deals (40..1104) Water damage to the target. +11.2 per level
Skill aug42-3 Urgent Heal 1 25 MP 1 second 250 Quickcast that restores (35..700) points of target's HP. +7.0 per level
Skill aug3-1 Regenerate 4 35 MP Instant 180 Regenerate (20..362) of target's HP every 2 seconds for 20.0 seconds. +3.6 per level
Skill aug54-1 Holy Aura 8 2% MP Instant 2 minutes Immune to all damage for 5.0 seconds.
Skill aug69-1 Magic Barrier 12 120 MP Instant For 900.0 seconds, all party members' Magical Defense increases by (6.0%..39%).

The maximum level of this skill is 50.

+0.65% per level
Skill aug42-1 Blessed Spring Water 16 120 MP Instant Increases party's Water resistance by (10..200) points for 900.0 seconds. +2.0 per level

Classicon psyron augur Champion / Priest[ | ]

Icon Skill Name Level Cost Cast Time Cooldown Range Skill Effect Upgrade
Runecraft - Devotion Runecraft - Devotion 15 Extends the effect time of Holy Aura by 1 second.
Divine Vengeance Divine Vengeance 20 15 rage Instant 50 There is a chance to use this when attacked while in a Shield Form state. Inflicts 90.0%..576% main hand weapon physical DPS on target and reduces the cooldown time for Holy Aura by 10.0 seconds.
(This skill stat will increase and decrease based on equipment and target strength)
(Can only be used in a Shield Form state.)
+5.4% per level
Rune Energy Consecration Rune Energy Consecration 25 10 rage, 2% MP Instant 2 minutes Restores 3.0% MP every 2 seconds and restores 5.0 rage, 5.0 energy, 5.0 focus and 3.0% MP for all party members within a range of 200. Lasts for 8.0 seconds.
Salvation Engraving Salvation Engraving 30 30 MP Instant 4 minutes Reduces the Received Physical Damage and Received Magical Damage of nearby party members by 5.0%..30.0%. Also reduces any aggro, inflicted while in effect, by 5.0%..30.0%. Lasts for 10.0 seconds. (This skill has no effect on the caster.)
The maximum level of this skill is 50.
+0.5% and +0.5% per level
Way of Frenzy Way of Frenzy 35 When Divine Vengeance hits, this skill increases stamina by an extra 2.0% for 60.0 seconds. This skill can be stacked 5 times.
Light Pulse Light Pulse 40 30 MP, 1% MP Instant 8 seconds Self circle (R: 75) Inflicts 70.0%..385% main hand weapon physical DPS on most nearby targets and restores 6.0..33.0 HP for nearby party members. The higher your stamina, the more HP is restored.
(This skill stat will increase and decrease based on equipment and target strength)

Extra STA Heal: +0.20 x Stamina.

+3.5% and +0.3 per level
Suicide Advance Suicide Advance 45 30 MP Instant 5 minutes Sacrifices the caster's defense to increase the attack of him and his party members. Reduces the caster's Physical Defense and Magical Defense by 5.0%..20.0%. Also increases the Physical Damage and Magical Damage of the caster and nearby party members by 5.0%..20.0%. Lasts for 15.0.
The maximum level of this skill is 50.
+0.3% and +0.3% per level
Holy Attack Holy Attack 50 27 MP Instant 20 seconds 50 Inflicts 70.0%..511% main hand weapon physical DPS on target and randomly removes a negative magic, curse or poison effect from a party member.
(Only one of these effects will appear at a time.)
(This skill stat will increase and decrease based on equipment and target strength)
+4.9% per level
Champion priest 60 Reviving Blast 60 50% HP Instant 5 minutes Self Circle (R: 200) Consumes half of caster's HP and recovers 60.0% HP of all party members in range. The caster will be unable to move for 12.0 seconds.
(Can only be used in a Shield Form state.)
Champion priest 70 Righteous Explosion 70 10% MP 3 seconds 30 seconds 150 Casting takes 3 seconds and removes all harmful effects from all party members in range.

Tips and Tactics[ | ]

  • It's very easy to put yourself into a position to die as a Champion / Priest. Pay attention to your health, and make sure your healer understands what your skills do.
  • Reviving Blast is usually a better option to keep the tank alive than to attempt to off-tank. Off-tanking is still viable thanks to the benefits of Holy Aura during emergencies.
  • Switching to a Priest / Champion allows you to be an effective healer with plenty of support options.

Notes[ | ]

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