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Chain of Light
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Chain of Light
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{{Skill | name =Chain of Light | class =[[Priest]] | rest =[[Priest Skills|General]] | cost =60 (+9 per Lvl) MP | range =217 | casttime =Instant (Cast hold: 4 seconds) | cooldown = 6 seconds | info =Continuously deals <span style="color:yellow">30.0</span>.. <span style="color:red">930.0</span> Light damage to the target. | type = Spell | school = Magic Damage - Light | aoe = 1 target | level = 18 | condition = Not be damaged }} ==Description== This is a spell that hit 4 times over 4 seconds. Is interrupted when one is damaged or when move, as normal casts. As less it hits one time, can be used as Instant of one hit, however moving. Is the only spell of another element having the [[Priest]]. Normaly, it is not used because no domain of light. It is a lost of DPS. Only [[Priest / Champion]], with elite 15, is so so as spell to do DPS. Then, what is the use?... Is good again enemies with more water resistence, sure you will do better damage with this spell. ===Formula=== ==Skill Improvements== ===[[Priest / Champion]]=== {|class="romtable" border="1" cellpadding="5" cellspacing="0" style="border-collapse:collapse; text-align:center;" |- ! <span style="color:white">Icon ! <span style="color:white">Skill Name ! <span style="color:white">Level ! <span style="color:white">Cost ! <span style="color:white">Cast Time ! <span style="color:white">Cooldown ! <span style="color:white">Range ! <span style="color:white">Skill Effect ! <span style="color:white">Upgrade |- | [[Image:Skill aug12-3.png]] ! <span style="color:white">Chain of Light (Infused Light Chain) | <span style="color:white">[[Infused Light Chain|Elite 15]] | <span style="color:white">60 (+9 per Lvl) MP | <span style="color:white">Instant (Cast hold: 4s) | <span style="color:white">- | <span style="color:white">217 | <span style="color:deepskyblue">Continuously deals <span style="color:yellow">35.0</span>.. <span style="color:red">1085.0</span> Light damage to the target. Each hit generates <span style="color:pink">3.0</span> rage. <span style="color:#009900">It has 4 seconds of cast and hit 4 times. But stops if damage recived or movement. | <span style="color:white">+9.0 per level |} ====Notes==== *"Magic Damage from Equipe" increases 50% (similar to have a domine of light (63%)). But "Spell Base Damage" only increases 1/3 of this, 16,666%. *Losts cooldown, for spam skill and earn rage. ===[[Priest / Scout]]=== {|class="romtable" border="1" cellpadding="5" cellspacing="0" style="border-collapse:collapse; text-align:center;" |- ! <span style="color:white">Icon ! <span style="color:white">Skill Name ! <span style="color:white">Level ! <span style="color:white">Cost ! <span style="color:white">Cast Time ! <span style="color:white">Cooldown ! <span style="color:white">Range ! <span style="color:white">Skill Effect ! <span style="color:white">Upgrade |- | [[Image:Skill aug12-3.png]] ! <span style="color:white">Chain of Light (Area of Light Chain) | <span style="color:white">[[Area of Light Chain|Elite 60]] | <span style="color:white">60 (+9 per Lvl) MP | <span style="color:white">Instant (Cast hold: 4s) | <span style="color:white">6 seconds | <span style="color:white">217 | <span style="color:deepskyblue">Continuously deals <span style="color:yellow">30.0</span>.. <span style="color:red">930.0</span> Light damage to the target. It recovers the HP of all party members within an area of 60 when hit. <span style="color:#009900">It has 4 seconds of cast and hit 4 times. But stops if damage recived or movement. | <span style="color:white">+9.0 per level |} ====Notes==== ==Notes==
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