We treat mobs that share a 3D model as the same Race, while the game simply groups races into large groups which we call Compendium Types. Below is a table of the race field values in the raw game data. You can see the raw strings at RoM-Welten database.
keystring | Race | keystring | Race |
---|---|---|---|
0 | Human | 8 | Elemental |
1 | Elf | 9 | Machine |
2 | Shadowforge Dwarf | 10 | Fiend |
3 | Shermy † | 11 | Dragon |
4 | Beast | 12 | Demon |
5 | Undead | 13 | God |
6 | Humanoid | ||
7 | Magical Creature |
† No, we have no idea what a "Shermy" is...
In the RoM-Welten database, these are strings named "SYS_RACE_x" where x is a number from 0 to 13. The number is pointed to by the "race" field in every mob's raw data.
Subcategories
This category has the following 13 subcategories, out of 13 total.