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Castle of Bedim
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Castle of Bedim
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{{TOCright}}{{disambig}} {{clear}} =POI= {{POI |zone=Merdhin Tundra |expansion=FoS |series=Merdhin Tundra |resources=Olegan Stone,Thunderhoof Grass |location=in the east of {{poilink|Talier Heights}} |loc= |snoopdestpois= |}} This is the entrance to the Instanced Dungeon, [[Castle of Bedim#Zone|Castle of Bedim]]. {{clear}} =Zone= Chapter V Instances: {{zonelink|Taffrock Southern District}}, {{zonelink|Aeternal Circle}}, {{zonelink|Kulech Bones Nest}}, {{zonelink|Castle of Bedim}} ---- {{Zone |type=Dungeon |expansion=FoS |patch= |connections={{zonelink|Merdhin Tundra}} |resources=X |lowlevel=77 |highlevel= |cities= |towns= |dungeons= |caves= |mapiname= |piciname= |maxplayers=6 |savesprogress= |easymode=y |hardmode= |description=One thousand years ago, the {{racelink|Kladoren}} assailed the Castle of Bedim and defeated King Dayson and his followers. At the last second, the monsters were sealed within the castle by a barrier, but this barrier now weakens and the menace inside could be unleashed at any moment. Hurry! Storm the castle and free it from the {{racelink|Kladoren}}, {{racelink|Myloden}}, and the three bosses before the barrier is destroyed completely! |}}Although {{zonelink|Castle of Bedim (Zone)|Castle of Bedim}} is above level 55, there is not an available '''Hard Mode'''. ==Trash== All trash are Level 80 Elite {| !{{racelink|Myloden}}!!{{racelink|Kladoren}} |- |valign="top"| *{{moblink|Myloden Scout Guard}} *{{moblink|Myloden Spear Guard}} *{{moblink|Myloden Guard Leader}} *{{moblink|Myloden Combat Mage}} *{{moblink|Myloden Crystal}} |valign="top"| *{{moblink|Kladoren Overhauler}} *{{moblink|Kladoren Devourer}} *{{moblink|Kladoren Invader}} |} ==Bosses== {{AMTable |notes= |name1=Shismon|e1=6|n1=18|h1= |name2=Sair|loot2=Mage Remains|e2=8|n2=21|h2= |name3=Garmel|e3=9|n3=24|h3= |name4=Myloden Dayson|loot4=Myloden Secret Treasure|e4=10|n4=27|h4= |name5=Salingdon|e5=12|n5=30|h5= |}} This instance is fairly easy. Only one boss has a tactic and the rest can just be burned down. You will need a decent amount of DPS for the first boss, but as long as you have a tank and a healer this should not be too challenging. {{Boss |name=Shismon |title= |level=80 |diff=Crown Elite |iname= |keydrops= |easyhp= |easymems=6 |normhp=9015782 |normmems=18 |hardhp=0 |hardmems=0 |strategy=After a period of time, this boss shoots off a bunch of arrows into the air that land and do a lot of damage. Looks similar to Jenny Giant's ability in Tomb of the Seven Heroes, but much more damaging. Apart from that, this boss has no special abilities you need to watch out for. |notes=This {{racelink|Myloden}} boss is required for {{questlink|Sair's Plea||77}}. |heading=Corridor of Stagnation|heading4=Shismon |}} {{Boss |name=Sair |title= |level=80 |diff=Crown Elite |iname= |keydrops= |easyhp=11001637 |easymems= |normhp= |normmems= |hardhp=0 |hardmems=0 |strategy=This is the hardest and most tactful boss of the instance. The fight starts off normal, no abilities to watch out for at all, but once you DPS him down, he'll heal to full and become invincible. This is when things get interesting. He'll summon an extra mob called Sair's soul which should be aggroed by the tank while he is tanking the boss. Sair himself will be casting an AoE ability of his own, so it is important to keep away from him. There are 8 devices which are stationed throughout the room that need to be killed. they should be killed one by one, and the group should stay away from the device being killed because it has an AoE explosion that prohibits heals for the rest of the fight. Once all of these devices are killed, Sair can be killed again. The extra mob, Sair's Soul, will die if he dies. |notes=[[File:Mage Remains.jpg|thumb|right|{{npclink|Mage Remains}}]]This {{racelink|Human}} boss is required for {{questlink|Sair's Plea||77}}.<br><br>See {{npclink|Mage Remains}} for loot. |heading=POI Name Needed|heading4=Sair |}} {{Boss |name=Garmel |title= |level=80 |diff=Crown Elite |iname= |keydrops= |easyhp=8024632 |easymems=9 |normhp=25037802 |normmems=24 |hardhp=0 |hardmems=0 |strategy= |notes=This boss is required for {{questlink|Water Wears Through a Rock|Reward: Garmel|20|Daily}}. |heading=POI Name Needed|heading4=Garmel |}} {{Boss |name=Myloden Dayson |title= |level=80 |diff=Crown Elite |iname= |keydrops= |easyhp=14643696 |easymems=27 |normhp= |normmems= |hardhp=0 |hardmems=0 |strategy=Once this boss dies, a giant Kladoren mob will appear from the crevice where the boss was originally standing and will resurrect him. this mob doesn't even have a name and can't be clicked on. Good news is, he doesn't get any special abilities after being resurrected and can be killed regularly. |notes=[[File:Myloden Secret Treasure.jpg|thumb|right|{{npclink|Myloden Secret Treasure}}]]This boss is required for {{questlink|Sair's Plea||77}}. His loot is contained in {{npclink|Myloden Secret Treasure}}. |heading=POI Name Needed|heading4=Myloden Dayson |}} {{Boss |name=Salingdon |title=Kladoren Master of Will |level=80 |diff=Crown Elite |iname= |keydrops= |easyhp=10019880 |easymems=12 |normhp=30008076 |normmems=30 |hardhp=0 |hardmems=0 |strategy= |notes= |heading=POI Name Needed|heading4=Salingdon |}}
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