This summarized page lists in-game items or topics best summed up with a single wiki article. This is so we can avoid making dozens of pages all dealing with slight variations of the same thing. If they are created at all, the individual pages should all redirect here.
Ammunition is a needed supply for all Scouts and Rogues.
Helpful Hint: For the rest of us, if you use the Lootomatic add-on and do not want arrows and projectiles clogging up your bags, put the wildcard $ammo in your loot table marked DROP and it will match ALL Ammunition.
Arrows[ | ]
Arrows are used by Scouts. Unless otherwise noted, all arrows have an Attack Speed of 3 and a range of 200.
† Arrows are a common drop from all mobs. Higher-level mobs will drop a sheaf of 100. Quivers are sold by General Merchants and always contain 999 Arrows.
Projectiles[ | ]
Projectiles are used by Rogues. In order to equip a projectile in your "Ammunition" slot, you must first un-equip any Bow, or Crossbow, and Arrows (if you have them equipped). All Projectiles have an Attack Speed of 3.8, and a Range of 150.
† Projectiles are a common drop from all mobs. Higher-level mobs will drop stacks. All projectile Ammo Bags are sold by General Merchants and contain 999 except ††.
†† Starting in TasuqThrowing Knives are sold individually with a default purchase per right-click of 10.
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All projectile bags contain 999 of the item and many use the same icon, file:ammo3.png.