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Chapter V Instances: Taffrock Southern District, Aeternal Circle, Kulech Bones Nest, Castle of Bedim
This name is used both for the area outside the instance (POI) and the instance itself (Zone).
POI[ | ]
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Harvesting
Level (Rarity) | Wood | Ore | Herb |
---|---|---|---|
61 (Rare) |
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69/66 ††† |
††† Although these Resources cannot be harvested until level 69, the Refining recipes are available at level 66.
Please see Category:Resource Node (Object Type) for a complete list of all Harvestable Resources.
The following Service NPCs can be found within this POI. To find your way to one, simply use World Search and enter the name, then follow the arrow.
- Black Codex Merchants are found here
Other:
- Halides [Phirius Merchant]
Black Codex[ | ]
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The information on this page relates to Item-Set-Skill gear available from the Black Codex vendors at Aeternal Circle in Ancient Kingdom of Rorazan in exchange for ancient mementos. See the Aeternal Circle page for more information.
Ancient Mementos are dropped from Dungeon Bosses in Heart of the Ocean and higher dungeons.
See also: Category:Black Codex for a list of all related pages.
Zone[ | ]
This page refers to content introduced in the expansion, Chapter V: Fires of Shadowforge. |
Zone Information | |||||||
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Continent | Balanzasar | ||||||
Type | Instanced Dungeon | ||||||
Expansion | Ch.V: Fires of Shadowforge | ||||||
Level Range | 72+ | ||||||
Connecting Zones | Ancient Kingdom of Rorazan (at Aeternal Circle) | ||||||
Resources | There are no harvestable resource nodes in this zone. | ||||||
Max Players | 6 | ||||||
Progress Saved? | No | ||||||
Easy Mode | Available | ||||||
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Strong, pulsating energy gathers in the Aeternal Circle. Adventurers, factions, and mercenaries from across the world have journeyed here, seeking to control this power source. However, magical defensive shields and powerful guardians stand in their way. Find your way to the core of this energy and disable the barriers. Doing so, however, will not be without its challenges...— from us.runesofmagic.gameforge.com
Please see Instance List for a table of all Instances, by the zone they are found in, and the quests that are involved with them.
Maps[ | ]
This instance is basically vertical. Each level is in the same footprint as all the others.
General Strategy[ | ]
Some rooms are filled with whirling storm energies that wander back and forth. Think of this like jump-rope. Watch the patterns of movement, analyze the spaces and run for it. Sadly, you do not need to touch one to get hit, and getting hit will hurt, a lot, and slow you down, but you can survive it... once. Do not get hit multiple times! You know what the plate-armor-wearing-tank said after lightning hit him a second time? Nothing. He said nothing because he was DEAD!
In the room right after a boss there are 9 squares on the floor, labeled Carved Rune Brick. Click on one and respond "Stamp on this stone tablet!". Get lucky and find three energized orbs to activate the portal in the next room that leads to the next section of Aeternal Circle. We assume this same "puzzle" activates the portal at the end of each section. IF you get the first puzzle "right" and find the three energized bricks without making a mistake, you earn the title Strong Starter.
Trash Mobs[ | ]
Level 72-73 Elite
Exhibition Hall
- Gargoyle - Undead Gargoyle
- Concealed Box Gatekeeper - Mimic
- Angry Summoned Beast - Undead Beast
- Strange Magical Beast - Undead Cockatrice
Bosses[ | ]
# | Boss Name | Ancient Mementos | ||
---|---|---|---|---|
Easy | Normal | Hard | ||
1 | Force Golem Sentry | 6 | 18 | |
2 | Ice Fire Crystal | 7 | 22 | |
3 | Tormentor Golem Sentry | 7 | 28 | |
4 | Rune Golem Sentry | 10 | 37 | |
5 | Da'dalodin | 11 | 45 | |
Totals | 41 | 150 | 0 |
Exhibition Hall
Force Golem Sentry
Force Golem Sentry (75 Boss)
Strategy:
Sometimes this encounter bugs and the door from the room does not open at the end of the fight. The only answer is to zone out, disband, reform the party and reenter to reset the dungeon.
Difficulty | Easy | Normal | Hard |
---|---|---|---|
Hitpoints | 2,759,452 HP | 18,187,141 HP | n/a |
Ancient Mementos | 6 | 18 | n/a |
Death Row
Ice Fire Crystal
Ice Fire Crystal (75 Elite)
Strategy: strategy needed
Difficulty | Easy | Normal | Hard |
---|---|---|---|
Hitpoints | 2,759,452 HP | 18,187,141 HP | n/a |
Ancient Mementos | 7 | 22 | n/a |
This mob is ELITE, not a Boss, but he is tied to the fates of the Ice Golem Sentry and Fire Golem Sentry (which are both Bosses).
Ice Golem Sentry
Ice Golem Sentry (75 Boss)
Strategy: strategy needed
Difficulty | Easy | Normal | Hard |
---|---|---|---|
Hitpoints | 2,759,452 HP | 18,187,141 HP | n/a |
Ancient Mementos | n/a | n/a | n/a |
All loot for this encounter is dropped by the Ice Fire Crystal.
Fire Golem Sentry
Fire Golem Sentry (75 Boss)
Strategy: strategy needed
Difficulty | Easy | Normal | Hard |
---|---|---|---|
Hitpoints | 2,759,452 HP | 18,187,141 HP | n/a |
Ancient Mementos | n/a | n/a | n/a |
All loot for this encounter is dropped by the Ice Fire Crystal.
Zone of Emergence
Tormentor Golem Sentry
Tormentor Golem Sentry (75 Boss)
Strategy: strategy needed
Difficulty | Easy | Normal | Hard |
---|---|---|---|
Hitpoints | 3,001,982 HP | 8,000,615 HP | n/a |
Ancient Mementos | 7 | 28 | n/a |
Laboratory
Rune Golem Sentry
Rune Golem Sentry (75 Boss)
Strategy: strategy needed
Difficulty | Easy | Normal | Hard |
---|---|---|---|
Hitpoints | 3,110,081 HP | 6,265,745 HP | n/a |
Ancient Mementos | 10 | 37 | n/a |
Study
Da'dalodin
Da'dalodin (75 Boss)
Strategy: strategy needed
Difficulty | Easy | Normal | Hard |
---|---|---|---|
Hitpoints | 3,626,372 HP | 10,795,188 HP | n/a |
Ancient Mementos | 11 | 45 | n/a |