Category:Ancient Treasures

''There is an NPC in by the mailbox in, named , that keys this event for you (by starting the quest ) and transports you directly to the. Without talking to first you cannot enter the instance. If she does not offer to transport you, it means your level is too low. Additionally, be aware that entering this minigame will cost you when you speak to  inside .''

In North there is an Investigation Team camp (called ), just north of , by a pool at the base of a waterfall with a single NPC, , who tells you a tale of a cave of wonders, filled with Ancient Treasures and terrible, ghostly guardians. She offers to send you inside to try to evade the ghosts and steal the treasure. She also tells you that her fellow investigator,, is inside and will give you four special abilities to use. In fact these four are the only abilities you can use, as all your class abilities are unusable inside the cave! The only other help you get is the promise of strange boxes, called a. You may find one or more of these inside and they will grant you additional single-use abilities. Oh, and she also starts the repeatable quest.

One more thing: You have only 10 minutes to complete the puzzle, and it costs 30 s to open the first door inside, so be prepared.

So, basically, this "game" is a type of maze or logic puzzle. The guards move back and forth, dogs too, and you have just 10 minutes to identify the patterns and move past them by avoiding or neutralizing them while gathering as many Ancient Stone Totems as you can find, lighting the 3 Elemental Candlesticks, and looting the Ancient Treasure.

Your Four Abilities

 * Invisibility - 2 second cast time, but renders you invisible for 15 seconds.
 * Feign Death - This is one of only two skills that will actually save your bacon if you aggro a guard. You will appear to drop dead, and may stay down for up to 5 minutes. Right-click the effect icon to remove it.
 * Snipe - This can be used if under attack, but you can be interrupted. Range is short but it is a one-shot kill. 3 minute recast. BTW, dead ghost guards DO respawn, so no going back!
 * Binding Chains - Roots the target for 10 seconds. Additionally, they cannot become aggressive once bound but this does not help if they already were aggressive when you bound them.

Objects Inside

 * - This ghostly barrier covers all the openings between rooms. You must use the Purifying Flame Strike to remove it. If you touch the barrier without the Flame Strike you will be ravaged by fire.
 * - Use this to obtain Purifying Flame Strike, but it only lasts for 3 minutes.
 * - Use to obtain the that the Investigation Team needs. If you get any and fail the zone, keep them. You can use them on your next run!
 * - Use it to find one of the Box of Destiny Skills listed below.
 * - There are three of these that must be lit to remove the barrier from the central treasure chamber.
 * - Appears when you light the final and will take you back outside the cave.

Box of Destiny Skills
These enable an extra skill on the Temporary Skill Bar that may be useful to you.

I did not record the names, but I got two of these skills.


 * Heal 100% of your HP
 * Damage Ward. Prevents damage to you up to a max value.

Rewards

 * Special Exchange - Title: - Cost:
 * - Cost: - Repair one piece of armor
 * - Cost: - Gain 3 cards that, when used, each yield a single random single-use skill from the Box of Destiny
 * - Cost: - Receive one random Reward item
 * - Cost: - Receive one random Reward item
 * - Cost: - gain a  or
 * - Cost: - Allows you one more trip into the Ruins on the same day (normal limit is once per day)
 * - summons an
 * - summons an