Rogue

Rogue class information
The following races can choose the Rogue class: Human • Elf • Dwarf

RoM website description
"The Cunning Scoundrel"

Rogues feel most at home in the winding back alleys of bustling cities – full of people and their poorly guarded purses. When backed into a corner, a conveniently concealed dagger is a Rogue’s best friend.

Combat Role
Rogues are a melee-based damage dealing class. They can go into stealth to avoid being detected by their enemies. Rogues can dual-wield one-handed weapons, fighting with a weapon in each hand. They can use poison to increase their Damage Over Time.

Class Summary
Combat Roles: Melee DPS

Combat Resource: Energy

Best Armor Type: Leather

Best Primary Weapon Type: Dagger • Sword

Best Ranged Weapon Type: Thrown

Attributes (Character Stats)
Primary Attribute All classes need Stamina to increase their HP. Dungeon bosses often have area attacks that can kill players who neglect this stat.

Base Attributes
Strength: 12 • Dexterity: 14 • Stamina: 11 • Intelligence: 7 • Wisdom: 7

Class Combos

 * Rogue / Champion --> Engineer
 * Rogue / Druid --> Ophiuchus (Poison) Medic
 * Rogue / Knight --> Bodyguard
 * Rogue / Mage --> Telekinetic
 * Rogue / Priest --> Duelist
 * Rogue / Scout --> Assasin
 * Rogue / Warden --> Ranger
 * Rogue / Warlock --> Shadow
 * Rogue / Warrior --> Death

General Combo

 * 20 energy regenerates every 4 seconds. The range on energy gain reflects the variable 4-second timing.
 * Red energy costs may exceed normal energy regeneration.
 * In "free" seconds, a rogue can use items or no energy skills (second class skills, throw skills, etc.).

More info
Rogue Skills

Rogue Elite Skills

Rogue Item-Set Skills