API:Houses GetItemInfo

Patch 2.1.5.2004.en

Houses_GetItemInfo(ItemID,InvSlot)
Seems to be an overloaded function
 * If ItemID is not in the house the game will crash.

Houses_GetItemInfo(ItemID,-1):

 * Returns information on the ItemID.

Returns following: MaxSlots : The amount of Inventory space ItemID has. Name : The Name of ItemID SlotNumber : The House Slot Number ItemID is in. nil : unknown/nothing nil : unknown/nothing nil : unknown/nothing nil : unknown/nothing

Houses_GetItemInfo(ItemID,InvSlot):

 * Returns information on the Item in the InvSlot of ItemID. If InvSlot is greater then 0 and ItemID has no inventory slots this funtion returns nil for all returns

Returns following: Icon : The Icon for the Item in InvSlot of ItemID Name : The Name of the Item in InvSlot of ItemID ItemCount : The number of items stacked in InvSlot of ItemID. bool : unknown true/false value number : unknown number value nil : unknown/nothing nil : unknown/nothing