The King's Call

The King's Call 22 April 2010



Danatros dreams ruggedly evaporated into nothingness as his brother's steel-clad elbow connected with his ribs. "Wake up you hibernating fox", murmured the quirky grinning Warrior at his old companion. "We're going to land any minute now and you're missing the gorgeous view from up here. And besides, you're drooling on my armor."

Andhor rubbed the sleep out of his eyes, yawned heartily and blinked his small, tired eyes a couple times. With the rush of wind in his long elven ears he turned his gaze downwards and could only gape in awe: in front of him lay a nearly forgotten continent full of magnificent meadows and mighty waterfalls, giant statues of heroes of past ages which were waiting to be explored by Taborean heroes.

Indeed they had reached their destination and end of their journey on the mighty dragon's back which had transported them here the last couple days.

The "King's Call“ had reached even their ears.



Patch 3.0.0 – The King’s Call
 * Level Cap Increased to 57
 * Thunderhoof Hills
 * Expedition 60!
 * New Collectible Card System
 * Instance Difficult Levels
 * Instance Reward System
 * Party Recruitment Interface
 * Guild Castle Features
 * Guild Castle Minigames
 * The Spring Festival
 * Extensive Balancing of Elite Skills

Coming soon
 * Level Cap - Raise your level gradually to 60
 * Northern Janost Forest
 * Southern Janost Forest
 * New Battlefield: Tyrefen Mountain Range
 * Lots of new instances such as the ‘Dungeon of Dalanis’
 * Expanded Skill System
 * PvP-Ranking System
 * Battlefield Reward System
 * Two-Player Mounts
 * Music Festival
 * Marriage System