Sol.animation.Move

Sol.animation.Move = function(addonName, frame, moveToX, moveToY, fps, time, onUpdateFnName)

Animates a movement of a frame.

Note: This uses Sol.timers.ScheduleTimer. Please see the notes for that function as they pertain to this one, as well.

Parameters: + addonName     - Your addon's name + frame         - Frame to fade + moveToX       - The x position to gradually move toward. Defaults to 0 + moveToY       - The y position to gradually change toward. Defaults to 0 + fps           - How many frames per second to use for the animation Defaults to Sol.constants.DEFAULT_FPS + time          - How much time to take for the animation Defaults to Sol.constants.DEFAULT_ANIMATION_TIME + onUpdateFnName - The name of the OnUpdate handler to use (optional) Defaults to _OnUpdate Returns: + true if the animation was setup successfully; else false

Post: + The frame will gradually move toward the specified position