API:GetPlayerCurrentSkillValue

GetPlayerCurrentSkillValue( SkillId ) Get the current rating of a skill.

Arguments

 * SkillId
 * string - The skill name as defined in code, being one of (must be uppercase as shown):
 * {| border="1"

!Crafting Skills !!colspan="2"|Weapon Skills
 * ALCHEMY   ||AXE      ||HAMMER
 * BLACKSMITH ||AXE2H   ||POLEARM
 * CARPENTER ||BLADE    ||STAFF
 * COOK      ||BLUDGEON ||UNARMED
 * HERBLISM  ||BOW      ||WAND
 * LUMBERING ||CLAYMORE
 * MAKEARMOR ||COSSBOW
 * MINING    ||DAGGER
 * PLANT     ||DEFENCE
 * TAILOR    ||GUN
 * }
 * LUMBERING ||CLAYMORE
 * MAKEARMOR ||COSSBOW
 * MINING    ||DAGGER
 * PLANT     ||DEFENCE
 * TAILOR    ||GUN
 * }
 * PLANT     ||DEFENCE
 * TAILOR    ||GUN
 * }
 * }

Returns

 * number
 * float - The current skill rating value.
 * The level of the skill (as displayed in the crafting interface) is the part before the decimal separator of this value.
 * The progress on learning the skill is the part after the decimal separator.

Related Functions

 * GetPlayerMaxSkillValue