Widget/API/SetBackdrop

Sets a backdrop on a frame. Backdrops allow drawing a frame and a background texture on a frame, much like the game tooltips.

Arguments

 * backdropdata
 * table - Lua table containing the backdrop information to set.
 * Table should be
 * backdropdata = {
 * edgefile = string - path and file of border texture;
 * bgfile = string - path and file to background texture;
 * BackgroundInsets = { top = number, left = number, bottom = number, right = number },
 * EdgeSize = number ''',
 * TileSize = number ''',
 * };


 * The background insets specify and offset to align the background texture with the border texture.
 * The edge size and tile size values specify a square area on the textures.

Returns

 * None