Patch 1806

Patch 2.0.0.1806
22.1.2009

Quests / Instances


 * Open New Area -Cyclops Lair
 * Open New Instance - Cyclops Stronghold

Events


 * Start of Flower Festival

Bug Fixes


 * Fixed Catagorizations in the Auction House
 * Bows now fall under the category of Ranged Weapons - Bow
 * Crossbows now fall under the category of Ranged weaons - Crossbow
 * Arrows now fall under the category of Ranged weapons - arrows
 * Deleted un-used categories
 * Offhand is now categorized in Offhand
 * Talisman now fall under Talisman
 * Ornaments now fall under Ornaments
 * Fixed furniture placement bugs when changing house
 * Fixed Monster HP deduction/flux calculation bug.
 * Fixed Client quest and NPC dialog strings bug.
 * Fixed Logar guards yell strings.
 * Fixed Tooltip for armor sets
 * Fixed Auction house sales history currency display error
 * Fixed player HP MP SP recovery updating error
 * Fixed macro disappearing upon leaving game bug
 * Fixed item dragged by mouse click caused crash bug.
 * Fixed dismantle item lock error
 * Fixed party unable to use target bug
 * Fixed guild Bulletin bug
 * Fixed Short distance charge caused direction change bug
 * Fixed multiple spots where players may get "stuck"
 * Fixed possibility of loss of items while receiving them when the backpack is full.
 * Fixed character portrait bug.
 * Fixed critical strike bug.
 * Fixed new item page button in Item Shop.
 * Fixed Item shop preview interface.
 * Fixed some tips and items which were incorrectly tagged.
 * Fixed Phirius Item shop to prevent Phirius Item Shop items from being gifted.
 * Correctly place the right boss for one of the bosses in the cyclops area.

Game Changes


 * Durability display has been changed to be more clear
 * Edited message channel interface
 * Changed the rarity setting of Hyrid Flower Nectar
 * Edited some stats on Windmill dropped/made equipment
 * Only 1 riding speed buff item can be used at the same time
 * Cash Shop Items now are marked with "not-dropable"
 * Edited names with pets to indicate time
 * End of Varanas Construction
 * Changed the durability display back to the old system and added a "power modifier" display for easier understanding

New Features


 * Open New Cash Shop Interface to introduce the use of Phirius coins
 * Cash Shop Items can now be placed back into Cash Shop Backpack
 * New Dismantling Changes
 * Greatly increase the chance to obtain an item from dismantle
 * Weapons and Armor will almost always yield an item when dismantled
 * Rarity of weapons and armor will have an effect on the chance of obtaining runes.
 * Rarity of weapons and armor will have an effect on the quality of items obtained when dismantling
 * Different types of weapons and armor will yield different types of runes.
 * New title for the Epic Story Line, obtained from newly added quest.
 * Added - Trade block message
 * Macro can now have a max of 255 characters
 * After donating to the guild, the input box will be returned to 0
 * Equipment preview will only show the original color settings
 * Target player name can be added to message by clicking on target player's name during text input.
 * Added place name, Fungus Habitat for map

Translation


 * (EN) TP/XP Bonus preview of furniture that are being placed in your home has been fixed
 * (EN) Various corrections of text strings
 * Removed incorrect wording in the riding messages.
 * Fixed translations on a few monsters.

Skills / Professions


 * Mage
 * Mage's Pheonix will now do damage to all targets within a fan shape area instead of a straight line.
 * Mage's Electrostatic Charge's cool down is reduced to 20 seconds (from 45 seconds), Buff will last 1 minute instead of 10 minutes; and the damage increased per skill level is increased to 16.
 * Mage's Discharge no longer requires electrostatic charge to use, adds a daze effect, and now has a cooldown of 15 seconds.


 * Priest
 * Priest's Wave armor has its cooldown reduced to 20 seconds, and the damage absorb per skill level increased to 22.5.
 * Priest's Group Heal has its points healed per skill level raised to 19.5.
 * Priest's Blessing of Humility will now "temporary" reduce aggro to the lowest.


 * Knight
 * Knight's Shock will now correctly daze the target.
 * Knight's Shield Bash MP cost is reduced to 20, and the base damage percent is increased to 20% from 10%.
 * Knight's Enhance Armor has its duration increased to 5 minutes.


 * Rogue
 * Rogue's Shadow Step now has a 20 seconds cooldown.
 * Rogue's Throw and Combo Throw has its base damage value reduced to 100% from 150% due to the adjustments of projectile base damage before.


 * Aggro Changes
 * Knight's Shield Bash generated aggro is now equal to 10 times the damage dealt by Shield Bash. Elite Shield Bash does not change due to different settings.
 * Knight's Holy Strike generated aggro is now 5 times the damage dealt by Holy Strike. Elite Holy Strike does not change due to different settings.
 * Priest's healing skills all have their aggros increased.


 * All newly learned Elite Skills will automatically replace a "normal" version of itself if it is in your hotkeys.

Preview


 * Guild Castles
 * Additional & new Instances