Widget/API/SetUnitDebuff

Populates the Tooltip's text based on a Unit's Debuffs.

Arguments

 * unit
 * String - the UnitID (e.g. "target", "party1", "raid1", etc..)
 * num
 * Integer - the debuff ID number.

Returns

 * None

Example
(Has the same effect as rolling your mouse over the first button in your debuff bar)

Widgets With This Method

 * GameTooltip