Savage Lands (Quest Series)

Unlike previous zones, this zone's quest chains have many inter-dependencies, meaning that, at some point, you will be able to go no further on one quest chain until you have completed one or more quests in another quest chain or chains. These connections are not always clear but we will make every effort to make these dependencies as obvious as we can, sometimes even duplicating a quest or two on this page on more than one quest chain.

While this means that, in many ways, you can think of this entire zone as one big quest series, it would be almost impossible to fully map this out in a single, long quest chain.

If you entered from  your starting point will be the. However, if you took the tunnel through the from  your starting point will be  and the.

Aotulia Volcano access
'''The requirement to unlock the access has been waived/removed, or it never existed. I did verify this as a 64/62 Knight/Warrior. It may have been waived because of my level. IF you try to pass through the and cannot, this is probably why, and you need to do the quest chains. --Bludwyng (talk) 16:00, 21 January 2020 (UTC)'''

One primary goal of questing in this zone is to unlock access to the next zone,, through the. This is not to be confused with the Epic quest series,. To gain access you will need to eventually complete quests in four areas of this zone, plus a final short quest chain from  that ties all the groups together. We will make some strong suggestions for some Inkspots in this zone because of these quests.

It is possible that all that was ever truly required to pass through the was to complete the, but we can no longer test this as all requirements to pass through the  were eventually removed.

Inkspots
We strongly recommend that, if you are doing this zone's quests just to get access to, you drop some ink in the following spots:
 * , next to in the 2nd vale
 * , in front of
 * (east branch), just before the first
 * The Goblin mines in the west of, next to
 * , on the hill next to the
 * , next to

Titles
Ultimate title: - obtain all of the above titles
 * - quests at
 * - quests at and
 * - quests at
 * - quests at
 * - quests at
 * - quests at and
 * - quests at
 * - Finish final group quest chain from
 * - quests in

Epic Quests
One series ends in this zone, and one begins.
 * The final chapter of takes place in  with the final quest,.
 * begins here with at the  and concludes in.

Green Tower

 * - Face the #1 Security Threat. Get from s


 * &bull; &bull;  '''
 * 1) - Talk to .
 * 2) - Deliver the  to 
 * 3) - Give  an answer
 * 4) - Find  at 
 * 5) - Find  and carry him to 
 * 6) *You must fight 3 s
 * 7) - Listen to 
 * 8) Preparations for the Battle
 * 9) * - Deliver the and  to  at the 
 * 10) * - Get from 
 * 11) - Protect 
 * 12) - Help  kill 

Item-triggered: (from ) &bull;
 * 1) - Take the  to  at the 
 * 2) - Help  find the  in the 


 * 1) - Collect  from 
 * 2) - Present the  to the Elven warriors buried outside the building to the south of the 
 * 3) *''completion unlocks, , and and  in the  quest series.

&bull;
 * 1) - Get  from s
 * 2) - Deliver the  to 
 * 3) - Give the  to 


 * - Kill 10 s
 * - Get from s

&bull;
 * 1) - Retrieve the  from a  that took it.
 * 2) - Retrieve the  from the 
 * 3) - Ask  about the 
 * 4) - Give the  to  at the 
 * 5) - Use the  at 
 * 6) - Use the  at,  at , and  at 

Cave of the Water Dragon

 * &bull; &bull;  &bull;
 * 1) - Gather 8 
 * 2) - Place the flowers at the .
 * 3) *unlocks . See The Origin, below
 * 4) *unlocks . See 

The Origin
''The is a hidden valley in. This is the series that introduces it.''

&bull; unlocked by completing 
 * 1) - Listen to ' story
 * 2) - Gather  from 
 * 3) - Ask  what is wrong
 * 4) - Talk to  in the entrance of 
 * 5) - Reignite the braziers around the Holy Tree, 

Naga Camp
These Commandos are north of and southwest of   &bull; &bull; 
 * 1) - Get  from 
 * 2) Reducing the Naga:
 * 3) * - Get from s
 * 4) * - Kill 10 
 * 5) Depleting the Naga:
 * 6) * - Consult with Eye of Wisdom biologist at 
 * 7) * - Kill 10 more s
 * 8) - Get 
 * 9) - Return to 
 * 10) - Spike the Naga's stock with 
 * 11) - Sneak into the leader's tent and make a copy of his plans
 * 12) Pushing Forward:
 * 13) - Support Lieutenant  at 
 * 14) * will not talk to you by the tree. You must complete Central Stone Bridge Battle (kill 100 at the bridge) before he will accept this quest turn-in.
 * 15) - Sneak into the camp and identify the Naga's allies
 * 16) - Gather  from  near the road
 * 17) - kill 10 s and 10 s
 * 18) - Repel the 
 * 19) - Report back to 
 * 20) - Speak to  at 

Naga Supply Line East
Event: Central Stone Bridge Battle
 * Kill 100  - An endless supply of  (53) and  (53 Elite) are holding the bridge

Naga Supply Line West

 * - Kill 15 
 * - Get from 

Sanburs Camp
''There are three factions at this camp, each with there own agenda, while some just try to make life livable. Step carefully.''


 * 1) - Get  from 
 * 2) * - Get from 
 * 3) - Get  from s


 * 1) - Get  from s
 * 2) - Get  from s in the  area
 * 3) *Unlocked: - Get  from s, s in the, and s
 * 4) - Get  from s in the  area

Three quest chains start here but all involve the Hall of Survivors.

Ape Mountain
&bull; (in the 1st tunnel)
 * 1) Use the  you are given to capture 6 
 * 2) Feed the Babies
 * 3) * Use the on  to obtain 
 * 4) * Harvest 8 from 
 * 5) Take the  to  in the tunnel to the next area
 * 6) Maybe Aylin will not notice the substitution...
 * 7) Watch while she tests her hypothesis.

(in the 1st tunnel)
 * Get from 

(in the 1st vale)
 * 1) Appease Arwynn (fight him until he stops)
 * 2) Retrieve  from a  or 
 * 3) Get  from 

This quest chain is required for completion of from  at the Great Barrier, later.


 * (in the 2nd tunnel) &bull; (in the 2nd vale) &bull;  (in the 3rd tunnel)
 * 1) Kill s until you find  and 
 * 2) Explore Ape Mountain and bury the 
 * 3) Get  from 
 * 4) * Get from s
 * 5) Deliver the  to 
 * 6) Deliver the  to 
 * 7) Collect  from 
 * 8) Collect  from s
 * 9) Use the  to weaken the, then kill the  and find the message on the 

Item-triggered: &bull;
 * 1) Take the  to 
 * 2) Give the  to 

Norzen Camp

 * 1) - Get  from 
 * 2) - Get  from s
 * 3) - Get  from s


 * - Get from, and 

Many of the quests at this location involving 's and the '  (from  and ) are part of the  quest chain, found below.

Mirdor Camp
Object:  - south of camp
 * - Get from  or 


 * - Kill 15 s
 * - Get from 

- under the bridge to, just south of
 * 1) - Kill 8 s
 * 2) - Subdue 
 * 3) - Talk to 

- under the bridge to
 * 1) - Bring him a 
 * 2) - Speak with 
 * 3) - Kill 8 

Luzan and Eduth
''As far as I can tell, RoM really does not have the concept of "Faction". No matter how many of  or  you kill, or slip past without killing, it will not make the  of  or  like you any better, or hate you any less.''


 * &bull; &bull;
 * 1) - Take the note to Captain  just outside of 
 * 2) Trust:
 * 3) * - Get 
 * 4) * - Capture a 
 * 5) - Use the  on Luzan's Wind Totem Pole
 * 6) - Talk to 

Luzan

 * &bull;
 * 1) - Kill 12 s
 * - Set 's Ceremony Hall on fire using the 
 * 1) - Kill many s and s to get s. Open them until you find a .
 * 2) - Steal  from  in  surrounding the 
 * 3) - Kill 

Eduth

 * 1) - Kill 12 s
 * 2) Sidekicks:
 * 3) *# - use the to get 
 * 4) *# - Get from 
 * 5) *# - Use the to lure s. When a lured  appears, do something to get 
 * 6) *# - Kill 12 s
 * 7) - Kill 
 * 1) *# - Use the to lure s. When a lured  appears, do something to get 
 * 2) *# - Kill 12 s
 * 3) - Kill 



''Be sure to talk to first and get. This is not a pre-requisite but it is convenient.''
 * 1) - Get 
 * 2) - Learn history
 * 3) - Sprinkle the  on the  in 
 * 4) - Get  from 
 * 5) - Return the  to the 
 * 6) - Sprinkle the  on the  in 
 * 7) - Go to  and smash things that don't belong
 * 8) - Put the  on the  in 

Haz

 * - Take the to  at 

The following are unlocked by completing from  at 

- near 
 * - Kill 10 


 * - Defeat 10 


 * - Get from 

Rufa
This quest chain is required for completion of from  at the Great Barrier, later.


 * &bull;


 * (only the opening and this section is required to unlock the fourth section of the )



This is the start of the fourth section of the introduction to the quest series


 * 1) - Talk with 
 * 2) - Talk to 
 * 3) *unlocks 3 quests at Haz:, , and 
 * 4) - Get  from 
 * 5) - Deliver the  to  in 
 * 6) - Answer ' question
 * 7) and :
 * 8) *Haz:
 * 9) **# - Get (complete the chain that starts with  and goes through )
 * 10) **# - Use the inside the glowing totem tree building at 
 * 11) **# - Ask and  to lead you to Barrack, and touch his jug when instructed
 * 12) **# - Use the at the base of the totem at 
 * 13) **# - Take the at the kiln at, then find  on the ground nearby
 * 14) **# - Get from  at the 
 * 15) **# - Setup the in the  36.6, 34.2
 * 16) **# - Speak with 
 * 17) **# - Use to get 
 * 18) **#*''He is at the back of a cave which starts at
 * 19) **#*unlocks one-half of . See at .
 * 20) **# - Click on a near the  to get the 
 * 21) *Rufa:
 * 22) *#* - Use the, then talk to 
 * 23) *# - while using the 
 * 24) *## - Gather from 
 * 25) *## - Answer question
 * 26) *##Goblins and Sin:
 * 27) *##*# - Get from 
 * 28) *##*# - Listen to 
 * 29) *##*# - Help atone for his sins (drop the illusion and kill him)
 * 30) *##* &bull;  &bull;  &bull;  &bull;
 * 31) *##*# - Talk to 
 * 32) *##*# - Give the to  at the Goblin Mines
 * 33) *##*# - Get from  and free the s until you get 
 * 34) *##*# - Speak to in 
 * 35) *##*# - Ask about the 
 * 36) *##*#*You need to use to summon  and start the following sub-chain.
 * 37) *##*#*# - Listen to explain how to make 
 * 38) *##*#*# - Get the ingredients
 * 39) *##*#*#* - Get a from a 
 * 40) *##*#*#* - Get a from a 
 * 41) *##*#*#**Combine and  to make 
 * 42) *##*#*#* - Get a from a 
 * 43) *##*#*#**Read him the over and over until he crises. Three or four times should do it.
 * 44) *##*# - Give the to  at the Goblin Mines
 * 45) *##*# - Investigate the situation in the mine
 * 46) *##*#*Speak with when you are ready to begin. Do nothing, just observe the scene
 * 47) *##*# - Place, pull a mob onto it, then loot the as many times as you can before it fades
 * 48) *##*# - Talk to 
 * 49) *##*# - Gather from  in 
 * 50) *##*# - He gives you his . Use it.
 * 1) *##*# - Talk to 
 * 2) *##*# - Gather from  in 
 * 3) *##*# - He gives you his . Use it.

Lake Heron
This first quest chain is required for completion of from  at the Great Barrier, later.




 * &bull;
 * 1) - Find 
 * 2) - Discover why the water is blocked
 * 3) - Using the, get  (Threshold for : 50%)
 * 4) - Speak with 
 * 5) - Kill 10 
 * 6) - Get 
 * 7) - Using the, capture  (threshold for : 50%)
 * 8) *unlocks - Get  from 
 * 9) - Kill 
 * 10) - Destroy the power controlling the Beaver King (Kill the  (53 Elite))
 * 11) * drops, which starts a quest:
 * 12) ** - Get from  (55 Elite)
 * 13) - Take the  to 

Wayt Camp
Two of the area quest chains start here.

see Lake Heron for an important quest chain that starts here but is mostly involved at and.

see Rufa for an important quest chain that starts here but is mostly involved in and.

Item-triggered: from a  during  &bull;  &bull;
 * 1) - Show the note to  just outside of 
 * 2) * - Use the  on 10  in  to get 
 * 3) * - Using the, carefully get a 
 * 4) - Use  at Luzan's 
 * 5) - 'Talk to  and listen to the God of Wind's directions''

Kilanche Fungus Forest
This first quest chain is required for completion of from  at the Great Barrier, later. see also: sub-chain page &bull; : &bull;
 * 1) - Survey  without killing ANY fungi!
 * 2) Spores:
 * 3) * - Get from 
 * 4) * - Shake up 12 and get  from them
 * 5) - Deliver the  to  in 
 * 6) - Get  from 
 * 7) * - Kill 10 
 * 8) - Talk to 
 * 9) - Survey Water Source in 
 * 10) *Go to the whirlpool at where you will be attacked by a . Kill him to receive a 
 * 11) - Help the imprisoned 
 * 12) - Help the  by dealing with the guards
 * 13) * - Deliver the to 
 * 14) - Kill 

&bull;
 * 1) - Get  from a 
 * 2) and then:
 * 3) * - Kill 10 s
 * 4) * - Get from an 
 * 5) - Show the note to 


 * 1) - Kill 10 
 * 2) - Escort Bablis to 

River Valley
(south of and east of )
 * 1) - Give him a 
 * 2) - Listen to his explanation
 * 3) - Kill 8 

(near )

Object-triggered:
 * 1) - Get  from s or s

Demon's Scar
&bull; (from the )
 * 1) - Listen to 
 * 2) Research:
 * 3) * - Slay 10 
 * 4) * - Get from 
 * 5) * - Collect data from the five instruments
 * 6) - Protect  while he completes the experiment
 * 7) - Give the tablets to 
 * 8) - Get a 
 * 9) - Understand the Stone Tablet

Hall of Survivors
- in the in only for those that have completed, the final quest in the  epic quest series
 * 1) - Meet  inside 
 * 2) - Get  from 
 * 3) - Give the  to
 * 4) - Use the  to travel to  and find 

All of the following quest chains start at Sanburs Camp

at in  &bull;  inside the
 * 1) - Find  inside the 
 * 2) * - Get from  in the 
 * 3) * - Get a from  or  in the 

at in  &bull;  just outside the
 * 1) - Find  inside the 
 * 2) - Recover  from the  in the 
 * 3) *There is a in the entrance, before the first trash mobs
 * 4) *unlocks half of 

Item-triggered:
 * - Give the to 
 * unlocks half of 

- After completing both and
 * - Give the to  in 

at in
 * 1) - Talk to 
 * 2) Inside :
 * 3) * - Get a from  in the 
 * 4) * - Get from  or  in the 

Great Barrier
''There are 4 areas in this zone that have quests involved in gaining access to travel through the into. This group of quests, below, is the wrap-up to this quest chain.''

&bull;
 * 1) - Talk to 
 * 2) - Inspect the Observation Crystal
 * 3) *unlocks 
 * 4) - Talk to 
 * 5) * - Get from Sheebo Kanten (involves quests centered in Ape Mountain)
 * 6) * - Get (involves quests centered in Kilanche Fungus Forest)
 * 7) * - Get (involves quests centered in Rufa)
 * 8) * - Get (involves quests centered in Lake Heron)
 * 9) - Have  check the materials
 * 10) *unlocks one-half of . See in a chain that starts at Wayt Camp.
 * 11) - Sends you into  to find  in  ( quest series)

unlocked when you complete 

from here on this is part of the quest series


 * 1) - Deliver the book to  at the 

unlocked by 


 * 1) - Listen to 
 * 2) - Talk to  at  in 
 * 3) -  will use the  to send you to speak with 
 * 4) - Get  from s
 * 5) - Use the  on a damaged 
 * 6) - Give the  to