Xaviera (Quest Series)

The practical range in this zone, given when you can first get quests at, to when the XP from the level 50 Dailies at become less than the best, is 41 to 63.

Bag Quests
There are four "bag quests" in this zone, all level 44. There were also four in the quest series, ranging in level from 7 to 41. All "bag quests" reward some XP/TP and an that can be used to acquire level 5-45 Elite Skills, and are infinitely repeatable.

Instant Travel
and 's privide instant travel between several major camps in and. You still have to physically visit them and talk to the teleporter to unlock the location for travel. Yes, the only Transporters in are at the beginning, middle, and end of the zone. Nothing in between, making jumping back to to use the House Maid much harder. We recommend you drop some ink, probably at. That way, you can use your skill to go there, and use your Transport Book to return.
 * in :
 * - from here you can also travel to . Complete crafting stations, the House Maid, Bank, and Auction House are also here.
 * in :
 * in :
 * in :
 * in :

Titles
Zone Completion Title: - earn all of the above titles.

Upper Ruins

 * &bull; &bull;  &bull;  &bull;  &bull;  &bull;  &bull;
 * 1) - Report to 
 * 2) - Kill 10 
 * 3) - Kill 10 
 * 4) - Get 
 * 5) - Get 20 feet from 
 * 6) - Get 10  from
 * 7) - Ask  about the pot and how it was found
 * 8) - Find 6 Suspicious Locations and use the  then destroy the  that arises
 * 9) - Find  (inside a )
 * 10) - Kill the  and take the 
 * 11) Two tasks:
 * 12) * - Reveal an by destroying a . Kill 10 .
 * 13) * - Get 10 from 
 * 14) - Protect, , and  until the sealing is complete
 * 15) *Speak to to start the ceremony. Destroy 3 waves of .
 * 16) - Find all  left behind, use the  if you can't click on it, and get 5 
 * 17) - Find  to get the  and read the text
 * 18) - Speak to, , and 
 * 19) *''Afterwards, speak to again to be sent to
 * 20) - Speak to, then give the  to Captain , at Issac Camp

- unlocked by 
 * 1) - Get blood samples from wolves and mushrooms
 * 2) *awards Belt from set
 * 3) - Use your own blood on the stone tablet
 * 4) - Deliver the text

Ruins Research Camp

 * - Place s in and get 
 * - Place s in and get 

Lower Ruins

 * - 10 


 * - Use the to absorb energy from several, then use the  and say the magic words "Q'alad alaam asbeke wulnja zoor, TAMEMORARDOR!" to create an , repeat until you have 3 coins and take them to  at 


 * - 5 


 * - 5 
 * - 5 and 5 
 * - 5 

Issac Camp
There is only one here.

unlocked by from  at Faded Splendor

&bull;
 * 1) - Get 10  from 
 * 2) - Locate the source of the rumors (talk to  and )
 * 3) - Question people around 
 * 4) *Accept from  and complete  from  at 
 * 5) - Give the information report to  at 
 * 6) continue with at Static Lathrofea


 * - 5 from 
 * - 5 from 
 * - 5 from 


 * - 5 from 
 * - 5 from 
 * - 5 

Arcurion Mines
&bull; &bull;
 * 1) - Find the missing Phirius Merchant in the Mines
 * 2) - Find a cure for the poison (talk to )
 * 3) - Get  and a  back to  before the  wilts
 * 4) - Give the antidote to 
 * 5) - Gather 8  from 
 * 6) - Gather 10  from 
 * 7) - Use  while still standing near  to hitch up the, then guide it to  at the camp east of the entrance of 
 * 8) *Any damage from attacks against you goes to the cart. If damaged enough, the cart is lost. If you lose the cart, you will have to abandon and re-acquire the quest.

unlocked by completing 
 * 1) - Find the  in the 
 * 2) - Use the  to get the  from 
 * 3) *awards Lower Body from set
 * 4) - Take the necklace to  outside 

unlocked by completing 
 * 1) - Get 10 
 * 2) - Kill 

Static Lathrofea
All here are Excellent (35-49), except for  (40-49).


 * - Please find to take the quests


 * -  is one of 's trusted subordinates. He is skilled in disguises and often conducts sabotage in secret...
 * Reward:
 * Reward:

unlocked by from Issac Camp


 * &bull; &bull;
 * 1) - Bury Alignment Runes at three places 
 * 2) - Get 5  from 
 * 3) - Get 5  from  and 5  from 
 * 4) - Use the, enter  and Find the 
 * 5) *Use the near sparkling bones  to make them clickable, if needed
 * 6) - Find 
 * 7) - Deliver  to 
 * 8) - Talk to  to transport to the cave east of 
 * 9) **(optional) - Get 8 
 * 10) - Listen to 
 * 11) - Find  and bring him back to the cave
 * 12) - Get 5 
 * 13) - View the memories in the 
 * 14) - Seek consensus from  and 
 * 15) - Play it by ear (talk to )
 * 16) *When is revealed, attack him!
 * 17) - Compile the report (talk to )
 * 18) - Get  and  from  at the North  camp, then deliver the intelligence and supplies to  at 
 * 19) *awards Hands from set
 * 20) continue with at Jinners Camp
 * 1) continue with at Jinners Camp

&bull;
 * 1) - Talk to some villagers
 * 2) *Speak to, , and 
 * 3) - Get 5  from 
 * 4) - Get  from 
 * 5) - Give the  to 4 adventurers: (,, , and )

&bull;
 * 1) - Get 
 * 2) - Deliver the skins to 
 * 3) - Talk to 


 * - Get 5 from 
 * This quest has an XP reward 48,121 higher than the two level 47 Dailies here, but you can only do it once/day. Be sure to do it every day!


 * - Kill 10 


 * - Kill 5 


 * - Get 10 from 

or
 * - Get 10 from 

Wailing Forest

 * - Take quests from at the north end of  or  in the south
 * Multiple completions give you a 4-time stacking 5% exp bonus!

or
 * Reward:
 * Reward:


 * - Get from 


 * - Kill 5, 5 and 2 


 * - Kill 10 

Jinners Camp

 * unlocked by completing from Static Lathrofea

&bull; &bull;  &bull;
 * 1) - Report to Dr. 
 * 2) * - Talk to 3 (They are searchable using World Search)
 * 3) - Find the whereabouts of  in 
 * 4) *Find 
 * 5) - Go to the Harpy Nest and find 
 * 6) - Report to 
 * 7) * - Kill 3, 3 and 4 
 * 8) - Report to 
 * 9) - Gather what  needs ( from  (adults only),  from  and  from . You should already have the  but if you "lost" it, talk to  and do  again.)
 * 10) - Use the  to destroy the 
 * 11) - Report to Deputy Captain  at 
 * 12) continue with at Delintas Camp

&bull; &bull;  &bull;
 * 1) - Complete the three sub-quests
 * 2) * - Get 10 
 * 3) * - Find the Missing Horses in by the waterfall pond at 
 * 4) * - Kill 10 


 * - 5 
 * - 10 from 

- He also sells General Merchant supplies
 * 1) - Get, ,  and 
 * 2) - Get, ,  and 


 * - Get from 
 * - 10 from  and 

Delintas Camp
&bull; &bull; continue with at Frontline Camp
 * 1) - Get 12  from  and 
 * 2) complete to proceed
 * 3) - Use the  to treat 5 
 * 4) Two Paths:
 * 5) *Path 1 (prereq: ):
 * 6) *# - Listen to the Eye of Wisdom's battle plan
 * 7) *# - Deliver the report to at 
 * 8) *Path 2 (prereq: ):
 * 9) *# - Kill 10 and 10 
 * 10) *# - Give the to Captain 

unlocked by completing at Jinners Camp


 * 1) - Visit 
 * 2) * &bull;
 * 3) *# - Visit 
 * 4) *# - Get from  and 
 * 5) *# - Plant the in the 4 soil mounds surrounding the magic circle
 * 6) *#must complete from 
 * 7) *# - Collect from 
 * - Get from s and  from s
 * 1) *#unlocks 
 * 2) ** - Get, and  from  (all 3 are north of the road)
 * 3) ***unlocks at Frontline Camp
 * 1) ** - Get, and  from  (all 3 are north of the road)
 * 2) ***unlocks at Frontline Camp


 * - Get from and 
 * - Get from 

Deliya's Realm

 * - See
 * - complete 15 Key Objectives
 * Reward:

- unlocked by 
 * - ''Get from  and  from


 * - Use the to water 5  and bring back the  as proof
 * - Get from  and  from 

Frontline Camp
unlocked by completing from Delintas Camp

See

&bull; &bull;  &bull; This concludes the main quest chain.
 * 1) - Kill  until you find an 
 * 2) - Investigate the 
 * 3) - Report to 
 * 4) *awards Head armor from set
 * 5) - Find  inside 
 * 6) - Ask around at  about the supply situation at,  and 
 * 7) *Talk to, and 
 * 8) - Obtain  from  and deliver them to 
 * 9) - Listen to 
 * 10) - Enter  and destroy 3 
 * 11) - Report the Eye of Wisdom's plan to 
 * 12) - Talk to 
 * 13) - Listen to how to break the barrier
 * 14) - Find  in  in front of the barriers and give him the 
 * 15) - Go to  and perform at least 8 of his tasks for . Only then can you use the  to remove the barrier to 
 * 16) *If you already did 8 times... sorry. You have to do it again.
 * 17) *There is no need to count the completions. When you finish the 8th one, will shout  
 * 18) *When the barrier falls, shouts  
 * 19) - Defeat  inside of 
 * 20) *awards Upper Body armor from set
 * 21) - Ask  for transport to, then talk to 

&bull;
 * 1) - Defeat 3  in 
 * 2) - Take the  to 
 * 3) - Bring back 3  from  in 

&bull; unlocked by completing 
 * 1) - Deliver the necklace to  at 
 * 2) - Take the relics to an  to identify
 * 3) *The third you speak to will recognize the Name Tag.
 * 4) - Take the report to 
 * 5) - Bring  from  back to 
 * 6) *rewards the title 

There are 4 level 50 Daily quests here, but if you are power-leveling an alt the 2 you want to repeat are and  as these are cooperative. All members of a party (within range) will get th update together.


 * - Kill 3 in  (cooperative)
 * - Kill 5 and find 5  in 

Inferno Gardens
- ''Take quests from. Regional Effects, which change periodically, affect some of the battle within.''
 * - task varies each time
 * Reward:
 * Reward:


 * - Kill 5 in  (cooperative)
 * - Get 10 from  in 

Gloombright Castle
Level 55 Instanced Dungeon for 6-man and 12-man groups

opens the barrier to entry, and takes place within. If you fail, or are ejected, for any reason during, you must find a player that is ready to enter the castle and join his group. It is the only way to re-enter the Castle.

WARNING!!! Do not enter the Castle until you have spoken to and started ! Unfortunately, as soon as you have finished the tasks for it will let you enter, but you need to start  if you want to finish it!