Priest Elite Skills

Priest Elite Skills mainly enhance a Priest's existing capabilities to heal and deal magical damage, with the exception of the Priest / Warrior variety which deals physical damage.

Classicon_augur_knight.png Priest / Knight -- Favored Soul
Priest / Knights focus on the healing/utility aspect of group play, changing Grace of Life to also grant MP (Enhanced Grace of Life), making Urgent Heal also heal the caster (Life Link), giving a cast time reducing cooldown (Last Prayer), adding a powerful buff that increases effectiveness at healing while reducing effectiveness at damaging (Divine Incarnation), and another buff that grants temporary fear immunity to a target (Calm Heart).

Classicon_augur_mage.png Priest / Mage -- Angel
The Priest / Mage combination is fairly eclectic, combining crowd control (Freeze), the ability to remove curses (Remove Curse), a mana restoration group buff (Angel's Blessing), a mana restoration cooldown (Angel's Carol), and a buff to Lightning that places a debuff increasing wind and water damage done to a target if the target is afflicted with Bone Chill when struck.

Classicon_augur_thief.png Priest / Rogue -- Wraith
The Priest / Rogue combination focuses on granting offensive abilities, like a Dark damage over time ability (Snake Curse), a medium-cooldown Dark damage nuke (Infectious Wound), applying Nimble Hands to spellcasting (Quick Spellcasting), an offensive dispel (Purge), and a long-cooldown DoT with a stun component (Lure of the Snake Woman). Shadow Fury is one of the few group buffs that grants Critical Magical Hit Rate increase.

Classicon_augur_ranger.png Priest / Scout -- Saint
Priest / Scouts have a fairly eclectic elite skill set, giving them a magic attack buff (Embrace of the Water Spirit), a ranged Throat Attack (Throat Stab), changing Wave Armor so that it buffs defense (Enhanced Wave Armor), allowing Rising Tide to scale off ranged weapon damage (Tide Control), and an area of effect heal with a regeneration effect (Curing Shot).

Classicon_augur_warrior.png Priest / Warrior -- Battle Monk
( lvl 0 .. lvl 104 )

The Priest / Warrior combination focuses on granting physical offensive abilities, like Battle Monk Stance, giving them three powerful strikes: Explosion of Fighting Spirit, Fighting Spirit Combination, the powerful Ascending Dragon Strike, and a buff to increase Physical damage and Health (Power Build-Up) as well as two self-healing eliteskills Condensed Rage, Light Healer Fighting Spirit.