Scout / Priest

   Scout / Priest-- The Flanks Coverer   

Main Way of Playing
The Scout / Priest has a ranged support role designed around preventing damage and providing consistent healing. Aesthetically, it fits the idea of keeping an eye out on allies, making sure they're safe and healthy. Key attribute for a Scout / Priest are Dexterity, Stamina, and Wisdom; more specifically, Physical Attack and Mana Points, the latter of which is to have a large mana pool for both of its classes abilities.

Key abilities include Shot, Vampire Arrows, Mana Drain Shot, Snipe, and Neck Strike.

Tips and Tactics

 * A Scout / Priest may have some healing abilities, but it isn't a healing class. Use your abilities to help mitigate damage and support the healer in a group.
 * Scout / Priests not only assist healers, but also assist tanks when it comes to their ability to hold aggro. This makes this combination a good choice for players wanting to be a great team player.
 * Switching to a Priest / Scout gives the player a stronger healing role, while gaining some damage-dealing abilities to solo with.