Warrior / Mage

   Warrior / Mage -- The Battle Mage   

Main Way of Playing
The Warrior / Mage has a melee DPS role designed around explosive damage and enhanced auto-attack damage. Aesthetically speaking, the Battle Mage fits the role of using the elements to enhance their weaponry and using cantrips for magical burst. Key attributes for the class include Strength, Stamina, and Intelligence; more specifically, boosting Physical and Magical Attack to their highest potential possible.

Key abilities are Surprise Attack and Shout.

Tips and Tactics

 * Just gonna toss this on here. My guildmates tell me that for a M/W, until about 70 he acts as a Warrior and should use Chain armor, but at about 70+ he should use high-INT Cloth armor. In his youth, he uses physical attacks, so chain armor with sword/talisman or sword/shield are his armor/weapons of choice, but once you get and start switching to magic attacks, it will be cloth armor with wand/talisman. The important thing to remember is, that even while leveling up, amd especially once you start getting your Elite skills, you should always be mindful of keeping your INT up, as well as STA. Stamina will keep your HP high so you can take damage, but Intelligence will power the majority of your main attacks.
 * Switching to Mage / Warrior lets you fill a magical DPS role, opting to use distance instead of staying in melee range.