Patch 4.0.3 – The Mighty Shield



Patch Notes 4.0.3 - The Mighty Shield 4 October 2011

New Content


 * Balancing of Knight skills - Damage output adjustments
 * Holiday Event: The Juice Festival

Adjustments & Changes

deactivated these two macro interfaces permanently:


 * / cast
 * / UseAction

Knight The overall damage dealt by knights was low, which resulted in upgrading being not as efficient as for the other classes. Adjustments were made to the basic damage values of the general knight skills that are used most often: Holy Strike, Holy Seal and Disarmament. As a result, the damage dealt after upgrading the skills has increased.


 * Knight skill Holy Seal
 * Original Effectiveness:
 * Enchants your weapon with the holy power of Light. Afterwards your weapon does Light damage and it can put a Holy Seal on your target. (maximum of 3 Holy Seals)
 * Current Effectiveness:
 * Originally the damage was fixed and did not increase when the equipment was being enhanced. After the adjustment the damage increases when the weapon is being enhanced.
 * Knight/Scout skill Holy Strike
 * Original Effectiveness:
 * power level = 1
 * Inflicts (84%) main hand weapon DPS and puts a Light Seal for 10 seconds on the target. (Each skill level adds to aggro)
 * power level = 70
 * Inflicts (360%) main hand weapon DPS and puts a Light Seal for 10 seconds on the target. (Each skill level adds to aggro)
 * Current Effectiveness:
 * power level = 1
 * Inflicts (67.5%) main hand weapon DPS and puts a Light Seal for 10 seconds on the target. (Each skill level adds to aggro)
 * power level = 70
 * Inflicts (462%) main hand weapon DPS and puts a Light Seal for 10 seconds on the target. (Each skill level adds to aggro)
 * Scout/Knight skill Disarmament
 * Original Effectiveness:
 * power level = 1
 * Inflicts (53.5%) ranged weapon DPS to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
 * power level = 70
 * Inflicts (295%) ranged weapon DPS to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
 * Current Effectiveness:
 * power level = 1
 * Inflicts (69.5%) ranged weapon DPS to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
 * power level = 70
 * Inflicts (383.5%) ranged weapon DPS to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.

Other Classes


 * Warden/Druid Elite skill “Natural Spring”: Now the healing effect increases significantly with the increase of the skill level.
 * Warrior skill Shield Bash: adjustments to the required TP points for level-up. Comparing to the similar skills, it required way too much TP points.

Item Adjustments

Adjustments to the following equipment: Physical and Magical Critical Hit changed from 208 to 160 points.


 * Suppression Helmet of the Fort
 * Pulverizing Helm of the Fort
 * Vengeance Leather Helmet of the Fort
 * Wisdom Headdress of the Fort
 * Tribute Hat of the Fort
 * Suppression Plate Armor of the Fort
 * Pulverizing Chain Armor of the Fort
 * Vengeance Leather Armor of the Fort
 * Wisdom Robe of the Fort
 * Tribute Gown of the Fort
 * Suppression Shoulder Armor of the Fort
 * Pulverizing Chain Shoulder Armor of the Fort
 * Vengeance Leather Shoulder Armor of the Fort
 * Wisdom Cloth Shoulder Armor of the Fort
 * Tribute Shoulder Guards of the Fort
 * Suppression Heavy Boots of the Fort
 * Pulverizing Light Boots of the Fort
 * Vengeance Leather Boots of the Fort
 * Wisdom Long Boots of the Fort
 * Tribute Long Boots of the Fort

Bug Fixes


 * Correction of Battle Ground and Guild War PK Protection Bug
 * Before adjustment: If players did have the PK Protection Buff and entered the battle ground or the guild war, the buff remained so that other players were not able to attack these players.
 * After adjustment: If players have the PK Protection Buff and enter the battle ground or the guild war, the PK Protection buff will be cleared.
 * Now when player use the following items to destroy the gate in the Siege War (Zone402), the Castle Gate Construction Point won’t vanish again:
 * Summon: Meteor Shower
 * Summon: Rain of Flaming Arrows
 * Summon: Thunder Bonecracker
 * Summon: Meteor Shower: Increased the basic damage that is based upon on the user’s Intelligence.
 * Scouts will now correctly become visible when using Ignite under the effects of a invisibility potion
 * Characters are now correctly positioned on the Torex mount
 * The Luzan Hunter which could not be attacked can now be killed again
 * Fountain of Experience can now be transformed in an orb again
 * Ghost Guard Dogs in the minigame of Sascillia Steppes should no longer spam debugmessages
 * Relationship:
 * When you’re having 2 Lover relations in the same party, the lowest relationship level will no longer overwrite the highest relationship level.
 * Master & Disciple Relationship buffs can now be active at the same time
 * At coordinates 65.9/17.3 in Savage Lands you will no longer be underwater

Juice Festival Event Overview


 * Festival Activities conducted in Zone 1, 2 and 15 <- to be named
 * Festival Manager NPCs will be located at: Logar, Varanas Central Plaza and Varanas Lower City East, Dalanis City Gate
 * 7 Festival Events

Moonlight Grapefruit Juice


 * Event type: collect items and use them
 * Start location: Varanas Lower City East
 * Event Target: collect items and brew a juice

Server for a Day


 * Event type: try to serve people with drinks
 * Start location: Logar, Varanas Central Plaza
 * Event location: Logar, Varanas Central Plaza
 * Event Target: use action bar to server people with drinks

Juice Olympics


 * Event type: use a action bar to clone movement
 * Start location: Logar, Varanas Central Plaza
 * Event location: Logar, Varanas Central Plaza
 * Event Target: use action bar to clone the given movement

Juice-Carrying Contest


 * Event type: daily, collect barrels
 * Start location: Dalanis Entrance
 * Event location: Dalanis
 * Event Target: collect barrels to receive a reward

Juice Tasting Contest


 * Event type: receive an empty glass (buff) and use it to barrells
 * Start location: Dalanis Entrance
 * Event location: Taborea
 * Event Target: collect juice to receive a 1h buff

New Product Tasting


 * Event type: daily, deliver item to other players
 * Start location: Dalanis Entrance
 * Event location: Taborea
 * Event Target: use item on other players to receive an reward

Begg’s Juice Factory


 * Event type: daily, get items and use them
 * Start location: Dalanis Entrance
 * Event Target: collect and use items from NPC to receive a title

Hanecken Juice Factory


 * Event type: daily, get items and use them
 * Start location: Dalanis Entrance
 * Event Target: collect and use items from NPC to receive a title