API:UnitSkill

Gets the mana of the secondary class from a given unit.

Arguments

 * UnitId
 * string - A UnitId (e.g. "player", "target", "party1", "raid1", etc..).

Returns

 * number
 * number - Current amount of mana / rage etc of the secondary class of a given unit. Returns 0 if the specified unit does not exist (eg. "target" given but there is no target).

Related Functions

 * UnitMana