KwPlayer.GetPlayerInfo

Fetch player information so it can be returned with kwPlayer.ReturnPlayerInfo.

If the optional dependencies are not loaded the guild and zone of the player can't be detected and will be set to NONE.

If the guild and zone should be detected there have to be a delay between kwPlayer.GetPlayerInfo and kwPlayer.ReturnPlayerInfo.

Optional Dependencies

 * kwDispatcher
 * kwHook

Arguments

 * playerId
 * string - The unit id of the player.

Returns

 * nil
 * void - A method call without return value.

Example
kwPlayer.GetPlayerInfo("target")