Gathering Guide


 * for a combined table showing all harvestable resources through level 96, see Resource Nodes

Resources are broken up into two classes, Common Resources and Rare resources. Common resources start out gatherable at level 1 and a new tier is available usually every 6 subsequent levels later (Level 1, 8, 14, 20, 26, 32, 38, 44, 51, 57, 63, 69, 75, 81, 86). Rare resources start out also gatherable at level 1 but a new tier is available every subsequent 10 levels (1, 11, 21, 31, 41, 51, 61, 71, 81). Common resources are easily available within the area that they spawn in and the nodes are always at the same locations. Occasionally a node that spawns a common resource will instead spawn a rare resource that is in the same general level range as the common resource that normally spawns there. Note that resources will respawn over time.

Once your skills reach the level 20, 40, 60 or 80, it will be capped. You can continue to gather and refine resources but you will not gain experience for it. To uncap you progress, you will need to talk to the basic instructor for the skill in question and realize an easy gathering quest.

Sometimes the level needed to gather a material is a bit higher than the level needed to refine it (or to buy a refinement recipe). In such case, both levels should be noted in this page - indicating the gathering level and the refinement / recipe level.

Mining
Mining Resources appear as a bag of ore on your mini-map.

When using ore for recipes, it will need to be refined first. To refine ore, your character needs to possess the correct recipe. Recipes can be purchased from the various mining instructors found in the major cities in the game.

For ore, the refining recipes are usually Sand, Nugget, and Ingot. Since patch 6.0.0 there are two additional recipes, for refining materials directly from completely unrefined pieces. Those direct recipes cost more - as twice as usual ones. Each recipe needs to be purchased separately, and you can only purchase recipes equal to or less than the level of your mining skill. Basic recipe costs are included below.

Herb Gathering
Herb Resources appear as a bundle of grass on your mini-map. When using herbs for recipes, it will need to be refined first. To refine herbs, your character needs to possess the correct recipe for doing so. Recipes can be purchased from the various herbalism instructors found in the major cities in the game.

For herbs, the refining recipes are usually Bundle, Sap, and Extract. Since patch 6.0.0 there are two additional recipes, for refining materials directly from completely unrefined pieces. Those direct recipes cost more - as twice as usual ones. Each recipe needs to be purchased separately, and you can only purchase recipes equal to or less than the level of your herbalism skill. Basic recipe costs are included below.

Woodcutting
Woodcutting Resources appear as a log on your mini-map. When using wood for recipes, it will need to be refined first. To refine wood, your character needs to possess the correct recipe for doing so. Recipes can be purchased from the various woodcutting instructors found in the major cities in the game.

For wood, the refining recipes are usually Timber, Lumber, and Plank. Since patch 6.0.0 there are two additional recipes, for refining materials directly from completely unrefined pieces. Those direct recipes cost more - as twice as usual ones. Each recipe needs to be purchased separately, and you can only purchase recipes equal to or less than the level of your woodcutting skill. Basic recipe costs are included below.