Patch 2.0.9 - Capture the Runes



The Goblin Mines Mini-Game posted on 23 July 2009 (scheduled to patch into game on July 28)

Aslan Valley, High Noon

A man stood by the side of the road that is meandering through the deep forests of Aslan. So far, so good, one might think - except that this man looked quite unusual - in fact he did not look like a human should look like.

"What is ye looking at?" he snapped at the passing adventurer.

"I am terribly sorry, but I noticed that your clothes look a bit strange on you... and... excuse me for being rude, but your smell is a bit..."

"...perf'ly normal far a Goblin." the creature rumbled, a mean grin spread across his face.

On hearing this, the adventurer jumped hurriedly backwards and reached for his sword,

"Calm down, oi did nae mean to do ye any harm! Oi even got something fer ye." the grin grew even wider.

"Ye know, us Goblins hae an old tradition. There's this game we play. Ye know, te find out who's the strongest of us Goblins."

"And... what does that have to do with me?" the adventurer asked, his hand still gripping the handle of his sword.

"Ach, that's easy! Ye just gi' me some wager an' ye can join the brawl. Should ye win, ye might get a title o' honour - an' who knows, maybe e'en mo."

After a few minutes pondering this offer, curiosity got the better of our brave adventurer and he shook hands with the Goblin. Following the man's instructions, the adventurer found himself in one of the Goblins' many caves to face the challenge and win the title....

...if only that stupid Goblin costume wasn't so uncomfortable.

The newest Runes of Magic mini-game takes you into the exciting world of those green-skinned creatures we only knew as despicable enemies - but no longer now! Get dressed as a Goblin and meet them in their dungeon.

There you are invited to take part in a challenge that requires more than just a fancy dress! Only the bravest and wildest of adventurers may eventually win the title of "Goblin Hero".

Apart from this and two more titles, there is a chance to carry home the Goblin treasure as well! Isn't that reason enough to put on the Goblin costume and dive into the fray more than once?

Have fun!

here is what Runewaker has to say about what is coming in the future: Upcoming Changes (updated July 8)

Patch 1847 and 1848 were released 7 July 2009 Version 2.0.9.1848

some fixes and localisation updates were applied today. and they fixed a possible exploit with the Ystra Labyrinth.

The patch from tuesday 07/07/09 did only add some localization files to your clients. We were successful in retrieving the notes from our small kobold army and are now able to show you the original content. (Kobolds tend to scatter important documents, you know...)

2.0.9.1848 Patchnotes - Loca only

English


 * Summer Frog Hunting Event. (Europe)
 * Item Descriptions: TP/XP adjustment.
 * NPC Ely Nausicaa – Ravenfell (name inconsistency corrected).
 * NPC Giant Needle Cactus (renamed).
 * NPC Giant Flower Cactus (renamed).
 * NPC Giant Fruit Cactus (renamed).
 * Ancalon’s daughter: Lythin (name inconsistency corrected).
 * Carpentry and Woodcrafting (inconsistency corrected).

Patch 1846 was released 2 July 2009. Version 2.0.9.1846

Nothing was said about Patch 1846

Patch 1845 was released 1 July 2009. Version 2.0.9.1845

Hotfix, Patch 1845

Error Modification


 * Fixed the equipment that players receive from "Armor Gift Bags" and appeared without a description/name.
 * Fixed the quest reward of "Studying Herbalism", "Studying Woodcutting" and "Studying Mining" appearing without an description/name.
 * Fixed the quest reward of "The Arcane Transmutor" which appeared without a description/name.
 * Added equipment drops for "Raichika the Destroyer" in the "Ystra Labyrinth".
 * Tempest Height: Fixed the bug that would cause chests not to drop after killing monsters. They can now be picked up and are stackable.
 * The info box at the left side of the login screen is now disabled. It will return at a later time to be used as an information box.

Patch 1844 was released 30 June 2009. It was preceded by Patch 1841 to 1843.

Version 2.0.9.1844

New Content

A new PvP arena has been added to the game. Here are the rules: Two teams (6 players a side, "blue" vs. "red") try to capture the enemies rune. A team needs to achieve 3000 points to win the game. Every successful capturing of a rune earns the team 500 points. Every team gets 10 points every 15 seconds. For each defeated enemy player the winner gets 25 points Honour. For repeated kills the same enemy grants less points. Every player of the winning team gets 100 Honour points. To have access to these skills, players have to follow a new, unique quest line. The Ystra Labyrinth has been revisited. The monsters' levels and powers have been adjusted. Their loot-tables have been edited as well.
 * Capture the Runes (aka "Capture the Flag")
 * Lv. 50 Elite Skills
 * Ystra Dungeon Revamp
 * Several daily quests have been added that lead players into the depths of the Ystra Labyrinth.

Bug Fixes

The descriptions of these two buildings has been corrected. You need 5 additional players to erect those. A bug was fixed so that the debuff "Mind Attack" now will be triggered. The skill now does additional damage even if an other bleed effect is already in place. The quest description has been corrected to reflect the correct requirements to complete the quest. Luanda's position is now indicated by a red marker on the minimap. You now get the grill you need to place over the fire, when calling Bernok, as quest item. The water will now be replenished correctly. The trees you need to click on to complete the quest, are now clickable. The quest description (incl. the required materials) has been corrected. Instead of 3x "Pure Bitterleaf extract", you now only need 5x "Bitterleaf". The number of experience points and the amount of gold have been corrected. The description has been corrected, making it easier to find the place where the merchandise has been lost.
 * Guild Castles "Farm" and "Forge"
 * Mage skill: Meteor Shower
 * Rogue skill "Wound Attack"
 * Quest: "Archers from the Northeast"
 * Quest: "The Council President's Request"
 * Quest: "Crafty Bernok"
 * Quest: "Get Some Fresh Water"
 * Quest: "Breeding"
 * Quest: " Hochwertiger Fleischeintopf"
 * Quest: "Materials for Mending"
 * Quest: "The Power to Protect"
 * Quest: "Stolen Merchandise"

Changes / Adjustements

The weapon and defense ranks now are taken into account when calculating damage and damage-reduction. Previously the results of damage-calculation were either too low or too high. The item can only be sold to NPC merchants.
 * Elite-monsters and above now have an increased chance to drop guild-runes. The amount of dropped guild-runes has been increased too.
 * Our grocers' now offer Lettuce and Celery.
 * The cooldown-time of "Opportunity" (Elite-Skill, lv. 35) has been increased to 10 seconds.
 * The description of "Searing Light" (Elite-Skill, lv. 45) has been corrected.
 * The magical crit-rate of "Fire Arrow" (Elite-Skill, lv. 20) was increased from 3 to 30.
 * Weapon- and Defense skills
 * Priests' group heals now cause more aggro.
 * "Enhanced Fishscale Leg Armor" - the additional +3 Int-Bonus has been removed.
 * "Bloodlust Cleaver" - the item has now been renamed to "Blood-Thirsty Battle Axe".
 * The time to mount a mount has been reduced from 5 to 3 seconds.
 * Tempest height: Crates will now appear after each monster-kill. You no longer need Tempest Soul Stones to open them.
 * Crafting: The amount of material necessary to craft level 2 recipes has been reduced.

Item Shop

The descriptions of potions that have a limited "life-time" now state that they are counting down even when the character is logged out.
 * Temporary Potions

Localisation


 * "Soft Spot" has been renamed to "Open Flank".
 * "Accurate Energy" has been renamed to "Concentrated Precision"
 * "Pursuing Shot" has been renamed to "Exploiting Shot".
 * "Lion Power" has been renamed to "Power of the Lion".