Patch 4.0.6 - Snowflake Festival



21 December 2011

During todays maintenance they focused heavily on patching some of the most recent issues that were applied with the last patch. The patch did not receive clearance from the Quality Assurance though. This could result in another downtime once they have a fully functional revision of said patch.

Please be aware that due to this issue the instance "Kawak's Tomb" has a hole in the ground. It's still possible to engage this boss, just be careful when you do. They are working hard together with Runewaker to fix this issue as fast as possible.

Patch 4.0.6 - Snowflake Festival 14 December 2011

New Features


 * In-game Event: Snowflake Festival
 * Balancing: Skill adjustments
 * Global Cooldown corrections

Snowflake Festival Event Overview


 * Festival activities will take place in the Ystra Highlands, Howling Mountains, Thunderhoof Hills, Southern Janost Forest and Silverspring.
 * Festival NPCs will be located at: Logar, Varanas, Silverspring, Harf Trade Post and Dalanis City.
 * 11 Festival Events

Daily Quest - Sled Fragments


 * Event type: Find and collect
 * Start location: Varanas Bridge
 * Event location: Various Locations
 * Event Target: Find and collect Sled Fragments

Daily Quest - Magical Stones


 * Event type: Find and collect
 * Start location: Varanas Bridge
 * Event location: Howling Mountains
 * Event Target: Find and collect Magical Stones

Daily Quest - Reindeers


 * Event type: Find and collect
 * Start location: Varanas Bridge
 * Event location: Ystra Highlands
 * Event Target: Find and collect Reindeers

Decorating Snowflake Trees


 * Event type: Delivery Quest
 * Start location: Varanas Central Plaza, Dalanis City Entrance
 * Event location: Various Locations
 * Event Target: Deliver Items

Train Reindeer: Deer Feed: Mistletoe Plant, Norsa Grass, Winter Grass


 * Event type: Collect items
 * Start location: Dalanis Entrance
 * Event location: Thunderhoof Hills, Southern Janost Forest
 * Event Target: Collect Food for Reindeer

Snowflake Festival Gift


 * Event type: Find and open gifts
 * Event location: Taborea
 * Event Target: Find and open gifts to obtain rewards

Jingle Brothers Stuck


 * Event type: Find and help NPCs
 * Start location: Logar, Siverfall, Harf Trading Post
 * Event location: Dorian’s Farm, Silverspring.
 * Event Target: Find and help all Jingle Brothers

Bad Jingle Brothers


 * Event type: Find and defeat
 * Start location: Taborea
 * Event location: Various Locations including Ystra Highlands, Aslan Valley, Dust Devil Canyon, Silverspring and Howling Mountains.
 * Event Target: Find and defeat Bad Jingle Brothers

Goblin’s Bank Robbery


 * Event type: Defeat Monster, help NPCs
 * Start location: Varanas
 * Event location: Varanas
 * Event Target: Help the Bank Guards

Challenging Frost Snowman King


 * Event type: Find and defeat
 * Start location: Ystra Highands
 * Event Location: Ystra Highlands
 * Event Target: Find and defeat the Frost Giant

The Winter of Snowman


 * Event type: Defeat Snowman
 * Start location: Ystra Highlands
 * Event Location: Ystra Highlands
 * Event Target: Defeat the Stormforce Snowman

Adjustments

Global Cooldown: Removed the GCD effect of a large proportion of the skills with a casting time, but the GCD of the skills without a casting time remains unchanged.

Both Malatina’s Dungeon for players with level 40-45 & the Goblin Games players who challenge the monsters at level 45-47 have a chance of obtaining the following equipment when they take on this challenge and open the treasure chest:
 * Obsidian Battle Armor
 * Order of Dark Glory Belt
 * Order of Dark Glory Gauntlets
 * Order of Dark Glory War Boots
 * Order of Dark Spaulders
 * Tempest Height Hero Suit
 * Tempest Height Belt
 * Tempest Height Clan's Tooth
 * Tempest Height Beast Bone Boots
 * Tempest Height Shoulder Armor
 * Battle Armor of Varanas
 * Varanas' Iron Belt
 * Varanas' Badge Handguards
 * Varanas Captain's Warboots
 * Shoulderpads of Varanas' Emblem
 * Pride of the Eye of Wisdom
 * Eye of Wisdom Silk Belt
 * Eye of Wisdom Gloves
 * Eye of Wisdom Boots
 * Eye of Wisdom Shoulder Charm
 * Goblin Games players can additionally obtain the Goblin Champion Badge

Both Malatina’s Dungeon players with level 46 and above as well as Goblin Games players who challenge monsters at level 50 and above have a chance of obtaining the following equipment when they take on this challenge and open the treasure chest:
 * Obsidian Battle Armor
 * Order of Dark Glory Belt
 * Order of Dark Glory Gauntlets
 * Order of Dark Glory War Boots
 * Order of Dark Spaulders
 * Order of Dark Glory Golden Armor
 * Order of Dark Glory Leggings
 * Order of Dark Glory Helmet
 * Tempest Height Hero Suit
 * Tempest Height Belt
 * Tempest Height Clan's Tooth
 * Tempest Height Beast Bone Boots
 * Tempest Height Shoulder Armor
 * Tempest Height War Coat
 * Tempest Height Leather Leg Guards
 * Tempest Height Bone Helmet
 * Battle Armor of Varanas
 * Varanas' Iron Belt
 * Varanas' Badge Handguards
 * Varanas Captain's Warboots
 * Shoulderpads of Varanas' Emblem
 * Varanas Chestpiece
 * Varanas' Emblem Trousers
 * Varanas Helmet
 * Pride of the Eye of Wisdom
 * Eye of Wisdom Silk Belt
 * Eye of Wisdom Gloves
 * Eye of Wisdom Boots
 * Eye of Wisdom Shoulder Charm
 * Eye of Wisdom Robe
 * Eye of Wisdom Soft Pants
 * Eye of Wisdom Wizard’s Crown
 * Goblin Games players can additionally obtain the Goblin Champion Badge

Forsaken Abbey bosses now drop components of the armour set "The Mourner" E.g. Requiem Robe, Leggings of Sorrow and Wake Cloth Shoulder Guards. The following bosses drop this loot:
 * Ghoul Duke
 * Flowing Chaos
 * Cruel Eater
 * Hollow Shell

Ancient Treasures: Changes to the runes obtained when players light the 3rd candle before the time runs out, then click the Jade Treasure Chest:
 * Removed the following runes:
 * Hatred I
 * Hatred II
 * Hatred III
 * Fatal I
 * Fatal II
 * Fatal III
 * Reconciliation I
 * Reconciliation II
 * Reconciliation III
 * Burst I
 * Burst II
 * Burst III
 * Added the following runes:
 * Ferocity I
 * Devil I
 * Grasp I
 * Capability I
 * Keenness I
 * Comprehension I

The message that appears in the game screen to inform the player about elite class skills they can learn now appears as it should. This particular message refers to the one that appears when players set a 3rd class as their primary class and their primary and secondary classes both reach level 20.

The NPC Black Sail Attacker’s skill Unbreachable now only causes Knockdown, but not knockback, which caused the player to get stuck. Unbreachable is activated when the NPC’s HP drops below 80%.

Guilds
 * Changes to Leader Functions for guilds:
 * Added new option “Declaration of war”
 * Guild leaders can now customize the settings for Guild Sieges and Guild Challenges and choose which levels are required to register for each one.
 * In Guild Interface → Battles → Guild Challenges tab:
 * The tooltip for this has been changed from “Guild Leader’s Challenge” to “Register to Declare War” to fit with the instructions above.

Info text for the following refining items has been changed to reflect their actual effects. If the refining process fails, the weapon, equipment or accessory will not suffer damage and/or vanish (however, the power level of the item may drop):
 * Star Jewel – Class V
 * Moon Jewel – Class V
 * Sun Jewel – Class V

Class adjustments

Duration extended for Slash (Warrior) and the Bleed effect of Shadowstab (Rogue)
 * Slash (Warrior): effect duration changed from 6 to 8 seconds
 * Shadowstab (Rogue) – Bleed effect duration changed from 8 to 10 seconds.
 * Shadowstab (Warrior/Rogue) – Bleed effect duration changed from 8 to 12 seconds.

Effectiveness decreased for Bleed caused by Shadowstab (Warrior/Rogue)
 * Basic bleed damage now -4 instead of -5, increase according to player level is now 30% instead of 40%.

Increased general damage coefficient for Mage spells to 1.6 from 1.3.

Basic damage coefficient adjusted for Scout skills Shot and Autoshot
 * Autoshot now deals 0.75% ranged weapon damage instead of 0.7%
 * Shot now now deals 0.4% ranged weapon damage instead of 0.3%

Guild interface adjustments: Guild members can now immediately see battle information after registering for Guild Challenges. They will immediately be able to see the name list for the Declaration of War as well as the time of the battle without having to wait 5 minutes. Players will also be able to view related information on Guild Challenges.

Rules changed for Siege War:
 * The Order of Dark Glory has made improvements to the way research is done in the Forge, Field and the Lumber Yard. Now when players have finished researching the skills in the buildings mentioned above, their levels in similar buildings will also be increased at the same time. Players will no longer need to upgrade their skills at each building separately. The maximum level to which the skills can be upgraded to depends on the level of the building.
 * Additionally, with the help of the Eye of Wisdom, a breakthrough was made in the field of building technology. Now when players join a Siege War, they will directly receive the skills they have already researched in the Forge, Field and the Lumber Yard. They will not have to be at the location to receive the skills.

Adjusted the difficulty of the public encounter status: Specialized Area in Xaviera Player feedback has informed us that gameplay with this status is much too difficult relative to the other statuses. We have therefore decided to make the following adjustments:
 * Cooldown time for Basic Invisibility has been reduced. This basically enables the player to remain at a location for an extended period of time.
 * Effect range of Elf Protection has been increased. Previously points were not received because the distance was too great. This should solve the problem.
 * It is now easier to gain points with Elf Protection.
 * We hope that this will rebuild the trust that players have in the Eye of Wisdom.

Adjustments to the shortnotes of the following pet eggs. (Added “Effect duration also includes offline time” and adjusted the text format).
 * Boca – Pet Egg
 * Strong Boca – Pet Egg
 * Greywolf - Pet Egg
 * Loyal Little Angel– Pet Egg
 * Loyal Little Demon– Pet Egg
 * Loyal Pink Ball– Pet Egg
 * Loyal Orange Ball– Pet Egg
 * Loyal Golden Marmoset– Pet Egg
 * Loyal Tropical Toucan– Pet Egg
 * Loyal Little Death– Pet Egg
 * Frog Prince – Pet Egg
 * Frog Prince - Pet Egg (30 Days)
 * Frog Prince - Pet Egg (7 Days)

Adjustments to the shortnotes and the text format of the following pet eggs.
 * Sand Manticore - Pet Egg
 * Dune Manticore - Pet Egg
 * Fire Manticore - Pet Egg
 * Flame Manticore - Pet Egg
 * Ruby Manticore - Pet Egg
 * Golden Ostrich - Pet Egg (Permanent)

Bug fixes

Fixed the graphic bug in the Partner Bag preview interface. (The left and right ranges didn’t totally fit the interface frame.)