Druid Elite Skills

Note: Druids cannot have Knight or Priest as their sub-class.

Classicon_druid_mage.png Druid / Mage
A strong hybrid class that provides good defensive buffs, some direct damage abilities, as well as powerful regenerative abilities. Springs of Blessing, Shield of Light, and Summer Banquet allows the Druid/Mage combination to heal and protect multiple allies instantly, and provide a powerful buff to the tank. Inspiration and Holy Fury increases the power of Fireball and Mother Nature's Wrath, making it a decent class when it comes to fighting enemies. Quick Help, on top of reducing a large amount of damage received, also regenerates a good amount of health and mana, reducing downtime.

Classicon_druid_thief.png Druid / Rogue
A more magic oriented combination, the Druid/Rogue mix brings a bit of darkness to the naturalistic Druid. Boasting powerful debuffs to the enemy, it is quite useful in Player versus Player environments, especially since Curtain of Darkness makes the Withering and Weakening Seeds free of cost, on top of reducing the magic damage you take. This also provides powerful buffs such as Speed Catalysis which increases casting and attacking speed, and causing an ally to to have a powerfully boosted critical chance which, in turn, increases your magic power.

Classicon_druid_ranger.png Druid / Scout
A powerful healing combination, lacking in direct damage capabilities. This mix may require you to equip a ranged weapon if you learn Healing Arrows, though there is little reason not to learn it. Camellia Flower allows a healing over time ability to assist in healing an ally after using Recover, which, once the player learns Life Guide, also heals the player over time. Group Exorcism is also a fantastic ability in its a ability to quickly remove harmful debuffs on your teammates.

Classicon_druid_warden.png Druid / Warden
Although this mix does feature the Avalanche buff, this mix is more focused on healing and buffs. Enhanced Briar Shield allows the player to use it on allies, and restore mana whenever it is hit. Extended Recover allows the player to provide even more healing over time, and increase the chance of getting a necessary Nature Point, which, through Grace of the Forest, increases the player's maximum mana and healing. Mysterious Grace helps buff everyone's magical damage in your party, and Spirit of Life allows this mix to heal multiple targets at once.

Classicon_druid_warrior.png Druid / Warrior
An interesting melee class in that this combination has the player go melee in nothing but cloth or robes! However, it does provide several unique outputs to it. Glory Wand increases the players attack speed, and even provides a sudden protective shield to prevent taking damage. Awakening of the Wild helps increase the attack power of you and your teammates and physical damage, and Slash Fury, in combination with the Equip Axe ability from the Warrior's general skills, allows you to hit with Slash at a greater distance, potentially increasing your healing power every 20 seconds, and endlessly restoring your rage by 20, provided the effect is activated. Nourish, although requiring 7 points of Nature's Power, allows the player to gain 15% of his health (or whomever it is cast on, for that matter) if their health drops just below the halfway point, and restores your Nature's Power.