Magic Pets


 * see also: Zodiac and Draco Pets
 * For a worksheet we have used to analyze the Magic Pets' Gathering, see Pet Gathering Experiment.
 * For a list of all pets we have info on, see Category:Pet (Mob Type).

There are a variety of magical pets in the world of Runes of Magic. this is the basic information you might use to choose one.

Runes of Magic website has a tutorial video for pets.


 * Pets will attack with you and casts buffs on you, but only if its loyalty is over 60, higher loyalty , the more often it will aid you in battle..

You start with 2 of the 6 Breeding Slots on the Pet Menu UI open and available to you. To permanently expand the open slots, buy and use a. This will cost you.

Getting your first pet
To access the pet tutorial or to buy supplies for the acquisition and maintenance of magic pets, seek NPCs from the Sorrun family of pet hunters. These NPCs are found in the following areas:


 * is located in in  across from the music man.
 * is located in the of the.
 * is located in the on  next to the auction house.
 * is located in, near the teleporter, in
 * is located at in
 * is located in, near the House Maid, in

Identifying the egg

 * Color of the egg item
 * Decides the base strength of the pets attributes.


 * Type
 * Appearance of your pet, and decides what attack it has (which most can't use).


 * Level of the pet inside the egg
 * Gives a multiplier to the attribute bonus, and unlocks buffs available to the pet.


 * Attribute
 * Element of the pet, decides which base stats of a pet are high and low.


 * Aptitude
 * Another multiplier to the attribute bonus.


 * Basestats
 * Basestats as affected only by Attribute and color of egg item.

Interpreting data
Data in order of importance


 * Attribute
 * Make sure you got the element best suited for your needs or class combination. For more information, check the "Attributes" page.
 * Color of an egg
 * Can't be trained, so it's wise to start out with a really rare color.
 * Level
 * Could be handy to start out high
 * Loyalty
 * Determines how often your pet will aid you in battle, loyalty must be at least 60 or above for the pet to start attacking and cast.
 * Aptitude
 * Multiplier to the basestats to decide how much you get

basestat * color-multiplier * aptitude% * loyalty% * nourishment%, only things you can change later on are aptitude, loyalty and nourishment

Base stats
Legend: &lt;&lt;&lt;&lt;

Pet Experience Table
Pet experience table

List of Magic Pets & Skills
Please note that the element type of a pet is randomly generated, with the exception of a Rune type pet which is always 'none'.

Pet Events
Occasionally a pet will talk to its master. The response chosen determines a benefit that can be gained.

There is 4 basic groups of event, if we talk about bonus given:

Pet Gifts
When the result is "Gift from your pet", the gift is an item drawn randomly from the following list:
 * Powerful pet growth formula (+1000 XP, +500 Training)
 * Neutralization bar (neutralizes attribute of a pet)
 * Pet pair merging ticket (adds a second reagent slot)
 * Golden egg (+50 Training, +100 XP, or turn in possibilities)
 * Beef skewer (+30 Nutrition)
 * Dessert of happiness (+1 Loyalty)
 * Low-fat goats milk (+20 Nutrition)
 * Small hatchet (x5-20 wood harvest tool)
 * Small spade (x5-20 ore harvest tool)
 * Small hoe (x5-20 herb harvest tool)
 * Nutritious cheese (+10 Nutrition)
 * Mysterious item (x30, worth 107 gold each)

Event List
"Master, I came across some strange fog while I was wandering around. I ran in and got lost for a long time..."
 * Remember to call me if you get stuck (+50 XP)
 * You should've marked the path that you took (+5 TP)
 * What did you find? (Gift from your pet)

"Master, the table is full of delicacies, what would you like to eat more of?"
 * Meat. (+0.05 Strength)
 * Fish. (+0.05 Dexterity)
 * I'll eat both. (+0.05 Stamina)

"Master, If I attend special pet training what course should I focus on?"
 * Logic Training (+0.05 Intelligence)
 * Perseverence training (+0.05 Wisdom)
 * All of them (+0.01 Aptitude)

"Master if you were to travel what kind of trip would you like to take?"
 * Any kind of a trip with you. (+1 Loyalty)
 * I'd like to go eat great foods. (+10 Nourishment)
 * I'd like to go hunting for treasure (+10 Training)

"Master I just had a dream that I was fighting with a big monster"
 * If you can't win, run (+50 XP)
 * I'm sure you beat it (+5 TP)
 * Did it drop any treasure (Gift from your pet)

"Master, I am really happy! I feel like I can touch the sky. Do you want to know why?"
 * Because I treat you very well? (+ 1 Loyalty)
 * Because you just ate? (+10 Nourishment)
 * Somebody complimented you? (+10 Training)

"Master, I heard that eating more vegetables and fruits is good for my health. Which should I eat?"
 * Vegetables (+0.05 Intelligence)
 * Fruit (+0.05 Wisdom)
 * Some of each (+0.01 Aptitude)

"Master, every time I'm hungry I want to eat everything you have on you, isn't that weird?"
 * Your happiness is what's important to me (+1 Loyalty)
 * You're lucky you can eat so much (+10 Nourishment)
 * It isn't healthy to eat too much (+10 Training)

"Master, I found a strange picture, could it be a treasure map?"
 * Let's try our luck (+50 XP)
 * Get a shovel ready (+5 TP)
 * Of course it is (Gift from your pet)

"Master, I really want to sleep, but I slept for 12 hours yesterday. What's up with that?"
 * I'll take you to see the Doctor (+1 Loyalty)
 * Eat more food and you'll have more energy (+10 Nourishment)
 * Let's go on a walk together(+10 Training)

"Master, why did you want to become an adventurer?"
 * To have awesome experiences. (+50 XP)
 * To accomplish great feats. (+5 TP)
 * To hunt for treasure. (Gift from your pet)

"Master, I've been very lazy lately, what kind of recreational activity can I do that doesn't require moving around much?"
 * Reading (+0.05 Inteliigence)
 * Meditating (+0.05 Wisdom)
 * Thinking (+0.01 Aptitude)

"Master, let's exercise together for our health OK? What kind of exercise do you like?
 * Walking (+1 Loyalty)
 * Let's eat first (+10 Nourishment)
 * Beating monsters is the best exercise (+10 Training)

"Master, in a perfectly ideal room, what must not be left out?"
 * Beautiful Maid (+0.05 Intelligence)
 * Handsome Butler (+0.05 Wisdom)
 * Friendly Pet (+0.01 Aptitude)

"Master, what can't a good room do without?"
 * Many, many treasure chests (+0.05 Strength)
 * Several lush potted plants. (+0.05 Dexterity)
 * Decorations made out of might monsters. (+0.05 Stamina)

"Master, I like the girl next door. She sings well. Can I be with her?"
 * Go for it. (+1 Loyalty)
 * Share this cake with her. (+10 Nourishment)
 * First, practice your singing. (+10 Training)

"Master, when you were dozing off, I dealt with some monsters that were planning to attack you!"
 * Good job. (+50 XP)
 * I'll rely on you to do this in the future (+5 TP)
 * What did you find out? (Gift from your pet)

"Master, I just saw a strange Person. He told me a few things and gave me something."
 * Don't eat things strangers give you. (+50 XP)
 * Don't talk to strangers. (+5 TP)
 * What did he give you? (Gift from your pet)

"Master, what kind of places do you like to explore? Lets go together."
 * I like places we can accumulate experience. (+50 XP)
 * I like places we can polish our skills in. (+5 TP)
 * I like places we can dig up treasure in. (Gift from your pet)

"Master, the little yellow dog stole something from me. I fought him, he's really fierce"
 * It's best not to fight. (+50 XP)
 * You should improve your communication skills (+5 TP)
 * What did he steal? (Gift from your pet*)

"Master why did you choose me as your pet?"
 * I liked you at first sight (+1 Loyalty)
 * I didn't want you to starve to death (+10 Nourishment)
 * This is also... like a kind of adventure (+10 Training)

"Master, what is it that you like about riding?"
 * Riding together (+0.05 Strength)
 * Galloping like the wind (+0.05 Dexterity)
 * Slowly riding while viewing the scenery (+0.05 Stamina)

"Master, have I been eating too much? I don't want to be a burden to you."
 * You are the sweetest burden (+1 Loyalty)
 * I want you to grow nice and chubby (+10 Nourishment)
 * You're an important partner, not a burden (+10 Training)

"Master, when riding quickly, what's the main thing to watch out for?
 * Watch out for pretty girls (+0.05 Intelligence)
 * Watch out for handsome boys (+0.05 Wisdom)
 * Pay attention to safety (+0.01 Aptitude)

"Master, I just found a little hole and I went in a bit to explore. Guess what I found?"
 * A mole. (+50 XP)
 * A shovel. (+5 TP)
 * Something strange. (Gift from your pet)

"Master, I heard that it's healthy to exercise regularly! What kind of exercise would you like me to do?"
 * Weight Lifting. (+0.05 Strength)
 * Jogging. (+0.05 Dexterity)
 * Endurance exercises. (+0.05 Stamina)

"Master, I really like to eat fruit, can I just eat fruit and not eat anything else?"
 * You should keep a balanced diet. (+1 Loyalty)
 * Eat whatever you like to eat. (+10 Nourishment)
 * Don't be too picky about what you eat. (+10 Training)

"Master, if I attend pet training, what course would you like me to attend?"
 * Weight Training (+0.05 Strength)
 * Speed Traning (+0.05 Dexterity)
 * Endurance Training (+0.05 Stamina)

"Master, next time we meet with danger, don't protect me, protect yourself, OK?"
 * Protecting you is my responsibility (+1 Loyalty)
 * Just have some more to eat and don't let... (+10 Nourishment)
 * Partners advance and retreat together. (+10 Training)

"Master, what is the most important thing for our travels?"
 * Ample Experience (+50 XP)
 * Proficient Skills (+5 TP)
 * Useful tools (Gift from your pet)