Category:Music Festival/2019

Introduced with with the release of Chapter III: The Elder Kingdoms.

This year's Festival started on 6/4 and ended on ?.

The birthday of the famous musician, Julia Habin, is coming soon, and as every year the villages are organizing musical activities to celebrate and sing the songs that Julia sang to pacify the lonely children left behind by the  war in Kolydia. It’s again that time when streets are filled with music and everyone returns to their villages to witness this wonderful show. As usual, many activities are planned for celebrating, in particular  around  and. The managers can be found in and, and they will wait for you with 9 special  activities. By participating you should keep the and  you get, as you can later trade them for.

Mobs all over Taborea seem to have been rummaging through a bard's storeroom, carrying off. I am sure the Bards at Varanas would be interesting in examining these!

is willing to trade for one.

If you get and  you can exchange them with  in, or  in , for , , and.

will contain ONE of the following:
 * cape
 * - Is that like a Golden Ticket?
 * temporary Cat Musician pet
 * - Is that like a Golden Ticket?
 * temporary Cat Musician pet
 * - Is that like a Golden Ticket?
 * temporary Cat Musician pet
 * temporary Cat Musician pet
 * temporary Cat Musician pet
 * temporary Cat Musician pet

Musical Scale

 * in
 * Simple reward:
 * Difficult reward:

Around the central fountain are floating stones with musical notes. Mousing over them will reveal that they are named for the classic scale, Do-Re-Mi-Fa-So-La-Ti-Do. will ask you to play her specific score. Do so by clicking the notes in sequence. On Simple Melody you can try again and again but on Difficult Melody you only get two tries (it may be a good idea to take a screenshot of the melody). She will show you the sequence, be prepared to write fast as she does not leave it up for long! This game is repeatable.

Note: The notes are NOT in order counting clockwise or widdershins! As you stand at and look at the fountain, From Do (first note ahead of you and on the left between 2 trees) the order, clockwise, is Do, Re, So, Fa, La, Ti, Mi, and back to Do.

A few of the possible songs we have seen:
 * Do So So So Fa Mi Re Do - Do La La La
 * Mi Mi So - Mi Mi So - Mi So Do Ti La So - -
 * So - So La So Fa Mi - - Mi - Mi Fa Mi Re Do -

Cavy's Riot

 * NPC: in
 * Locations: in, and just north of the  of the  in
 * Times: 2pm, 5pm, and 8pm (Pacific Time)
 * Rewards: and  plus other various rewards:

Each day, at 2pm, 5pm and 8pm (Pacific), large numbers of will charge  and the northern gate of. Help calm them down by slapping them around a little. After 540 and 300  have been defeated their general will show himself. Fighting the Cavies will earn various rewards including event-specific ones like s and s.

If you cannot find the Cavies, search for or.

Musical Horse Trial

 * in

This is a rally with 3 checkpoints and a final destination. You must use magic to fight monsters that appear along the way. Collect from the monsters.
 * 1) Entrance to
 * 2) Windmill at
 * 3) Water tower at
 * 4) at

Gate Keeper

 * in
 * Rewards:
 * 15-39 Notes:
 * 42 Notes:

You receive a and have 1 minute to catch as many falling sparkling notes as you can using only the skills you are given to move. Two players can do this at the same time and both players will share in the total notes caught.


 * When the points reach 30 the frequency of the notes will increase
 * When the points reach 50 the frequency of the notes will become random

You are teleported onto the note stones by the wall. Turn your camera to look towards so you can see the notes coming and so that the orientation of the Skill hotkeys matches the order of the incoming notes. Now it is just like playing Guitar Hero! Press Alt-1 to Alt-5 to move to the row of the incoming note!

Turn the Gramophone!

 * in
 * Rewards:, , and Potions

You need to exchange for one, which turns on the Gramophone.

There are 3 different scores: A solo act, A duo or trio score, and a 4-6 member team score. Bigger is harder but more rewarding.

is also willing to trade for one.

Music Parade

 * in
 * Start Times: 6am, 12 noon, 4pm, 8pm, 10pm, and 12 midnight
 * Reward:
 * Participation:
 * Completion:

You receive a musical instrument, such as a. Target other players and play the instrument to give them that effect (10 minute duration)! Instrument cooldown is 60 seconds.

You also are told the name of your melody of the day, such as Magic French Horn. You would need to find a player who was given a and have them target you and play their instrument.If you have that instrument, you can target yourself for the update. When you get the effect, you have 10 minutes to report back to before the melody fades from you.

Rescue the Musical Angel

 * on
 * Rewards:
 * Participation:

You will be transported deep within the. The will not attack you.
 * Click on the pedestal that is normally opens the door into to start this encounter.
 * Whenever you see the purple message that the is gathering energy, stop him by using Musical Energy (Alt-1)
 * use the to destroy the crystals around the musical angel to release him. There are 4 posts that are charged with the different elements. Target an energy crystal then examine it's effects to see if it is calm or not, and what element it is. Touch the right post then use the Alt-2 skill to hit it with the element.
 * To destroy a CALM : use energy of the same element (i.e. Fire energy against a Calm Fire )
 * To destroy a FURIOUS : use energy of the opposite element (i.e. Fire energy against a Furious Water )

Rescue the Musical Angel 15 times to win a Title.

Musical Energy Collection

 * on
 * Rewards:
 * 12-22 units: and
 * ??-?? units: and
 * 100+ units: and
 * Reset: This event can be repeated more than once daily, but each reset will cost a worth.

Click on a to activate it. Blue or Green energy will appear near the collection device. Use Blue Energy Cooldown, or Green Energy Cooldown, on the before the energy gets there. You have only a second from the time the pool of energy appears before it shoots to the collection device.

Lost Magic Note

 * Event Type: Jumping Puzzle
 * in at

She gives you a. Read it to figure out which note is missing. How, you ask? There will be 6 lines of melody on the Score. Just like poetry, the lines repeat at intervals. Simply find the line that is most like the broken line and that will tell you the missing note.

Find a from a. (in the ) may be able to give you some advice on finding them. Near are a number of floating Note stones. Jump from note to note until you reach the and talk to them to find the missing note. They will each want an item in exchange for their note.

asks you for from  and. For each 5 you bring her, she will give you one of the items the crave.
 * loves
 * loves
 * loves
 * loves
 * loves

Complete this task 3 times to win a title.