Sol.tooltip.ReadTooltip

Sol.tooltip.ReadTooltip = function(tooltip)

Reads all data from the tooltip and returns it as a table in the format {   left = { 1 = {           text = , color = { 1 =, 2 = , 3 = } },       2 = {            text = }   }    right = { ...   } }

If no color is specified, that means it's the default tooltip color - white (1,1,1)

Parameters: + tooltip - the tooltip to read data from; should be intialized with one of the GameTooltip:Set* functions

Returns: + the text in the tooltip, in the table structure described above